Originally Posted by Tippy
How is Arma gameplay and population? From gameplay videos I get the impression that it's a run-and-gun, but does it have an active community? No point in me playing if there is no oceanic community+servers providing a low, stable ping.
ArmA is far from run and gun. It's the most realistic shooter out there, and it has a huge modding community. The squad command system is the best I've seen, vehicle controls are designed to be more realistic for air/land/sea, and it even gives you the option of RTS-style gameplay if you choose to make such a mission in the mission editor.
The multiplayer population is decent in ArmA 2 as well, with plenty of 32 player coop servers, just about all of them modded in a unique way and running custom missions. Pretty much everything about the game is like nothing you will ever see anywhere else. Hell, the training missions combined is longer and more enjoyable than the campaign of CoD/BF. I got ArmA 2: Combined Operations in late 2011 and it really does seem like what I imagined military-themed FPS games to evolve into. Instead they've gone nowhere.
As for the poll, I chose the tactical team-play option. I'm actually shocked that it is the most popular one, since BF3 is mostly played run-and-gun style. Look in the servers and you'll see that. The lack of in-game VOIP also takes away from any teamplay emphasis unless you're playing with friends. Nearly every FPS (and most games in general) is mediocre or crap these days in my opinion. My favorite military-themed FPS is definitely ArmA 2 and I can't wait for the next one. These other "war" games like Call of Duty and Battlefield have far too many arcade-like gameplay implementations for my taste, as well as poor balance in BF3.
The Half-Life series is closer to the run-and-gun poll I would say, despite slowing down for puzzles and dialogue. I do find HL2 to be overrated but it is still better than most FPS. Turok 1 and 2 are some of my favorite FPS games of all time, and also fall between the two categories. Lots of mazes, exploring, and puzzles but overall it is mostly run and gun. However, run-and-gun with straightforward gameplay/levels and no storyline isn't very fun. I might train in such a game, namely Counter-Strike or Unreal Tournament but I very rarely play them. The FPS genre is going out in both directions, with run-and-gun seemingly more popular.Edited by boredgunner - 2/13/12 at 8:23pm