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[CVG] Valve making sure games are 'baked' before announcement, says Gabe - Page 5

post #41 of 81
At least he wasn't like, "Oh.... Half Life 3 you say? Hmm.... Well, on the plus side, we have at least three more L4D games almost ready to go."
    
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post #42 of 81
Quote:
Originally Posted by MoarPowa View Post

Gabe looks like some sort of mad German scientist with that beard. But on a serious note I love Gabe Newell and his philosophy on games and the industry.

I personally think he looks like a FAT Professor Moriarty from the new Holmes movie. Just throw in some grey hair and itty bitty glasses, and a lot of crisco.

387


On topic:

Isn't this sort of understood, I mean valve games seemingly have less serious BUGS than other games on release. Their Valve Time delays account for issue being resolved before release.
I'm still not satisfied Just give me something..... Anything
     
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post #43 of 81
If you've played EP1, you already were on the next Source engine. Every game release by Valve has been a new version of Source. They're not going to come up with a whole new engine because of how modular Source currently is. Valve can and more than likely will up everything that Source has to offer with HL3. Add DX10 and 11, bump up Poly count, texture detail, effects, lighting, etc. All of that is currently possible with Source. I thought Portal 2 had the best lighting out of any game released in 2011, shadows and light casting was the most realistic. Sure BF3 has gigantic maps, fancy effects and textures, but I thought the lighting was "average" at best. And don't even get me started with MW3, that looked like it was made back in 2007.

For TF2 (the most updated Source game) it's currently running Source Engine 21 (build 4833) and Portal 2 (most recent Source engine release) runs Source Engine 2001 (build 4710) so it doesn't make sense to move to a new engine and market it as "Source 2." Would more than likely screw them up internally as well, since they're at version 21 right now. At least with the current engine, it's easy to move past games to the newest version, hence how the Orange Box was possible on consoles. One version of the engine runs all 5 games. It would have been monstrous if they were to make each game on their current engine at the time.

Counter-Strike is the game that I remember playing the most at LAN parties. For several years, that's all we played, especially with the custom maps. Then we moved to Joint Ops and the expansion for a couple years, then MW quite a bit. and after that, got a bit spotty because CoD was getting stale. Tried doing TF2 in 07 and 08, but everyone didn't like it cause it was "not very realistic" as someone put it. 2009, I did though logged my 500 hours into TF2, but started to lose interest in it after the Engineer update. In 2010, ended up playing Medal of Honor cause Black Ops was terribly out balanced and last year's, we played BF3, not even touching MW3

Whatever they do to HL3, I know it won't be a "piece of crap" like some people think it will be because it's taking "too long" (only been 4 years since EP2) and Valve only releases a product they know it will do well. Look at L4D2, lot of negative press because it was released a year after L4D1, but still was a great game and L4D1 still received DLC for it. Technically was in development while L4D1 was being worked on, so the 1-year release made sense.
post #44 of 81
Good response from Gabe, at least we know HL3 is in the works but they want to make sure it is ''Baked'' properly before release. I have never been able to fault valve for releasing a game that I felt was bad due to shoving it out the door too quickly. Lets be honest now, Proper dedicated fans of the HL series will wait forever for HL3 and I think Gabe knows that. I doubt very much it will hurt sales.
post #45 of 81
Translation: "We want to milk our other games as much as possible before we trot out a game that costs more than it should for how short it will be. We can never have enough money to reuse outdated gaming engines and buy other games to market as our own!"
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post #46 of 81
Quote:
Originally Posted by matty0610 View Post

Can someone explain the appeal of half life to me? I had the orange box for the 360 and didn't really see why people have orgasms over it. To be honest I don't see why people obsess over valve games in general. Portal and Portal 2 were entertaining but it wasn't like OMG LULZ GLADDOS/WEASLY U SO FUNNY like I see so many posts make it out to be. Left for dead is pretty much the same to me too. Its good for like a few levels but I don't see the obsession people have.

Its part of my childhood. Why did I buy a mario game for every console I own? or Why do I buy every zelda, and had a nerdgasm for skyward sword? The exact same thing. Now just waiting for kingdom hearts 3 and hl3 and itll be all good.
*hint hint* Warning: Spoiler! (Click to show)
This was why alot of us were dissapointed about bf3
post #47 of 81
Quote:
Originally Posted by stargate125645 View Post

Translation: "We want to milk our other games as much as possible before we trot out a game that costs more than it should for how short it will be. We can never have enough money to reuse outdated gaming engines and buy other games to market as our own!"

