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[BF3Blog] Upcoming Battlefield 3 patch: what we know - Page 4

post #31 of 271
Quote:
Originally Posted by hstanford1 View Post

Yeah that makes sense, because all pub players are going to take the time to join TS3, move into their squad sub-cat and then play. While I would hope dearly that BF3 players would be intelligent enough to do this, they don't. Half the time you have to wait for the Admin messages to show the address as well, easy to miss what the IP is. Now if they made it where servers could post their TS3 in the Server Browser then sure. Built in VoIP is still a much simpler implementation for end user, however.
What would be awesome is an intelligent VoIP system, that would auto switch channels to teammates in the same vehicle, ability to hear teammates in your vicinity, Squad Leader chat for coordinating between squads, and whatever other useful channels they could figure up.

This. What I have always wanted for a VOIP would be for some sort of immersion, instead of just hearing the other players voice from their bedroom. A background battle noise, such as gunfire, vehicles, explosions in the distance or close, to add to the immersion as if the other player is in the battle. Perhaps some interference. Yeah, this would hinder people hearing communications, but I'm all for the immersion. I get bored just listening to some guy, girls voice as if they are beside me.
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post #32 of 271
So, no extended mag for the AS VAL ?
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post #33 of 271
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Originally Posted by 66racer View Post

Bummer, I was hoping the forklift would get better high speed stability tweeks tongue.gif
Dude Im with the falls though, I have jumped from small boulders, and sometimes get the bad luck death. Guess my soldier rolled his ancle.

I used to be a solider in the war, but than I rolled my ankle. thumb.gif

I've been a victim of the random bad luck death. So annoying. Yesterday I shot a smoke grenade near my feet conceal my location and make a get away, when it hit the ground I died from bad luck.
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post #34 of 271
Thread Starter 
Quote:
Originally Posted by Ivan TSI View Post

So, no extended mag for the AS VAL ?

This, the VAL really needs ext mag.

I wonder if they're gonna continue allowing MAV kills. I've seen someone go 52-0 just using MAV kills.
 
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post #35 of 271
They really should start giving more points for using the SOFLAM.
No one cares to paint vehicles because you get a petty 20 points for it while the engineer claims at least 150 points for destroying the vehicle + many more if they kill the passengers.

Edit:
They also need to nerf the smaw and rpg. Less splashdamage on infantry
Edited by yur400 - 1/31/12 at 4:37am
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post #36 of 271
I was hoping they were going to nerf the area damage of the M320 as well as reducing the rocket count.
post #37 of 271
Quote:
Originally Posted by yur400 View Post

They really should start giving more points for using the SOFLAM.
No one cares to paint vehicles because you get a petty 20 points for it while the engineer claims at least 150 points for destroying the vehicle + many more if they kill the passengers.

They should increase points for spotting/locking in general, if you got a good amount of points for doing it then recons would actually do their job.
post #38 of 271
Quote:
Originally Posted by kikkO View Post

Random “Bad Luck” deaths will be fixed across all platforms.

That happened to me so much, you have no idea!
post #39 of 271
Great now we will be invaded by noob tubers.
post #40 of 271
Quote:
Originally Posted by yur400 View Post

They also need to nerf the smaw and rpg. Less splashdamage on infantry

Have you played BF3 recently... the splash damage from RPG on people is tiny. It used to be massive. Now you can only really get a kill if you hit them smack on.
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