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[MP1ST] DICE Admits “Lots of Things Need Improvement” - Page 5

post #41 of 143
Quote:
Originally Posted by hstanford1 View Post

I've been getting tons of 100 Point Kill Assists lately, and that just doesn't add up.
Oh DICE, please fix your game, it will make the PC community proud.

This is the thing that annoys me the most, Iv got so many kill assists that are 100 or higher, Last night I got a 131 point kill assist which is the highest yet. If iv done over 100 damage they should be dead before any one else gets a chance to shoot them.

I also hate how a lot of the maps are very poorly thought out, Such as some places you can get into rooms or under bridges with the motor. Then you can shoot out of it but no one can counter motor you since it hits the roof/bridge instead.

Hit/Damage detection is such a joke, I can RPG some on 15M away from me. It hits them directly does 25 damage to them but kills me. Its also like that with grenades, Throw one behind the enemy and it blows up doing 25-50 damage to them while killing you even tho your further away. And lastly Iv just recently started using C4 and you can throw it right next to the enemy and run away. Then try blow it up and it never blows up just throws more like on BFBC2 or it blows up enemy survives and you get bad luck.

Wont even waste going into detail on how bad the cheating is, But I was on a server with a guy last night with a aimbot and he was even advertising to join artificial aiming in the chat and mentioning him when you join will get you a discount. Reported him with video and battlelog score of 140 kills 3 deaths but I bet nothing will be done just like all the other 100+ cheaters iv reported with undeniable video proof and unbelievable battlelog report(well except 1 that got a stat wipe but he is back to level 100 eagle already anyway)
post #42 of 143
Quote:
Originally Posted by ESP View Post

Yeah, you never noticed that everyone has an eerie glow to them in BF3? Fire up BC2 and you'll see it immediately. It has something to do with the lighting in the unreal 3 engine. It's super noticeable in darker areas. Everyone looks like their strait out of MIrror's edge.

can you describe the sort of glowing because i am still not following your train of tought
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post #43 of 143
Quote:
Originally Posted by ESP View Post

Yeah, you never noticed that everyone has an eerie glow to them in BF3? Fire up BC2 and you'll see it immediately. It has something to do with the lighting in the unreal 3 engine. It's super noticeable in darker areas. Everyone looks like their strait out of MIrror's edge.

Frostbite 2 Engine = Unreal 3 Engine? People look dark in dark places I don't get what your saying either.
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post #44 of 143
Quote:
Originally Posted by Archngamin View Post

Frostbite 2 Engine = Unreal 3 Engine? People look dark in dark places I don't get what your saying either.

Really? Am I the only person that thinks people are freekin luminescent in BF3??? Fire up Metro, then go play BC2. You'll know exactly what I'm talking about.
    
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post #45 of 143
Get rid of origin and I'll buy it xD
    
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post #46 of 143
Quote:
Originally Posted by ESP View Post

Really? Am I the only person that thinks people are freekin luminescent in BF3??? Fire up Metro, then go play BC2. You'll know exactly what I'm talking about.

be more specific or provide a photographic evidence to back up your claims otherwise i wont see what you are talking about

because i think the colors and lighting is done nicely

and i would even go to the point as to say the colors are too dark for many things
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post #47 of 143
Quote:
Originally Posted by Fr0sty View Post

be more specific or provide a photographic evidence to back up your claims otherwise i wont see what you are talking about
because i think the colors and lighting is done nicely
and i would even go to the point as to say the colors are too dark for many things

Are you serious? All the lights are 4billion times brighter than real life. I can't play an outdoor map without being blinded worse than Helen Keller wearing sunglasses
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post #48 of 143
Quote:
Originally Posted by Fr0sty View Post

be more specific or provide a photographic evidence to back up your claims otherwise i wont see what you are talking about
because i think the colors and lighting is done nicely
and i would even go to the point as to say the colors are too dark for many things

In my opinion, the colors were over saturated to hell! The lighting is so overpowered and over done. Yet stuff like surface textures on buildings are lacking and same with the ground. Also BFBC2 seemed much sharper in terms of objects.

I ran BF3 on High at 1080p with 16X AF and no AA. Managed 45-80FPS at 870/1740mhz.
I ran BC2 on High at 1080p with 16XAF and 16X AA. Get 55-110FPS at 870/1740mhz

Sure BC2 had alot more AA rolleyes.gif but the Textures and Lighting was not right in BF3.

BC2 was about 96% perfect in my opinion graphics wise. WIth a 88FOV, No Bloom it was very good! Though there were some low res textures, especially on snow maps (White Pass)
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post #49 of 143
Quote:
Originally Posted by Ghooble View Post

Are you serious? All the lights are 4billion times brighter than real life. I can't play an outdoor map without being blinded worse than Helen Keller wearing sunglasses

ahh yeah that sun glare ... beside that and the obvious flash light .. what else is bright?
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post #50 of 143
Quote:
Originally Posted by Ghooble View Post

Are you serious? All the lights are 4billion times brighter than real life. I can't play an outdoor map without being blinded worse than Helen Keller wearing sunglasses
It helps not to stare directly into the sun. wink.gif
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