Originally Posted by B!0HaZard
Honestly, I would pay for something like this if not for software alternatives like Dxtory that have so much customization that you can tune it to not put much of a load on your system. This is too much for the average gamer though. Software is easy and cheap.
this is more catered to live streaming, not capturing video for editing later, Dxtory is only a small piece of the puzzle if that's what your intentions are
although it would also be superior to Dxtory for live archive compression as it should mean far less CPU stress, which can be crucial for games that need a lot of CPU or games that aren't very well CPU optimized, as well as for systems that don't have a plethora of hard drive capacity
Originally Posted by Stealth Pyros
Long live Dxtory + multiple storage devices.
again, this is more for someone who is interested in live streaming through a website like twitch.tv. It's also an interesting alternative for those who don't have the absolute highest end rigs - if you don't already have an overkill CPU and a hefty array of HDDs, this could very well be a far more economical option even for archive capturing for editing later. The quality won't be as good but it will be far more economical.
and for a capture card, $160 would actually very good (of which which that article states it would probably be more than that)
Originally Posted by giecsar
Weak hardware. Only 1920x1080 @60FPS? I've had a 2048x1152 monitor for years and am planning to upgrade to a 2560x1440.
Of course the engineers know this, it's the marketing department that just wants to slap the "HD" label on it and keep everything as low cost as possible.
again, this is more for live streaming, of which 1080p60 is insane when most high end streams will be 720p30 or 1080p24 or 30 tops.
Also I'm fairly certain this product isn't necessarily designed for 1080p60 streaming as much as its ability to be able to sync at 1080p60. Many capture cards prior to this one won't function properly outside of 1080p30 or 720p60 as the two best options. That's fine for consoles, but not PC gaming.
The real question I have is whether or not it will be able to function at all with my 120Hz monitors, right now my guess is that it won't, and that I'll have to stick to entirely software solutions, relying brute force hardware strength to power both the game to my demanding standards and live encode the video for streaming. Of course even with a heavily overclocked 2600K that doesn't turn out as well as I'd like with some of these less CPU efficient games (Skyrim, etc)Edited by bojinglebells - 2/13/12 at 4:42am