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1GB vs 2GB difference with texture mods?

post #1 of 9
Thread Starter 
Ok I know that the whole 1GB vs 2GB is a common question, and the general response seems to be that 2GB isn't needed on a single monitor. However I'm having trouble finding that question pertaining to things like texture mods for games. Would the extra GB of vram help with large texture/graphic mods and such for games.

If this has already been discussed I apologize, my searching skills have failed me. Thanks for looking.
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post #2 of 9
I personally think that games with huge graphics and texture mods would well make good use of an additional Gb of memory. Skyrim for instance seems like it needs more than a single Gb of VRAM since it always maxes out usage for me resulting in pretty bad lag.

EDIT: So there won't be trolling, more than 1gb would be needed at high resolutions. But no amount of VRAM will increase performance in a console port.
Edited by ApollyonXD - 2/22/12 at 10:12am
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post #3 of 9
1Gb should be seen as an absolute minimum now days.
Yes 2Gb isn't "NEEDED" but games are only going to get bigger/heavier on their usages so...
And mods just add to that*
post #4 of 9
I can tell you that Skyrim with only the Bethesda HD textures uses up every bit of my 1280MB of VRAM
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post #5 of 9

 

Quote:

Ok I know that the whole 1GB vs 2GB is a common question, and the general response seems to be that 2GB isn't needed on a single monitor. However I'm having trouble finding that question pertaining to things like texture mods for games. Would the extra GB of vram help with large texture/graphic mods and such for games.

 

A definite YES.

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post #6 of 9
With Fallout 3, my system required 500-800mb of ram on absolute max detail, 8xAA, 2048x1152 Res. Once I added full texture packs, it was pushing 1600MB when I increased object and view draw by 900% for all values. At this setting, my sig rig PC averages 55-60 FPS. 2500k at 4.8ghz and unlocked 6950 2GB at 900mhz.
post #7 of 9
Believe, I've got a decision to make about this: I own a 5870 1gb and I've got another 2gb coming in the mail.
So I've got to decide: let go the 2gb and get another 1gb or versa.

I'll probably let go of the 2gb, because the way I think about it, is that if a game needs more than 1gb of VRAM to max it out, I would probably lack the GPU power to max it out. So.. 2gb makes sense on powerful cards, like the 7970, but not on my 5870, unless I'm running more than one monitor.

For example running GTA4 maxed out on a simple 8800gt. Even if it had 4gb of ram, I wouldn't have the gpu power to run it with decent fps.

Now, for texture MODs, that is something new in the game that I haven't thought about... and is something new I have to consider.
post #8 of 9
Thread Starter 
Thanks for all the replies. I know this is kinda relative, however how much more processing power does it take to run higher rez textures, or better yet does processing power or vram become the limiting factor with textures and post-processing enhancements.
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post #9 of 9
Quote:
Originally Posted by EduFurtado View Post

Believe, I've got a decision to make about this: I own a 5870 1gb and I've got another 2gb coming in the mail.
So I've got to decide: let go the 2gb and get another 1gb or versa.
I'll probably let go of the 2gb, because the way I think about it, is that if a game needs more than 1gb of VRAM to max it out, I would probably lack the GPU power to max it out. So.. 2gb makes sense on powerful cards, like the 7970, but not on my 5870, unless I'm running more than one monitor.
For example running GTA4 maxed out on a simple 8800gt. Even if it had 4gb of ram, I wouldn't have the gpu power to run it with decent fps.
Now, for texture MODs, that is something new in the game that I haven't thought about... and is something new I have to consider.

It would be better to crossfire the 2GB if you plan on doing HD texture mods.

5870 CFX trades blows with GTX470 SLI so with two you would have plenty of GPU power to use 2gb of VRAM
Edited by PappaSmurfsHarem - 2/22/12 at 3:30pm
     
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