Mass Effect 3 uses a really old engine designed for consoles. Complain in that thread.
post #48 of 81
Quote:
Originally Posted by stargate125645 View Post

Translation: "We want to milk our other games as much as possible before we trot out a game that costs more than it should for how short it will be. We can never have enough money to reuse outdated gaming engines and buy other games to market as our own!"

When has Valve ever priced something more than it's worth? They're still at the $50 price range for PC games and if they had it their way, would probably still price that for the console games too. A very large majority of their games have been the highest rated games ever released and have great replay value. Episode 1, was what, $20 or something like that, and you got HL2:DM and HL1:DM Source as well. Do I need to mention The Orange Box? 5 games, 3 that were new releases, all for $50? Not to mention, the games that received FREE DLC while other devs were releasing $15 DLC, and buying items are completely optional for TF2 and all of those updates before the store were still free! And a majority of the items that are in the store were designed by the community and they also get a cut from the profits made by the sales too. Valve is not a publicly traded company and isn't owned by a huge game corporation, so they have to get their revenue from somewhere.

Valve saw what L4D was capable of and Turtle Rock couldn't do what they wanted to do, so Valve picked them up. Same thing with Portal and Portal 2. They were new developers coming out of DigiPen and Valve gave them their first job right out of school. Some of them even have their own studios now.

For the last time, Source is not out of date. It's probably one of the most updated engines and like I said, who knows what they have in store for HL3. Sure it doesn't "look" updated, but there's been a handful of games that looked great, but played terribly. I'd rather play a game that has a great story and plays well than one that's flashy and has so much detail that you can see the nose hairs on a character, but has a bland storyline. Anyone looked at Skyrim lately? That's certainly not top-of-the-line graphics, but it's one of the most played games on Steam.
post #49 of 81
He looks like a lumberjack.

What happened to Gaben?!
post #50 of 81
Quote:
Originally Posted by Lareson View Post

Quote:
Originally Posted by stargate125645 View Post

Translation: "We want to milk our other games as much as possible before we trot out a game that costs more than it should for how short it will be. We can never have enough money to reuse outdated gaming engines and buy other games to market as our own!"

When has Valve ever priced something more than it's worth? They're still at the $50 price range for PC games and if they had it their way, would probably still price that for the console games too. A very large majority of their games have been the highest rated games ever released and have great replay value. Episode 1, was what, $20 or something like that, and you got HL2:DM and HL1:DM Source as well. Do I need to mention The Orange Box? 5 games, 3 that were new releases, all for $50? Not to mention, the games that received FREE DLC while other devs were releasing $15 DLC, and buying items are completely optional for TF2 and all of those updates before the store were still free! And a majority of the items that are in the store were designed by the community and they also get a cut from the profits made by the sales too. Valve is not a publicly traded company and isn't owned by a huge game corporation, so they have to get their revenue from somewhere.

Valve saw what L4D was capable of and Turtle Rock couldn't do what they wanted to do, so Valve picked them up. Same thing with Portal and Portal 2. They were new developers coming out of DigiPen and Valve gave them their first job right out of school. Some of them even have their own studios now.

For the last time, Source is not out of date. It's probably one of the most updated engines and like I said, who knows what they have in store for HL3. Sure it doesn't "look" updated, but there's been a handful of games that looked great, but played terribly. I'd rather play a game that has a great story and plays well than one that's flashy and has so much detail that you can see the nose hairs on a character, but has a bland storyline. Anyone looked at Skyrim lately? That's certainly not top-of-the-line graphics, but it's one of the most played games on Steam.
How about pretty much every single time? There is no reason to charge as much as they do for what amounts to DLC - not even as much as a traditional expansion pack offers. You praise releasing multiple games in one package but they also didn't allow purchase of one of the games alone like they should have so suggesting it was a value is misleading for many people. Furthermore, Source is out of date. That's what I'm gonig to go with until it improves, because if it can be better utilized and Valve simply hasn't done so, then that makes Valve even more lazy and profit-oriented, so your defense of them is that much more untenable. $50 is what one should charge for a game that utilizes entirely new environments and a new or significantly improved engine. $50 is what Valve charges for a game using previously-used technology, but their fanboys love it blindly so they don't get called out nearly as much as they should. You can get all bent out of shape about what I said, but I spoke the truth. I never said I didn't like many of their games, nor did I make any comment about storylines so your going into that was pointless; though, if you want to know how I feel I would be more than happy to provide you with the overview.
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