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Skyrim Boosts 13FPS with INTEL CPU OC - Page 2

post #11 of 27
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Quote:
Originally Posted by gelatin_factory View Post

Good info, thanks for taking the time to make the picture and post your results thumb.gif
Now how many more fps can you squeeze out by overclocking the graphics card as well? biggrin.gif

Now thats really a good idea, how come i didnt think about this smile.gif well, of course i can win over 60 fps by a little tweak with my aging sapphire 5830 however, i simply avoided thinking this is the intel processor subsection so better skip GPU tweaking and might confuse new Ovr -clockers
post #12 of 27
Skyrim is woefully cpu limited isn't? Wasn't it something like two core only so that would make clock frequency incredibly important?
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post #13 of 27
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Originally Posted by tsm106 View Post

Skyrim is woefully cpu limited isn't? Wasn't it something like two core only so that would make clock frequency incredibly important?

No wonder Game developers aren't interested to design the games with quad/Hexa core support and HT which costs us $100 more yet zero benefits in games frown.gif Yes i couldn't agree more with you
post #14 of 27
The fact that an i7-870 is bottlenecking Skyrim at 44 FPS is pretty sad, on Bethesda's part, that is.

But the fact that you're getting a 30% FPS increase from a 25% CPU clock increase shows how buggy and inconsistent Skyrim still is. This game should be banned from GPU benchmarks.
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post #15 of 27
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Originally Posted by brucethemoose View Post

The fact that an i7-870 is bottlenecking Skyrim at 44 FPS is pretty sad, on Bethesda's part, that is.
But the fact that you're getting a 30% FPS increase from a 25% CPU clock increase shows how buggy and inconsistent Skyrim still is. This game should be banned from GPU benchmarks.

these also reminds me alot about Fall out and yes i myself was stunned to see Cpu bottleneck for skyrim, before that i was kind of proud with 870 and never thought 870 would be challenged from a 2011 title at least wheres cpu is concerned . I will soon get ati 7800 Series card and then im sure it will bring me an interesting results.
post #16 of 27
Quote:
Originally Posted by sakibchy View Post

these also reminds me alot about Fall out and yes i myself was stunned to see Cpu bottleneck for skyrim, before that i was kind of proud with 870 and never thought 870 would be challenged from a 2011 title at least wheres cpu is concerned . I will soon get ati 7800 Series card and then im sure it will bring me an interesting results.

Try turning down shadow quality: shadows are rendered using the CPU. Skyrim was horribly bottlenecked by my Phenom II X4, but turning down shadow quality gave me an enormous FPS boost.
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post #17 of 27
Quote:
Originally Posted by brucethemoose View Post

The fact that an i7-870 is bottlenecking Skyrim at 44 FPS is pretty sad, on Bethesda's part, that is.
But the fact that you're getting a 30% FPS increase from a 25% CPU clock increase shows how buggy and inconsistent Skyrim still is. This game should be banned from GPU benchmarks.
Quote:
Originally Posted by sakibchy View Post

these also reminds me alot about Fall out and yes i myself was stunned to see Cpu bottleneck for skyrim, before that i was kind of proud with 870 and never thought 870 would be challenged from a 2011 title at least wheres cpu is concerned . I will soon get ati 7800 Series card and then im sure it will bring me an interesting results.

It gets worse, miserable even when you use ultra shadows since that's the only way to get that annoying realtime shadow to not look like lego blocks, because the calculations are done in CPU. LOL.It's like you have to carry a 50lb sack up hill both ways with this game.
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post #18 of 27
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Originally Posted by tsm106 View Post

It gets worse, miserable even when you use ultra shadows since that's the only way to get that annoying realtime shadow to not look like lego blocks, because the calculations are done in CPU. LOL.It's like you have to carry a 50lb sack up hill both ways with this game.

lol... thankz for the info . I know complex shadowing is expensive both for cpu and Gpu but lowering them is like compromising which of course not a very good option to me. Besides my monitor maxed at 60hz so anything (fps) above is not much of a concern but i generally prefer 55~60 Fps. And if a little OCing can done this for me, then why not ?
post #19 of 27
Thread Starter 
but even lowering down Shadow isnt much of a help, only 1 or 2 fps increase for this i7 . However increase in clock speed is generally great leap forward for FPS increase
post #20 of 27
Thread Starter 
For those who suppose GPU OC can bring great results as well, may not going to like what i found. I overclocked My 5830 according to these settings :
GPU core- 950mhz , memory - 1300 mhz ,voltage - 1.18v wheres the default is 800mhz, 1000mhz and 1.16v respectively . But too bad, this GPU ocing has almost zero impact on Skyrim. No improvement at all. However games like Batman arkham city and many other titles generally response louder to GPU ocing... i manage to gain 9 Fps by tweaking GPU . So Skyrim is quite unlike others fed on Raw cpu power smile.gif
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