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[NB] Super Nintendo's Nightmare Busters Announced! - Page 3

post #21 of 43
Quote:
Originally Posted by hokage View Post

Jw, why would he even take the time to work on and release a snes game these days? fan base? retro boredom? (i know nothing about the game itself)

I think with games like terraria and minecraft there is a sudden realization that games don't need massive budgets and cutting edge technology to be successful and fun. I am all for it but Digital distro and lower pricing makes it much much more appealing.
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post #22 of 43
Quote:
Originally Posted by JunkoXan View Post

with Flash drives being so common why don't Sony or Microsoft pick up on that and make games based on similiar principles to that of cartridge games...i'd get a console like that again biggrin.gif no more scratched CD's and what not

Cartridges weren't only data storage. A lot of them had extra RAM, or a custom processor that allowed the game to do things the console wouldn't be able to on it's own (such as 3D graphics). You can't get that sort of functionality from a simple flash drive.
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post #23 of 43
Quote:
Originally Posted by Manyak View Post

Cartridges weren't only data storage. A lot of them had extra RAM, or a custom processor that allowed the game to do things the console wouldn't be able to on it's own (such as 3D graphics). You can't get that sort of functionality from a simple flash drive.

I didn't know that!

But you can't get that functionality with any replacement of card media either, so as long as the console hardware is up to snuff it shouldn't matter. Assuming a new, cheap console. I bet the entire device and game development could be done and sold by a homebrew community.
    
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post #24 of 43
Quote:
Originally Posted by _02 View Post

Quote:
Originally Posted by Manyak View Post

Cartridges weren't only data storage. A lot of them had extra RAM, or a custom processor that allowed the game to do things the console wouldn't be able to on it's own (such as 3D graphics). You can't get that sort of functionality from a simple flash drive.

I didn't know that!

But you can't get that functionality with any replacement of card media either, so as long as the console hardware is up to snuff it shouldn't matter. Assuming a new, cheap console. I bet the entire device and game development could be done and sold by a homebrew community.

I wouldn't mind going back to a cartridge based system, could easily have enough storage with today's technologies. Although I don't think we need to have all the extras stored on the cartridge anymore like they used to be, consoles now are more like computers then ever before, and wouldn't really limit what you can do.

Being able to have two storage areas on the cartridge would be nice, have the retail version of the game, then a another space or partition for all patches to be stored, and maybe even game saves too.

That was my favourite part of cartridge days. You go to your buddies house, being your favourite controller, (since they aren't paired, they use good old wires) and your game cartridge and you can show off your high scores.
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post #25 of 43
1) flash storage is not the future of game distribution, digital download is. it is absurd to think companies would spend money on flash drives for consoles when they can just have you download programs and they save on packaging, shipping, the cost of the actual media, etc. the PSVita may contradict that, but it is a portable system and IMO, eventually they will be all download (PSPgo was released before the technology was quite there... but future handhelds will be modeled similarly)

2) using it will not cut down on piracy. there is no system that cannot be cracked, no matter what anyone does, and innovative people will find a way to exploit a hole
post #26 of 43
Quote:
Originally Posted by Artev View Post

1) flash storage is not the future of game distribution, digital download is. it is absurd to think companies would spend money on flash drives for consoles when they can just have you download programs and they save on packaging, shipping, the cost of the actual media, etc. the PSVita may contradict that, but it is a portable system and IMO, eventually they will be all download (PSPgo was released before the technology was quite there... but future handhelds will be modeled similarly)

I agree and respectfully disagree as well. While I believe that digital distribution will be the future, I can't see it being the sole way of distributing. Optical media on the other hand will be obsolete in my opinion with the jumps in reliability flash media has shown.

Digital distribution works for a large portion of first world countries, but even here in Canada, 1 in 2 of my friends don't have access to a download speed faster then 500 KB/s. that's almost 6 hours to download a 10 GB game if my math is correct and if the connection is 100% stable. This also doesn't take in to consideration data caps as well.

Quote:
Originally Posted by Artev View Post

2) using it will not cut down on piracy. there is no system that cannot be cracked, no matter what anyone does, and innovative people will find a way to exploit a hole

I agree completely, the only true way is account based login to play the game, which required always-connected internet DRM. Most every gamer does have access to internet, but the console itself might not without going out and spending more money on a wireless bridge or other piece of hardware. This makes the whole always-connected console much harder to push out.
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post #27 of 43
On the durability issue, do none of you recall blowing on and reseating your snes cartridges repeatedly to try to get them to work? I've never had any issues with dvd's, because I don't scratch them up like a monkey would, and I don't let my niece and nephew play with them.

