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post #21 of 32
[quote name="I Whip My Hair"
It shows that Guild Wars runs out of the box fine smile.gif But I will just wait for when Linux is fully ready.. Also what was that thing with Linux, I heard they created a OS called Lindows[/quote]

I f you try to wait it may never happen or take 10 year or more you never know until you try.

At the moment I have Linux booted from my USB drive and my Linux drive has most of the software on it, it works fine.

If i ever put windows back on my system it will be on a different drive with its own boot so there will be no Dual boot no my system, if you want to boot in windows take the USB drive out and it will boot in to windows, put the USB drive back in and it will boot in to Linux.

I like that better than dual booting.

Ashley

But yeah if you never have a go you will never have such fun.
post #22 of 32
Quote:
Originally Posted by Plan9 View Post

That's not even remotely true

You're right...Mac OS IS linux....just with a different DE wink.gif
    
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post #23 of 32
Quote:
Originally Posted by TrueTroop View Post

You're right...Mac OS IS Unix-like....just with a different DE wink.gif

Fixed.


Edit: Borked edit.
post #24 of 32
Quote:
Originally Posted by TrueTroop View Post

You're right...Mac OS IS linux....just with a different DE wink.gif

Mac OS X is essentially BSD UNIX with many layers of additional software. It most certainly is not Linux.


@OP

As others have posted Linux is fine for some Windows games, and not so great for others. Personally I have run World of Warcaft 4.3 and Rift, and both games work 100% (apart from the issue with WoW's Launcher, but I think that exists on Windows as well). For best results, run the latest developer releases of WINE and use nVidia graphics hardware.


@thread

As lloyd mclendon writes, GPU passthrough to a VM will alleviate a lot of these issues, although it will still mean purchasing a Windows licence and most likely buying a dedicated graphics card.

Another option would be for the likes of nVidia and AMD to do native ports of Direct3D to Linux and hook them into WINE so that we do not have the translation from Direct3D into OpenGL. As much as this will produce howls of hatred from the Linux community (simply because Direct3D was created by Microsoft) it's a viable option to bring mass market gaming to desktop Linux, and it reduces the expenditure of having to rewrite the likes of BF3 to use OpenGL.

Gaming on Linux is in a chicken-and-egg situation - the gamers won't use Linux because the infrastructure isn't there, and the games companies won't port to it because the gamers aren't there.

Someone has to break the cycle.
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post #25 of 32
Quote:
Originally Posted by parityboy View Post

Mac OS X is essentially BSD UNIX with many layers of additional software. It most certainly is not Linux.
@OP
As others have posted Linux is fine for some Windows games, and not so great for others. Personally I have run World of Warcaft 4.3 and Rift, and both games work 100% (apart from the issue with WoW's Launcher, but I think that exists on Windows as well). For best results, run the latest developer releases of WINE and use nVidia graphics hardware.
@thread
As lloyd mclendon writes, GPU passthrough to a VM will alleviate a lot of these issues, although it will still mean purchasing a Windows licence and most likely buying a dedicated graphics card.
Another option would be for the likes of nVidia and AMD to do native ports of Direct3D to Linux and hook them into WINE so that we do not have the translation from Direct3D into OpenGL. As much as this will produce howls of hatred from the Linux community (simply because Direct3D was created by Microsoft) it's a viable option to bring mass market gaming to desktop Linux, and it reduces the expenditure of having to rewrite the likes of BF3 to use OpenGL.
Gaming on Linux is in a chicken-and-egg situation - the gamers won't use Linux because the infrastructure isn't there, and the games companies won't port to it because the gamers aren't there.
Someone has to break the cycle.

And then you have another issue. Microsoft has control of the DirectX/3D. And if more people were using Linux for their gaming needs, it could potentially eat away from Microsofts profits because more and more people would choose the free OS that will then theoretically do everything they want, over the $180++++ OS that does the same. And we all know Microsoft is greedy.

