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[MPC] Seized Streaming Site Reappears with Harsh Words for U.S. Authorities - Page 8

post #71 of 143
Quote:
Originally Posted by GanjaSMK View Post

Thanks for answering - thumb.gif
I knew it was illegal to render the content (audio or visual, whatever the case for the content might be) to be 'aired' (sounds like the right word) in public without prior consent to the holder of the rights.
What I'm miffed about is why then, is YouTube allowed to 'air' the content (which we have deemed illegal) without consent of the rights holders, whether it be one view or millions, with no legal action taken against A) Google, B) the content uploader, C) the viewers who watched/listened to the content?
Aside from some of the obvious reasons I can think of, like loads of money spent on frivolous lawyers to open or defend the cases, the taxes paid to the public officials and workers in publicly paid settings; seeing, overhearing and recording the cases (from the police all the way to the judge and prisons, and everyone in between like clerks), the sheer amount of people who could/might be indicted, and so on - what's the core of the issue as to why it hasn't or isn't being done (beyond what I've already surmised)?
The biggest reason is, the publishers haven't complained. Some publishers have realized that allowing their songs to be played/used on Youtube actually increases popularity, so they don't call foul when those songs are used. Other songs are promptly removed as soon as they are uploaded (via Youtube's automatic copyright violation remover). But Youtube wants as many videos on the site as possible, so it will only remove videos that are requested to be removed by the copyright owner.

It is the copyright holder's responsibility to write up the cease and desist orders, and file lawsuits if those orders aren't followed, or if significant damages have already been done. Youtube won't do it unless requested.
post #72 of 143
Quote:
Originally Posted by Lifeshield View Post

Piracy is just an excuse, really. It's just easier for them to develop for consoles and make more cash with bigger sales numbers and higher prices.

They're just focusing where there's more money to be made.

And to be quite honest, other than exclusives, most games get ported to PC. So it's really not that many.
You can call it an excuse all you want, but that doesn't change the stated reason. And I'm more inclined to believe the studio themselves than some random person claiming they know the company is lying without any proof to back it up.

I mean, some games get pirated at a rate of 5:1 (5 illegal copies downloaded to 1 legal copy sold). If I was a developer/publisher, that'd probably scare me away from the platform too!
post #73 of 143
I have known about the site for years. Luckily there are other free sites still that stream NFL games, even if they eventually take down firstrowsports.eu.
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post #74 of 143
Quote:
Originally Posted by SgtSpike View Post

The biggest reason is, the publishers haven't complained. Some publishers have realized that allowing their songs to be played/used on Youtube actually increases popularity, so they don't call foul when those songs are used. Other songs are promptly removed as soon as they are uploaded (via Youtube's automatic copyright violation remover). But Youtube wants as many videos on the site as possible, so it will only remove videos that are requested to be removed by the copyright owner.
It is the copyright holder's responsibility to write up the cease and desist orders, and file lawsuits if those orders aren't followed, or if significant damages have already been done. Youtube won't do it unless requested.

Ok got it. smile.gif

So if YouTube becomes (I guess it already is) the exception because of it's direct access to the public supporting substantial swaths of public viewing not available (probably) on any other format (internet versus TV, or radio). In that case, we need exceptions in every category under the 'fair use' doctrine for 'educational' purposes, in my eyes! tongue.gif
    
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post #75 of 143
last time i checked we live in north america, not china...
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post #76 of 143
Quote:
Originally Posted by SgtSpike View Post

You can call it an excuse all you want, but that doesn't change the stated reason. And I'm more inclined to believe the studio themselves than some random person claiming they know the company is lying without any proof to back it up.
I mean, some games get pirated at a rate of 5:1 (5 illegal copies downloaded to 1 legal copy sold). If I was a developer/publisher, that'd probably scare me away from the platform too!

Can you cite your claim of 5:1 please? If not then did you perform this study yourself? Because if you at least do no cite your source then you could be violating copyright laws.
post #77 of 143
Quote:
Originally Posted by Malcolm View Post



That was exactly my point, Holmes. The entertainment industry lives in this little fantasy world where they expect money from every single individual person who consumes each individual film or TV episode VIRTUALLY, whereas as I have already demonstrated, their logic can't and doesn't translate over into the real world. Go back and read my post again (since you obviously didn't the first time) and note my illustration about those extra 60,000 people who, by Hollywood's selective logic that they apply to digital media, would owe them a collective $1,199,400 (at $19.99 per copy) for viewing the film. And yet, sharing DVDs in real life is perfectly legal as you have succinctly noted. So why the hell are they so bound and determined to go after streamers for supposed profit loss all while ignoring the very large "SneakerNet" in real life? It is not an EXACT parallel but it is damn well similar enough to support my point.

The laws exist as they are because of corporate lobbyists. You're only repeating their same flawed arguments which I am debunking.


I'm the goddamn Batman, it's what I do.

Ok let me explain more simply.

Let's take your copy of:

529

Now, this DVD has limited value with regards to its viewing. Your family and friends might want to watch it, but then again they might not. Furthermore, they might want to watch it later rather than right this moment. That's cool. The movie does not lose its value over time. It is still going to be the same magical adventure in six months as it was on this day.

Let's move onto to:

427

This broadcast has a limited window of time in which it remains profitable. The same can be said of [your local sports team]'s games on a given night. Their value drastically reduces with time. (Let's ignore legendary events etc that might occur during the game.) The vast majority of people are simply not going to be interested in paying to watch this fight as some point at a later date.

What you are confusing is the concept of redistribution. You can't make copies of the DVDs to hand out to people because you rights as a purchaser did not include that stipulation. The same is true with regards to broadcasts. You can't rebroadcast the event to other people. Having people in your house viewing something is nowhere near the same as streaming content to people feasibly on the other side of the planet.

If you want to argue the fundamental foundation of copyright law then go for it. I am merely arguing what is legal and illegal.
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post #78 of 143
Quote:
Originally Posted by Solarin View Post

Speaking of saying things in a silly way...
That guy wasn't murdered; his life expired.
I believe I was talking about streaming. You might want to actually read back to what I wrote.

If a person has the oppurtunity to choose between to option and then choosing one of them the opportunity hasn't been declined, The person made a choose in the given situation and thus he accepted one transaction and declined another. For the oppurtunity to be declined the person has to decline both alternatives.

Now you could argue that each choice is an opportunity but since the consumer gets the same value of them it's pretty useless because it leads to situation where Pepsi can say that coca cola denied them the oppurtunity to sell soft drinks when a consumer buys a coca cola drink.

Again, What your saying is in essence right: piracy is bad you are saying it in a stupid way.
 
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post #79 of 143

 

Quote:
I'm more inclined to believe the studio themselves than some random person claiming they know the company is lying without any proof to back it up.

 

I never said anyone was lying, neither did I claim anything as fact.

 

I am however more inclined to believe what makes sense than listen to the horsedung fed to us by greedy publishers who seem to make any excuse to make easy money.

 

But of course, it doesn't stop them from sending out a port of just about every non exclusive game currently released on consoles. rolleyes.gif
 

 

 

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post #80 of 143
Quote:
Originally Posted by SgtSpike View Post


I mean, some games get pirated at a rate of 5:1 (5 illegal copies downloaded to 1 legal copy sold). If I was a developer/publisher, that'd probably scare me away from the platform too!

 

Minecraft. It contains no DRM (and has a very, VERY high rate of piracy) and yet it still sold millions of copies and made Notch rich.

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