Overclock.net › Forums › Graphics Cards › NVIDIA › EVGA 560TI SOC Issues (Bioshock and Bulletstorm)
New Posts  All Forums:Forum Nav:

EVGA 560TI SOC Issues (Bioshock and Bulletstorm)

post #1 of 4
Thread Starter 
So I own a EVGA 560TI SOC which has been doing fantastically in the games that I have been playing. However, I'm experiencing some graphical errors in Bulletstorm and Bioshock. Both games are experiencing the same glitch. Basically, in Bulletstorm when certain explosions or fires happen, I sometimes get blue/white squares that flicker around the effect. In Bioshock, specifically early on in Neptune's Bounty, I'm getting similar blue squares when I view a vending machine that if far off in a distance. Are these common issues or is there some fix for this? I'm running the latest BETA drivers and I've also tried the previous WHQL driver with no success.
post #2 of 4
Have you ever overclocked the card?
post #3 of 4
try increasing your voltage in Afterburner only slightly and see if that makes it more stable.
What Console?
(16 items)
 
  
CPUMotherboardGraphicsRAM
3770K @ 4.4Ghz 1.18V Asus P87ZZI - Delux Mini ITX EVGA GTX 970 FTW+ Corsair Vengance Low Profile 8GB 1600mhz 
Hard DriveOptical DriveCoolingOS
x2 Sandisk x100 120GB in RAID 0 + 3tb WD Green Slim Slot Loading Bluray Corsair Hydro H55 + Geild Slimline 120mm Fan Windows Pro 8.1 
MonitorKeyboardPowerCase
LG OLED 55EA9800 55" TV Rocat Sova If it ever comes out! Silverstone SFX-L 500W Silverstone RVZ01  
MouseMouse PadAudioOther
Roccat Overclockers.co.uk Denon AVRX-500 5.1 Amp with Dolby True HD & DTS... Microsoft Surface Pro 2 - For Steam Stream 
  hide details  
Reply
What Console?
(16 items)
 
  
CPUMotherboardGraphicsRAM
3770K @ 4.4Ghz 1.18V Asus P87ZZI - Delux Mini ITX EVGA GTX 970 FTW+ Corsair Vengance Low Profile 8GB 1600mhz 
Hard DriveOptical DriveCoolingOS
x2 Sandisk x100 120GB in RAID 0 + 3tb WD Green Slim Slot Loading Bluray Corsair Hydro H55 + Geild Slimline 120mm Fan Windows Pro 8.1 
MonitorKeyboardPowerCase
LG OLED 55EA9800 55" TV Rocat Sova If it ever comes out! Silverstone SFX-L 500W Silverstone RVZ01  
MouseMouse PadAudioOther
Roccat Overclockers.co.uk Denon AVRX-500 5.1 Amp with Dolby True HD & DTS... Microsoft Surface Pro 2 - For Steam Stream 
  hide details  
Reply
post #4 of 4
Thread Starter 
The card is factory overclocked and the default voltage was 1037. I tweaked it up to 1050 and saw no difference in-game.

EDIT1:
Also, apparently this issue with Bulletstorm has been posted before: http://www.overclock.net/t/953400/gtx-570-artifact-in-bulletstorm

Based on that, the issue in Bulletstorm is caused by turning the AA on ingame, but that wouldn't explain the same issue in Bioshock since that game has no AA.

EDIT2:
Alright, it seems that the Bioshock issue is pretty common too: http://forums.guru3d.com/showthread.php?t=334019

The errors in Bioshock happens only in DX10 when you use the high level post processing feature. Turning this feature off or playing in DX9 fixes the issue. Hopefully there will be fix for this in the future.
Edited by anime513 - 2/4/12 at 7:52am
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: NVIDIA
Overclock.net › Forums › Graphics Cards › NVIDIA › EVGA 560TI SOC Issues (Bioshock and Bulletstorm)