*FOR THE PAYMENT OF BIGGER BILLS
Not sure what to think. When I look at preview material like this, I tend to look for differences or improvements from past entries in a game series, but this kind of looks like more of the same. Yes, there's new enemies, new playable characters, and some newish environments, but I can't tell if the gameplay mechanics, (useful) movement animations, and graphical magic have changed much. I did notice a flying vehicle, which could be interesting if you can roam free with it. So far I see a faithful continuation and some minor tweaks, but it's hard for me to spot any improvements
That's not a bad thing at all, but the first Borderlands felt kind of easy/boring/stagnant on consecutive playthroughs. Most enemies and fights were no challenge or were too
strong (i.e., their damage output was way higher than damage received) with only a minor level difference where my gun's lethality did not scale linearly, and I could progress my character faster than the story and enemies progressed to challenge me. I even used a tool to trick the game into thinking I was playing with other people to raise the difficulty, but that only lasted for so long before I "out-progressed" the game again.
Heck, in my most recent playthrough attempt, I found an assault rifle in the very first area that I needn't and could only replace by the end game (first playthrough)! I did find it in the high level chest, but wth?
There are many like it... (Click to show)
...but mine is special.
Also, I think cell shading is much more appropriate on TVs when viewed from greater distances than monitors, so I hope there's an option to turn that off without
tweaking an .ini file.
Nonetheless, I really did enjoy the game the first time around, including the DLCs, but its stagnancy kind of killed my enthusiasm for the game. I hope this new Borderlands presents a greater or more varied challenge.