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[MPC] Seized Streaming Site Reappears with Harsh Words for U.S. Authorities - Page 12

post #111 of 143
Quote:
Originally Posted by Shrak View Post

I agree with this.
I have a better one. Old ROMs like Atari/NES, while being old, still aren't technically in the public domain. I think the timeline is like 75? years or somewhere close to that, before it will be considered 'legal' to download ROMs.

They're not called the "Mickey Mouse Laws" for nothing.
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post #112 of 143
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Originally Posted by bgtrance View Post

This is US idiocracy at its best. Government standing besides big corporations, actually Government IS big corporations and do not even try to say its not because it has been since the 2008 crash. I am sick and tired of this and really hope this stops.....

Oh, it's been far longer than just since 2008...... but let's not go there because this isn't the place for that! smile.gif
    
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post #113 of 143
I hate to be a party pooper, but if the broadcasting companies wanted these streams to become public, they would be public. The fact is that they are private, and cannot be simply be streamed at no cost. FirstRow is basically the Megaupload of sports streams, which makes possible to stream these sports streams absolutely for free, bypassing the system that has been established. Sadly, the United States government can do this because FirstRow is violating the intelectual property rights of the broadcasting companies. It might be better if sports were public, but that would also mean that the broadcasting quality would deteriorate for everyone. However, this is the way the world works right now.

I actually use the site because where I live (Spain), I have absolutely no access to the American sports I watch, even paid access. There are a few channels, but if I want to watch a Michigan basketball game, they don't have it here. Really, the current system is really poor, and it disappoints me.
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post #114 of 143
Quote:
Originally Posted by Bit_reaper View Post

A fair point. But what I'm saying is that there is a point where a game, movie or any media product has fulfilled its quota. An example, the only way I know how today play wolfenstein 3d legally is to buy it for steam for 5€. Now are you going to tell me that the income form that game is in any way relevant for current game development. Should not thees games be made available for free so that everyone can appreciate there heritage. I think the same holds true for movies, TV series and music. IMO the current copy right law allows old productions to be milked for far to long.
It is still relevant to current game development. AFAIK, Wolfenstien 3D was published by iD, which means extra income in their pockets, which means they can continue to take more risks than they otherwise would have when it comes to developing and publishing new games.

That said, I understand your viewpoint that copyright law just allows for too long of a period of protection. As of 2002, the copyright law states the term of copyright as being "70 years after the death of author. If a work of corporate authorship, 95 years from publication or 120 years from creation, whichever expires first." Which means, Wolfenstein 3D wouldn't be in the public domain until 2112.

I can see a valid argument for reducing the length of a copyright to say, the same length of a patent, which is 14 years. I think that would be reasonable, in my opinion.
post #115 of 143
Well at least we found some common ground smile.gif The most suitable length of the copyright protection comes down to opinion. I feel it should be sooner rather than later or have some kind of intermediate step like being included in libraries. However if reasonably priced digital distribution options arise then the need for an intermediate step would be reduced (As it is to some extent with games and steam).
    
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post #116 of 143
Quote:
Originally Posted by SgtSpike View Post

I can see a valid argument for reducing the length of a copyright to say, the same length of a patent, which is 14 years. I think that would be reasonable, in my opinion.

I still think 14 may be a bit much, I mean how much profit are they still making after say... 8? years. I wouldn't expect movies to be making the company much money after about 2 years, then the prices drop down enough for the less fortunate people to afford, then maybe 2 years after that they're in the $1-5 bin with the other old movies that no one buys. ( I love digging through those bins, so much lost treasures that people forget about )

I think 6-8 would be good. The company movie/game usually won't be making money after that. (excluding online games and such that keep a rolling release, which then could apply after the main service/license is over with the hosting service).
post #117 of 143
Quote:
Originally Posted by Shrak View Post

I still think 14 may be a bit much, I mean how much profit are they still making after say... 8? years. I wouldn't expect movies to be making the company much money after about 2 years, then the prices drop down enough for the less fortunate people to afford, then maybe 2 years after that they're in the $1-5 bin with the other old movies that no one buys. ( I love digging through those bins, so much lost treasures that people forget about )
I think 6-8 would be good. The company movie/game usually won't be making money after that. (excluding online games and such that keep a rolling release, which then could apply after the main service/license is over with the hosting service).

A few movies /games can make a lot of money with re-releases, like Star wars on Blu-Ray or the Lord of the Rings, same for a few games like Ocarina of Time on the 3DS.
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post #118 of 143
Quote:
Originally Posted by Telimektar View Post

A few movies /games can make a lot of money with re-releases, like Star wars on Blu-Ray or the Lord of the Rings, same for a few games like Ocarina of Time on the 3DS.

Re-releases wouldn't be the same as the original. They may be the same game, but for your example, Ocarina of Time on 3DS is a completely different platform.

It could easily be made to work around such things.
post #119 of 143
Quote:
Originally Posted by Shrak View Post

Re-releases wouldn't be the same as the original. They may be the same game, but for your example, Ocarina of Time on 3DS is a completely different platform.
It could easily be made to work around such things.
Right, but as soon as the copyright law ends, there wouldn't be anything to stop anyone from "remaking" Ocarina of Time on 3DS themselves. In other words, Sony could profit from Nintendo's brand that they built.

*shrug* It's a complication that would most certainly arise out of having shortened copyright protection. Companies watching for IP to expire, then "remaking" it, as if it was a remake from the original author even when it isn't.
post #120 of 143
Quote:
Originally Posted by SgtSpike View Post

Right, but as soon as the copyright law ends, there wouldn't be anything to stop anyone from "remaking" Ocarina of Time on 3DS themselves. In other words, Sony could profit from Nintendo's brand that they built.
*shrug* It's a complication that would most certainly arise out of having shortened copyright protection. Companies watching for IP to expire, then "remaking" it, as if it was a remake from the original author even when it isn't.

Copyright protection lasts almost 200 years now in the US.
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