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[TPU] Core i5-3570K Graphics 67% Faster Than Core i5-2500K, 36% Slower Than GeForce GT 240 - Page 9

post #81 of 119
This means we're about 2 years away from getting iGPUs that are as strong as say a GTX550ti. That is quite impressive.

What I am personally interested in is if this iGPU paired with a dedicated GPU and Virtu will actually see an improvement in FPS. I mean that would be epic. Lets say: pair the i5 3570K with a GTX550ti and you get the performance of a GTX560. That would be so much win.
 
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post #82 of 119
Quote:
Originally Posted by Kand View Post

Are they now? rolleyes.gif

Over Intel's IGPs?

Yeah, they are.
Quote:
Originally Posted by Brutuz View Post

Even if the shader horsepower was there, the memory bandwidth won't be for a long time.
Unless Intel plans to go quad channel for 1150. (ie. Not likely)

Memoy bandwidth isn't that terribly far behind. A 4850 for example has about 60GB/s, while an LGA-1155 chip has ~20GB/s. CPUs also have vastly more cache, and compression algorithms are always advancing.
Quote:
Originally Posted by Kand View Post

Are they now? rolleyes.gif

Yeah, they are, with a handful of exceptions.
Quote:
Originally Posted by BizzareRide View Post

Over the past two years, Intel has increase IGP performance at a faster rate than Nvidia and AMD has increased the performance of their discrete cards.

Not that this is saying much.

It's only in the last several years than Intel's IGPs (or IGPs in general) have been able to do more than the most basic of tasks. It just wasn't a large focus.
Quote:
Originally Posted by Warmonger View Post

iGPU's have exists since before Pentium 4 days. Except back then they were built into the motherboards north bridge. This caused terrible latency between the CPU and the iGPU, which caused terrible performance. Today's age of iGPU's move them to the same die as the CPU so there is no latency at all. One day iGPU's will be faster then discrete cards simply because they are built in right next to the CPU itself. This makes motherboards cheaper, and makes for higher performance graphics for a lower cost OEM machine. Or for those who do no gaming at all but still need a decent chip to do minor editing, they can buy a processors that handles both workloads and save a lot of money.

Terrrible performance wasn't because of the latency of being built into the northbridge. Indeed, even the earliest IGPs were closer to the CPU and had less relative latency than discrete GPUs do now.

They were bad because they were bad...tiny transistor and power budgets, dated manufacturing processes compared to GPUs and CPUs (both leading to low number of functional units and low clock speeds), no memory bandwidth, etc.
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post #83 of 119
Quote:
Originally Posted by Neroh View Post

Big improvements arent hard when you started with a pile of crap lol.
Trinity will destroy this. Weaker cpu sure, but its actually balanced. Intel wont close the gap, you seem to be forgetting that AMD can also release new things rolleyes.gif
Also Intels drivers are disgustingly bad. Borderline non-functional.

Proof?

AMD lacks the revenue to develop new products as rapidly as Intel can, just a few years ago their Integrated graphics couldn't play games at all, but now its "good enough" for most people. AMD's roadmap listed an APU while APUs were non-existent on Intel's and yet, Intel beat AMD to the punch by over 12 months.

Trinity's speed is irrelevant if people are content with Intel where Integer performance provides a more noticeable upgrade to the user experience than adding more floating point performance(stream processors). Integer performance or CPU's inherent function, is more versatile than FP. There really isn't a "more balanced act" as you suggest. If you look at the Steam hardware survey, the overwhelming majority of gamers will be fine with an Intel iGPU. This is not something AMD, or Nvidia for that matter, wants.
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post #84 of 119
It'd be nice if the MOBO/OS could turn discrete cards off and use the iGPU for desktop apps. I can dream right? biggrin.gif
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post #85 of 119
Quote:
Originally Posted by BizzareRide View Post

Proof?
AMD lacks the revenue to develop new products as rapidly as Intel can, just a few years ago their Integrated graphics couldn't play games at all, but now its "good enough" for most people. AMD's roadmap listed an APU while APUs were non-existent on Intel's and yet, Intel beat AMD to the punch by over 12 months.
Trinity's speed is irrelevant if people are content with Intel where Integer performance provides a more noticeable upgrade to the user experience than adding more floating point performance(stream processors). Integer performance or CPU's inherent function, is more versatile than FP. There really isn't a "more balanced act" as you suggest. If you look at the Steam hardware survey, the overwhelming majority of gamers will be fine with an Intel iGPU. This is not something AMD, or Nvidia for that matter, wants.

