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Graphics problems

post #1 of 30
Thread Starter 
I've had nothing but problems with my new build and none of them are yet solved. So now I'm asking for help so I can hopefully fix my graphics issues. List of issues on the games I've tried so far:

Shimmering/flickering pixels on edges/detailed objects in motion (Most games and other 3D images)
General low res feel compared to my old system (Dead Space 2 in particular)
Some kind of lag/choppyness even though framerate is fine (Most games)
Low scores in graphics benchmarks

Current system and settings:

Asus Rampage IV Extreme, latest bios, nothing overclocked yet
Intel i7 3960X @ stock
4x4GB Corsair Dominator GT 2133MHz quad channel
2x EVGA GeForce GTX 580 Classified 3GB SLI (both running at x16)
Seasonic Platinum 1000W
OCZ Vertex 2
Windows 7 64-bit

All temps are fine
Every single graphics setting in Nvidia contol panel is set to max quality. I have tried with both latest stable and latest beta.
In games I set everything to max quality aswell
SLI and Physx settings are set to auto, SLI obviously enabled.

The monitor I'm using is a Dell UltraSharp U2412M 1920x1200, 60Hz

I havn't tried alot of games yet, but those I've tried did not make it feel like it was worth getting a new system. With my old system I had an average of 30 FPS in most games which was perfectly fine for me. The new system obviously has more FPS but also more problems.

Any input on what might be causing the issues listed above?
post #2 of 30
Overclock your cpu, OC it to a quick 4ghz or something right now. Also leave all the nvidia control panel stuff alone right now, have it set so the games control the settings. The use of v-sync should help choppiness. Also maybe test each card as a time, at least this way you can test max stable overclock for each card.
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post #3 of 30
Thread Starter 
Quote:
Originally Posted by DzillaXx View Post

Overclock your cpu, OC it to a quick 4ghz or something right now. Also leave all the nvidia control panel stuff alone right now, have it set so the games control the settings. The use of v-sync should help choppiness. Also maybe test each card as a time, at least this way you can test max stable overclock for each card.

I have the Nvidia settings that can be application controlled set to it. The rest is set to max quality. V-sync is enabled.
The choppyness feels like some kind of input lag or something. So about the overclocking part, I don't believe this is a performance issue. It's graphics related or in worse case some kind of hardware related error. I get good framerate but I'm not happy with the quality of the graphics. And there is as described in my first post, 'gliches' in the graphics.

By the way, this only happens on 3D objects (games or software that displays moving 3D objects). During normal video playback, I get a very sharp picture.

I'm familiar with the shimmering issue as I've had it on one card before. And I couln't find a solotion which solved it. So I guess I got used to it, but with that card I didn't have graphics settings to max quality, I had it set to performance so it wasn't as noticable. But my opinion is that if I'm running a game at max quality and I see shimmering on edges, it ruins the whole experience.

Edit: The reson why I don't overclock is because I'm having other issues aswell, not only with graphics. So Before everything is sorted out I will run stock speeds.
Edited by Jarv0 - 2/15/12 at 10:42am
post #4 of 30
First off, as suggested above, put EVERYTHING in NVCP back at Default.

Hit RESTORE iow, and only make IQ adjustments within games.

Then report back.
    
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post #5 of 30
Thread Starter 
Tried to set it at default settings and it got rid of most of the issues, but now the image quality is lower from what I can tell. I max out the game settings and let the games control the settings.
Edited by Jarv0 - 2/16/12 at 3:43am
post #6 of 30
thats how most people do it. Forcing things though the nvidia control panel is ok for same games, but I would only every modify a games profile, not the general settings. Many games have problems with forcing options or adding things that it doesn't support. If you want more AA or AF in a game you can force more though the panel just watch your performance as it can drop pretty fast messing around that way.
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post #7 of 30
Thread Starter 
With defaults in the Nvidia Control Panel, the option 'Let the 3D application decide' is selected. And if I go to 'Manage 3D settings' I can see that most values are set to be controlled by the applications. But there are also some settings that (by default) is turned off and they cant be set to be controlled by the application;

Ambient Occlusion and Multi/Supersampling.

Does that mean that they will be forced off even if the game has it's own settings for it? If so, does that mean that I should not play with it enabled since it isn't default settings?

Edit: After some hours of testing games etc. I can confirm that the problems are still there with default settings. And AA doesn't seem to work anymore regardless of if I set it in Nvidia Control Panel or the game itself. I will now uninstall the graphics driver, reinstall and set everything to max again. I can still play the games with enough fps to sync with my 60Hz monitor. I just wish that if one selected max quality there would be no issues with graphic quality at all if the cards can run it.
Edited by Jarv0 - 2/16/12 at 7:38pm
post #8 of 30
The reason those features are off is because some games can have it even though it isn't built in by default, for example, Skyrim has ambient occlusion that can only be enabled through the control panel. Supersampling is some odd form of AA, don't really know much about it, but more than likely its the same case that the game has to be built for it or something.

It's also of note that enabling features like those are going to make massive impacts on your performance.

I would also suggest listing off some games that you are actually playing, because some can actually bring 2 GTX 580s down. If you really want more performance try OCing those gpus, its kinda what they were made for.
    
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post #9 of 30
Thread Starter 
OK. The list of games I've tried:

Crysis 2 with DX11+High res patches, everything set to ultra. Resolution 1920x1200 (I get good FPS but the graphics looks blurry and low res in general. Jagged edges all over the place as if AA was turned off)

Dead Space 2, max quality (I get FPS capped but there is a general low res look to the graphics and jagged edges)

MW3, max quality (FPS capped but there is shimmering on textures. The overall image quality is pretty good though, I'd say better than Crysis 2 for me)


I have tried with latest stable Nvidia driver and also the latest beta. I have also tried reinstalling them with a full removal of the old driver.

It seems that some graphics settings, for example AA is ignored by the graphics cards regardles if I set it in the game or force it in Nvidia Control panel.

I have tried with default settings and forcing setting to max in NVCP.

Again, the problem is not that I get bad framerate, the problem is bad image quality I'm sure my graphics cards (and system) can handle these types of games. Atleast I was told so when asking for advice for what graphics cards to get if I want to max out quality on most new games. I asked on these forums.

I have been monitoring graphics card data using EVGA precision and temps are fine on both cards (I have 3000RPM 100CFM+ fans all over the computer case. I'm not running W/C yet though but temps doesn't seem to be the problem anyway.

What might be causing this?
post #10 of 30
Thread Starter 
This is a BUMP/Update. I have noticed that graphics gets better when the graphics card is hotter. If I start up a game when the graphics cards run at idle temp, I get bad lightening and various kinds of texture issues. But after a while in the game those issues dissapear gradually.

The graphics cards are at around 45 C in idle (both). Sometimes a little higher. In games they usually stay at around 60-65C from what I've seen using EVGA Precision and the OSD that comes with it.
Edited by Jarv0 - 2/20/12 at 3:07am
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