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[Forbes] Sony Has New Console In The Works, AMD Building Graphics - Page 10

post #91 of 99
I see what you mean, but I'm saying you could pick a tier 1 card that will run any game at x settings and then have a tier 2 card taht will make the games run at tier 2 settings. Ideally the swap would be as simple as pulling the old one and putting in the new one. Not saying you need a certain card to run certain games, just certain levels of graphics. Say the 66xx (tier 1) series will have the games play with no AA or AF and a 67xx (tier 2) series will bring 2x AF and 16x AF to what ever game you're playing.
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post #92 of 99
Quote:
Originally Posted by lordikon View Post

Premature optimization. Working out a game architecture without using virtual calls could get pretty ugly and hurt development time. And as I said, games are rarely CPU-bound, so optimizing out virtual calls to save 5-15% on CPU performance may gain you nothing in terms of framerate. Sony went way out of the way to make a novel CPU that wasn't really necessary for games. They could've used a CPU that cost half as much, and spent the savings on an extra 256MB of RAM, and/or a slightly faster GPU. And that is exactly what Microsoft did with the Xbox, and it paid off very well for them and developers were still not CPU bound. Sony needs to focus on a set of hardware and and software (SDK) that makes it very easy to develop for. In fact, here's some text from a conversation I just had yesterday about encoding a JPEG on a Vita:
Quote:
The jpg encoder *requires* video memory to be in YCbCr422/420 color space, but almost everyone does display buffers in RGBA. So what do they do? They provide you with some random function to convert video memory to 422, but, if you convert video memory, you get some messed up acid looking colors, so you have to copy video memory to main memory, convert it, allocate another buffer, encode the converted buffer into that and then have to write your own file IO. The encoder doesn't have an option to write to disk.
Most studios spend years working with the consoles creating their own classes to handle crap like this, but the fact they even have to be bothered with it to begin with speaks to Sony's SDKs. The PS3 SDK wasn't even decent until about 2 years after it came out.

*Sigh*
And here I thought they were making progress (and maybe they are, but this sure isn't a good sign), I want to like Sony but sometimes they make it hard.
You know how Sony said they wanted to focus less on gadgets and more on software? Hopefully in another ten years they'll have a better idea of what they're doing.
post #93 of 99
Quote:
Originally Posted by ILoveHighDPI View Post

*Sigh*
And here I thought they were making progress (and maybe they are, but this sure isn't a good sign), I want to like Sony but sometimes they make it hard.
You know how Sony said they wanted to focus less on gadgets and more on software? Hopefully in another ten years they'll have a better idea of what they're doing.

They made better hardware decisions for developers with the Vita, it sounds like the SDK just hasn't matured yet. On the plus side, the Vita sounds like it's still a magnitude easier than developing for the PS3. Also, it has more RAM than the PS3, which makes it a bit easier to develop for. Less VRAM, but that's not as big of a deal since the screen is smaller so there is less need for VRAM.
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post #94 of 99
Quote:
Originally Posted by kwint View Post

I see what you mean, but I'm saying you could pick a tier 1 card that will run any game at x settings and then have a tier 2 card taht will make the games run at tier 2 settings. Ideally the swap would be as simple as pulling the old one and putting in the new one. Not saying you need a certain card to run certain games, just certain levels of graphics. Say the 66xx (tier 1) series will have the games play with no AA or AF and a 67xx (tier 2) series will bring 2x AF and 16x AF to what ever game you're playing.

Such a dream. I agree mostly and I don't think it would take away from the plug and play aspect of consoles by any means if it was a transparent option to the user but breaking the seal is something that I don't think Sony or Microsoft is ever going to endorse. I don't see why they couldn't sell two models. The fact that consoles at least tried to be somewhat upgradable in the 90's where-as they are locked down and stagnant today is sad.

I'll buy another console when Valve develops the Steam console thumb.gif
Edited by pengs - 2/25/12 at 9:30pm
post #95 of 99
Add-ons like the Sega CD and 32X did not exactly inspire other companies to make the same "upgrade" efforts on their future consoles.
    
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post #96 of 99
Quote:
Originally Posted by kwint View Post

I see what you mean, but I'm saying you could pick a tier 1 card that will run any game at x settings and then have a tier 2 card taht will make the games run at tier 2 settings. Ideally the swap would be as simple as pulling the old one and putting in the new one. Not saying you need a certain card to run certain games, just certain levels of graphics. Say the 66xx (tier 1) series will have the games play with no AA or AF and a 67xx (tier 2) series will bring 2x AF and 16x AF to what ever game you're playing.

Doubling the hardware options means increased QA and testing time, and that games would have now have to support variable hardware options. The reason consoles are so easy to develop for, and have so few bugs compared to PC games, is because of the fixed hardware. I understand why people on OCN desire higher performance in consoles, but it makes little sense from a business perspective because most console gamers don't care enough about graphics or performance.
Edited by lordikon - 2/26/12 at 10:31am
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post #97 of 99

I want Intel CPU's & AMD graphics in my PS3. I do not want an AMD CPU in my PS3

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post #98 of 99
Quote:
Originally Posted by 4LC4PON3 View Post

I want Intel CPU's & AMD graphics in my PS3. I do not want an AMD CPU in my PS3

But the PS4 may truly have an AMD CPU...
    
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post #99 of 99
Quote:
Originally Posted by John-117 View Post


But the PS4 may truly have an AMD CPU...


Yeah I know. I will still buy the PS4 but thats just what I want

 

 

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