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[MP1st] Battlefield 3 Developer Reveals Further Patch Details and Updates - Page 3

post #21 of 60
Quote:
Originally Posted by Larky_the_mauler View Post

To be honest DICE has been going for a little bit of realism in that bullets of the same caliber do identical damage. While I'm not sure I like this approach it is kinda nice from a realism standpoint.
In my opinion though they need to give different weapons vastly different bullet velocities and damage drop off depending on barrel length and accuracy.
Edit: Yo Jesse word of advice, shoot the back.

Got the sucker twice in the front and twice in the side, dunno how it survived. Is there V Armour?

C4 X2 on a tank will put it into the ground no matter where you put it.

Caliber isn't a more is better thing, it depends on how many grain, bullet type (Hollow, full metal jacket, Stub) and whats it coming from. A .45 from something like a Glock would be not as powerfull as a .44 from a Magnum. As the design of the firearm is different and the FPS of the rounds are different too.
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post #22 of 60
Finally jet ramming newbie pilots will be no more!
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post #23 of 60
Finally BF3 might just be playable!! I have been trying since xmas to play, but I can only go one round IF it lets me connect... Constant crashing, freezing sound loops and last night, after an update laucnhed it and it BSOD my PC!!! Never happened before... I blame EA.
post #24 of 60
Quote:
Originally Posted by Jesse^_^ View Post

Got the sucker twice in the front and twice in the side, dunno how it survived. Is there V Armour?
C4 X2 on a tank will put it into the ground no matter where you put it.
I believe there's an armor perk that makes you a little more durable (I've seen "Reactive Armor" but I'm not sure if that affects durability or ease of the enemy locking on), but when you hit a tank in the front, you do probably 1/8 of it's health. Hit it from the back, or top (with a Jav) to do the most damage (over 1/2 hp damage from the back or top -- instant disable every time).
post #25 of 60
Quote:
Originally Posted by Robilar View Post

I just wish they would give C4 back to the sniper class...Most maps are so vehicle heavy that sniping is pretty much camping where you can see guys getting into vehicles. At least C4 would give me the opportunity to take out a vehicle rather than hide from it. As it stands only 2 of the 4 classes can damage vehicles. If this were Bad Company 2, that wouldn't matter as much since there are a lot less vehicles in the game but in BF3, depending on game mode there can be multiple vehicles active at any given time. I like playing sniper but it's simply too frustrating in anything other than the various forms of DM.
Also I don't think Support units should be able to renew their own claymores... You get one and that's it (kind of like with Snipers only getting one of each of their specialty items). Guys drop one, drop an ammo kit and then continue to drop C4 everywhere. On closed quarters maps, it becomes incredibly annoying. If the mini map actually showed the claymores every time in wouldn't be as bad but it's wildly inconsistent.
Same goes for assault. I'd gladly forego revive and health kits for anti-tank mines or C4. Hiding from tanks is getting old pretty quick.

I agree with the sniper and C4, in bad company it worked very well, I only used mortar to cause a resistance to the other team, and use mortar to annoy tanks. I was an attack sniper so I would rush with my team, and have my pistol handy as a short range weapon, sniper almost felt like a commando class to me when we had C4.
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post #26 of 60
I haven't played in a few months, haven't even played karkland maps yet. How is the game doing now? Last I heard there was a bit of an issue with cheaters if I recall correctly. Despite that, how is the overall gameplay, is it about the same or has it came around a bit and seen some polish?
    
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post #27 of 60
I gave up trying to connect last night, 3 hours of Punkbuster issues where I'd updated, removed, reinstalled, reupdated Punkbuster at least 3 times, and still couldnt keep me in a game for more than 2mins. Its happened before and cleared itself but last night I'd had enough of getting kicked 2 mins into a round.

As much as I like BF3, the PB issues are completely ruining things
    
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post #28 of 60
Thread Starter 
Quote:
Originally Posted by SpuddGunn View Post

I gave up trying to connect last night, 3 hours of Punkbuster issues where I'd updated, removed, reinstalled, reupdated Punkbuster at least 3 times, and still couldnt keep me in a game for more than 2mins. Its happened before and cleared itself but last night I'd had enough of getting kicked 2 mins into a round.
As much as I like BF3, the PB issues are completely ruining things

A buddy of mine had punkbstr issues like this as well. I suggested that he run punkbuster as an Admin and he has not had any problems since.
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post #29 of 60
So... no ext. mag for the As Val frown.gif
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post #30 of 60
Hardcore mode should have minimal to no repairs on vehicles. You can leave the children's mode with all the modified weapons for the whiners (regular mode) but dont mess with my hardcore.
Quote:
Originally Posted by Ivan TSI View Post

So... no ext. mag for the As Val frown.gif

yea and no foregrip either

If dice keeps giving in to the whiners, all the different munitions in the game will do the damage of a 5.56 round because "i get killed me the cobra too much" or "i get killed by the abrams too much"
Edited by guitarmageddon88 - 2/21/12 at 5:11am
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