The memory module itself may not wear out, but the contacts sure do, or did with the snes at least. Have they solved this with new cartridge based systems? Or even with usb ports? None of my usb ports have gone through even a fraction of the wear and tear my old snes did so I dunno if they can wear out like that.
post #28 of 43
Quote:
Originally Posted by SpankyMcFlych View Post

On the durability issue, do none of you recall blowing on and reseating your snes cartridges repeatedly to try to get them to work? I've never had any issues with dvd's, because I don't scratch them up like a monkey would, and I don't let my niece and nephew play with them.
The memory module itself may not wear out, but the contacts sure do, or did with the snes at least. Have they solved this with new cartridge based systems? Or even with usb ports? None of my usb ports have gone through even a fraction of the wear and tear my old snes did so I dunno if they can wear out like that.

I have USB drives that have been used almost daily for like 4 years and still work 100%

I think the issue was a hardware design flaw by NES - not an inherent edge contact issue. I don't recall having to blow on my PCIe connections, SD cards or anything like that recently =p
    
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post #29 of 43
Quote:
I agree and respectfully disagree as well. While I believe that digital distribution will be the future, I can't see it being the sole way of distributing. Optical media on the other hand will be obsolete in my opinion with the jumps in reliability flash media has shown.

Digital distribution works for a large portion of first world countries, but even here in Canada, 1 in 2 of my friends don't have access to a download speed faster then 500 KB/s. that's almost 6 hours to download a 10 GB game if my math is correct and if the connection is 100% stable. This also doesn't take in to consideration data caps as well.

I didn't take those things into consideration when I posted. HOWEVER, i do think, endgame will be 100% digital distribution (or cloud gaming...) once the entire world has reasonably priced super-high speed internet (which I do believe can happen within our lifetime... probably) but that could be 50 years from now so for all practical purposes, I agree with everything you said. Also, good riddance to optical media smile.gif
Quote:
I have USB drives that have been used almost daily for like 4 years and still work 100%

are you careful with them? I try to be but they never last longer than a couple of months... i stopped buying them and just use a USB hard disk now. Maybe I should stop being an idiot and start clicking "remove hardware" before I pull them out? tongue.gif
Edited by Artev - 2/29/12 at 7:04am
post #30 of 43
Quote:
Originally Posted by Artev View Post

1) flash storage is not the future of game distribution, digital download is. it is absurd to think companies would spend money on flash drives for consoles when they can just have you download programs and they save on packaging, shipping, the cost of the actual media, etc. the PSVita may contradict that, but it is a portable system and IMO, eventually they will be all download (PSPgo was released before the technology was quite there... but future handhelds will be modeled similarly)
2) using it will not cut down on piracy. there is no system that cannot be cracked, no matter what anyone does, and innovative people will find a way to exploit a hole

Digital download may be the future, but it won't be the case for next-gen consoles. What percentage of consoles do you think aren't connected to the Internet? I'd estimate at least half. Not to mention data caps on plans and bandwidth issues. Good luck convincing Sony to do download only for their next console, they would be forcing their customers to download 20-40GB games. Not only that, but they would now have to including large hard drives in all of their consoles so people could store all of their games locally since they wouldn't be on physical media any longer.

Quote:
Originally Posted by _02 View Post

I have USB drives that have been used almost daily for like 4 years and still work 100%
I think the issue was a hardware design flaw by NES - not an inherent edge contact issue. I don't recall having to blow on my PCIe connections, SD cards or anything like that recently =p

That's correct, the original Nintendo/Famicom had an issue with the way the cartridge seated that could prevent the game from starting up. This was fixed by using a top-loading system in the newer NES and SNES.

I have had 2 out of 5 USB flash drives go out on me over the last 8 years, I'm extremely careful with them. In one case no computer would recognize the drive, and in the other it failed to write to the drive but you could still read from it. I'm not worried about cartridge games failing all that much, the only issues I've ever had with cartridge games was for Zelda (NES) and Secret of Mana (SNES), and in both cases the battery (for save data) went out on them. I would expect that cartridge games today would be read-only, and the device itself would maintain all save data, so this would not be an issue.
Edited by lordikon - 2/29/12 at 7:49am
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