Originally Posted by ZealotKi11er
We are moving too slow. PC graphics stopped @ 2007 with Crysis. We have to have 7 year to make the next jump.
Crysis made such a big leap forward, five years later it's still arguably the best looking game on the market.
But we have gone ahead, yes we have. From the non-scripted dragons in Skyrim to the destruction engine in Frostbite 2 (that ultimately DICE nerfed, but it's still present in the engine), both show a kind of behaviour that has been pretty much unseen in the industry. Or the combat system in BRINK, Wether you like the game or not, it's truly revolutionary.
Originally Posted by Onex
Witcher 2 did things right by going pc then console.
Financially Skyrim had a very bright sales perspective in consoles, so not covering that part well enough was too much of a risk, so they ensured that part was right. Then they ported it to the PC, and later on gave us the Creation Kit and the high res texture pack, so I'd say they ended up doing it pretty nicely.Edited by Artikbot - 2/14/12 at 12:59am