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[LAT] Star Wars: The Old Republic Snags 1.7 million Subscribers - Page 2

post #11 of 92
Having played both Rift and TOR in 2011 I can say with absolute confidence that I enjoyed Rift much much more.

For what it's worth. I hope those guys are doing as well with their subscirbers it's a shame they don't have the Star Wars name to prop their business up. I never got bored with an MMO as quickly as I did with TOR. The amazing thing about it is I was playing with my guild to so it wasn't like I had no one to play with the combat just feels completely off, I can't put my finger on it but I don't like it at all.
    
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post #12 of 92
game will retain at least a profitable sized playerbase.
i mean, galaxies did for so long... and it was so bad... just because it was star wars
this game isnt even bad it seems, just not great is all.
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post #13 of 92
Quote:
Originally Posted by zomgiwin View Post

game will retain at least a profitable sized playerbase.
i mean, galaxies did for so long... and it was so bad... just because it was star wars
this game isnt even bad it seems, just not great is all.

You definitely weren't an original SWG player.
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post #14 of 92
MMOs bore me, shouldve been RPG mass effect style.
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post #15 of 92
Quote:
Originally Posted by CallsignVega View Post

News one month from now: SWTOR retains 100,000 subscribers. And how exactly did this game cost 200 million to make? Copy the WoW engine and do a bunch of CGI cut scenes with voice-overs. Really, 200 million?
A lot of voice overs.
Quote:
Originally Posted by Zero4549 View Post

1. EA's bloated budget
2. You have absolutely no idea what your are talking about.
3. Licencing.
Licensing was probably significant also.
Quote:
Originally Posted by Vowels View Post

I'd wager a fair portion of the budget went towards marketing and advertisements
Probably.

I'm a little disappointed that a game with such varied locales has such a limited number of quest types. There are no escort quests, few item gathering quests, and at every turn I'm being forced to kill 8-75 enemies for the bonus. Essentially, they've done nothing to combat "the grind," which games like GW2 are (supposedly) making a priority.

I would really like to see them add more to do in the game, especially with respect to quests. I'm only level 32, but my crew skills will be maxed out by 40, and each new planet is just the same thing in a different skin... For a budget that totals about a fifth of a billion dollars, I expected more.

That, and the fact that it's basically just WoW with Jedi.
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post #16 of 92
Haven't played it yet.
post #17 of 92
WoW was also woefully boring during vanilla in retrospect. I'm not using this as an excuse, but rather as a compass for my expectations for content out of the gate. Bioware seems to be fairly proactive about support, and that's quite heartening to see. Time will tell if I keep renewing my subscription in the months to come, but for now I am enjoying my play time.
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post #18 of 92
Quote:
Originally Posted by Solarin View Post

WoW was also woefully boring during vanilla in retrospect. I'm not using this as an excuse, but rather as a compass for my expectations for content out of the gate. Bioware seems to be fairly proactive about support, and that's quite heartening to see. Time will tell if I keep renewing my subscription in the months to come, but for now I am enjoying my play time.

Vanilla WoW was the only time I ever liked WoW. All downhill after that.
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post #19 of 92
Quote:
Originally Posted by DayoftheGreek View Post

It's up to us to do all that we can to make this game a financial failure. Putting light sabers and voice acting into WoW does not justify a new game, ESPECIALLY not for hundreds of millions of dollars. If they lose money, maybe the MMO genre will stop drowning in these awful WoW rehashes. Please stop remaking WoW.
The Modern Warfare series alone has innovated more over the past 5 years than the entire MMO genre.

QFT.


Why do people keep paying such HUGE sums of money to play the same game? With all of the hate that CoD gets on these forums, you would think that people would have to be completely insane to pay $15 a month +$60 for a game that operates on the same principle.
    
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post #20 of 92
Quote:
Originally Posted by Escatore View Post

A lot of voice overs.

Voice actors don't get paid astronomical amounts.
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