Because gaming has slow down. Can this play BF3? It cant even in Low. Also i dont want to buy a K CPU and pay extra for iGPU which i will never ever use.
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post #86 of 119
Quote:
Originally Posted by ZealotKi11er View Post

Because gaming has slow down. Can this play BF3? It cant even in Low. Also i dont want to buy a K CPU and pay extra for iGPU which i will never ever use.

It's so cheap and when they make an architecture it would be more costy to do an independant one and adapt all the machinery (what ever it is) just to accomodate enthusiast who represent a fraction of the market (thus greatly increasing the operation cost). Plus, you already pay for an IGP even if you don't have an IGP simply in R&D!
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post #87 of 119
Quote:
Originally Posted by BizzareRide View Post

Proof?
AMD lacks the revenue to develop new products as rapidly as Intel can, just a few years ago their Integrated graphics couldn't play games at all, but now its "good enough" for most people. AMD's roadmap listed an APU while APUs were non-existent on Intel's and yet, Intel beat AMD to the punch by over 12 months.
Trinity's speed is irrelevant if people are content with Intel where Integer performance provides a more noticeable upgrade to the user experience than adding more floating point performance(stream processors). Integer performance or CPU's inherent function, is more versatile than FP. There really isn't a "more balanced act" as you suggest. If you look at the Steam hardware survey, the overwhelming majority of gamers will be fine with an Intel iGPU. This is not something AMD, or Nvidia for that matter, wants.

Intel CPU with integrated graphics core, you can t call the APU because it is not the same thing as AMD APU it is very different concept AMD APU = Horse/Intel CPU+GPU+bad GPU drivers it is not APU it is Unbalanced Donkey. It will definitely be evident in third-generation AMD APU called Kaveri, who will come to market in 2013 raw GPU power is not the most crucial but something else is.wink.gifcoolsmiley03.png
Edited by Asterox - 2/21/12 at 6:03pm
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post #88 of 119
Quote:
Originally Posted by ZealotKi11er View Post

Because gaming has slow down. Can this play BF3? It cant even in Low. Also i dont want to buy a K CPU and pay extra for iGPU which i will never ever use.

Your mind = blown.
post #89 of 119
Quote:
Originally Posted by Alatar View Post

613

500

Clearly the settings aren't 100% head-to-head, but I think this is fair enough. HD 4000 is ~30% faster than HD 3000 in SC2, while AMD A8-3850's 6550D graphics is about 75% faster than HD 3000. And just down the line, low res (which was supposed to be CPU dependant!) to 1680x1050, Llano dominating. Who thought Trinity graphics might be slower than HD4k? Newsflash: HD 4000 is slower than Llano, or at best tied.

GG Intel. Still good for QuickSync, I suppose.

edit: Forgot the link: http://www.anandtech.com/show/4476/amd-a83850-review/5
Edited by jrbroad77 - 2/21/12 at 6:27pm
 
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post #90 of 119
Quote:
Originally Posted by jrbroad77 View Post

500
Clearly the settings aren't 100% head-to-head, but I think this is fair enough. HD 4000 is ~30% faster than HD 3000 in SC2, while AMD A8-3850's 6550D graphics is about 75% faster than HD 3000. And just down the line, low res (which was supposed to be CPU dependant!) to 1680x1050, Llano dominating. Who thought Trinity graphics might be slower than HD4k? Newsflash: HD 4000 is slower than Llano, or at best tied.
GG Intel. Still good for QuickSync, I suppose.

Yes, but you're comparing a Desktop APU. Show me a laptop APU. The 6550D an A8-3800 is not equivalent to the 6620G in the A8-3500M.
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