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Any simple way to avoid graphics slow down with GPU client? - Page 3

post #21 of 22
Distributed computing like F@H running 24/7 doesnt get along very well with sharing resources 24/7.

Its not an Either/Or issue, but you kind of need to decide which is more important, because the same 1 GPU core cant do 2 things at once no matter how badly you wish it can.
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Micro Mule
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post #22 of 22
Thread Starter 
I think I found the source of the problem. The minecraft server I have been running conflicted with the GPU client, but now I am using a different kind of minecraft server and I don't have that problem anymore.
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