I have noticed more and more 'gamers' switching to Linux already though. A lot of the Battle.net/Blizzard guys do because the majority of WoW/SC/Diablo works with little to no flaws at all, and are some of the larger games. And a lot actually do play fairly good. But as time goes by, support will get better.

Wine only has built in support for DX9, but their page indicates they're working on DX10 support. Which means sometime in the not too distant future BF3 will be on Linux, then it's only a matter working out the kinks.

But then comes another issue. Especially for those who like MMO's. They use root kits for anti-hacks such as gameguard/nProtect that thrive on the core system files in Windows. And unfortunately, they don't work in Wine. So that's just another issue, at least for the non-Steam games.
Edited by Shrak - 3/2/12 at 8:45am
post #26 of 32
Quote:
And then you have another issue. Microsoft has control of the DirectX/3D. And if more people were using Linux for their gaming needs, it could potentially eat away from Microsofts profits because more and more people would choose the free OS that will then theoretically do everything they want, over the $180++++ OS that does the same. And we all know Microsoft is greedy.

True, but the majority of Windows installs are pre-installs which ship with the machines, and the likes of Dell and HP don't pay $180 per copy, or anywhere near that. Linux and WINE will only become a threat if the Tier 1 makers start shipping huge volumes of Linux installs. Not only that, but the WINE people have proved that Microsoft cannot stop someone from implementing a publicly available API.

Quote:
Wine only has built in support for DX9, but their page indicates they're working on DX10 support. Which means sometime in the not too distant future BF3 will be on Linux, then it's only a matter working out the kinks.

This is true and there's also work on Gallium3D which at some point will enable DX11 support. Seriously though, if nVidia and AMD implemented native D3D support, it'd make gaming on Linux that much easier. Yes, we'd all like to see the big titles have native ports, but realistically that simply isn;t going to happen.
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post #27 of 32
Thread Starter 
Quote:
Originally Posted by Shrak View Post

And then you have another issue. Microsoft has control of the DirectX/3D. And if more people were using Linux for their gaming needs, it could potentially eat away from Microsofts profits because more and more people would choose the free OS that will then theoretically do everything they want, over the $180++++ OS that does the same. And we all know Microsoft is greedy.
I have noticed more and more 'gamers' switching to Linux already though. A lot of the Battle.net/Blizzard guys do because the majority of WoW/SC/Diablo works with little to no flaws at all, and are some of the larger games. And a lot actually do play fairly good. But as time goes by, support will get better.
Wine only has built in support for DX9, but their page indicates they're working on DX10 support. Which means sometime in the not too distant future BF3 will be on Linux, then it's only a matter working out the kinks.
But then comes another issue. Especially for those who like MMO's. They use root kits for anti-hacks such as gameguard/nProtect that thrive on the core system files in Windows. And unfortunately, they don't work in Wine. So that's just another issue, at least for the non-Steam games.

We honestly don't need Direct X.. We can live without it just fine. We would just use Open GL! smile.gif
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post #28 of 32
Quote:
Originally Posted by I Whip My Hair View Post

We honestly don't need Direct X.. We can live without it just fine. We would just use Open GL! smile.gif

While OpenGL is more powerful than DirectX, if we want games, we do need DirectX. Unless the vast majority of game publishers/developers start using OpenGL. I know from all my older blizzard games have OpenGL which is why they're some of the few games I play anymore. Diablo 2 <3
post #29 of 32
Quote:
Originally Posted by I Whip My Hair View Post

We honestly don't need Direct X.. We can live without it just fine. We would just use Open GL! smile.gif

In principle this is true, but too much time, money and effort has gone into building games around DirectX (or more properly Direct3D). It's really the graphics that's the issue. A native Direct3D port would not only let WINE perform better graphics-wise, it would also help pave the way for native AAA titles.

We're not going to turn that Direct3D tanker around any time soon, so really the best we can do is clear the sea lanes in front of it.
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post #30 of 32
I'm trying to understand this...you couldn't actually port DX10 and 11 over because they rely on things that are built into Windows or just the structure of windows and how it handles things? The other thing is anyone on here actually buy Oil Rush? Is it any good on Linux?
     
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