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What does 120hz gaming feel like? - Page 5

post #41 of 110
Quote:
Originally Posted by Rubers View Post

Warm Apple Pie...

He asked for 120hz gaming not a vagina.
post #42 of 110
What do high res IPS panels have to do with what the OP asked? You guys are seriously funny sometimes. To the OP: it feels like butter. It's much smoother than a normal 60hz panel.
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post #43 of 110
Quote:
Originally Posted by Phantom_Dave View Post

That depends on the situation you are comparing. If you are staring at a motionless desktop, then no it doesn't improve anything. The mouse will move smoother if you move it and perhaps windows seem to move more fluidly, but not really much difference there.
But I can assure you that it will make CS look better because the game will not appear as choppy while looking around. Which is something you do constantly in a first person shooter. Choppiness because of a 60Hz monitor makes for great visual fidelity? Explain...

I don't experience choppiness because i run every game at a 60FPS constant with VSYNC on. Screen tearing/choppiness is completely unacceptable to me. The "choppiness" you're describing has nothing to do with the monitor being 120hz - it has to do with whether or not your're using VSYNC if you're at 60hz, since it's caused by frames being rendered over the refresh rate of your monitor (or low FPS obviously if your hardware isn't capable of driving the game at that res/settings). The input lag difference with VSYNC on @ 60hz to eliminate screen tearing and having a 120hz monitor to eliminate that same screen tearing is visually the same.
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post #44 of 110
Quote:
Originally Posted by jcde7ago View Post

Uhh....no, it does not LOOK better, unless the screen you're comparing it to is complete and utter crap. 120hz does NOT increase visual fidelity, nor does it give any sort of competitive advantage because of the higher refresh rate. Again: higher refresh rate != higher visual fidelity.
It may be smoother, especially after getting used to it and trying to go back to 60hz - but I assure you, it isn't actually any better looking nor does it eliminate input lag or act as a catalyst for the human brain to improve your twitch instincts in FPS games. Anyone that believes that is completely full of it.
And as was stated before - stick a 120hz TN panel next to a 2560x1440/1600 60Hz IPS monitor, and THEN you'll see a dramatic and significant increase in visual fidelity.

I was talking about framerates. It feels a lot better than going back to 60hz. I honestly couldn't play it at 60hz anymore, as it feels choppy after playing 120 for a while.

Like I said, it is night and day even in windows browsing.
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post #45 of 110
I use a 600hz plasma tv. Is there really any difference? I don't know. Our eyes only detect about 30fps so double the output to 60fps and account for staggering of frames between the fps output and the refresh rate of the screen. chances are you'd be better off concentrating on having a continuous fps than a fluctuating rate. I think it depends on communication between the screen and the source. At a finite level you'd have to look at how clean the electricity is in your home and then cable shielding. I haven't ever used a DP monitor before but I imagine its the cleanest signal you can get. Don't worry about 120hz until you've got your rig tuned in. mo
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post #46 of 110
Quote:
Originally Posted by jcde7ago View Post

I don't experience choppiness because i run every game at a 60FPS constant with VSYNC on. Screen tearing/choppiness is completely unacceptable to me. The "choppiness" you're describing has nothing to do with the monitor being 120hz - it has to do with whether or not your're using VSYNC if you're at 60hz, since it's caused by frames being rendered over the refresh rate of your monitor (or low FPS obviously if your hardware isn't capable of driving the game at that res/settings). The input lag difference with VSYNC on @ 60hz to eliminate screen tearing and having a 120hz monitor to eliminate that same screen tearing is visually the same.

Wrong. The choppiness I'm describing is directly related to the framerate. It has nothing to do with tearing.

If you spin around and look behind you in .200 seconds, then you are only seeing 12 frames at most for that full 180 degree spin. 12 frames to cover all of that area is not going to look fluid in the least. With 120Hz you could see 24 frames for that full 180 degree spin. While 24 frames is still not great, it's twice as fluid as 12 frames.

That is one example. I could make a post that would take you an hour to read. You need to learn more about something before you try to bash it.
post #47 of 110
Quote:
Originally Posted by Buttermilk View Post

I use a 600hz plasma tv. Is there really any difference? I don't know. Our eyes only detect about 30fps so double the output to 60fps and account for staggering of frames between the fps output and the refresh rate of the screen. chances are you'd be better off concentrating on having a continuous fps than a fluctuating rate. I think it depends on communication between the screen and the source. At a finite level you'd have to look at how clean the electricity is in your home and then cable shielding. I haven't ever used a DP monitor before but I imagine its the cleanest signal you can get. Don't worry about 120hz until you've got your rig tuned in. mo

your 600hz plasma isn't the same thing we are talking about here.

our eyes only detect 30 fps? source?
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Yep
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post #48 of 110
Quote:
Originally Posted by Phantom_Dave View Post

Wrong. The choppiness I'm describing is directly related to the framerate. It has nothing to do with tearing.
If you spin around and look behind you in .200 seconds, then you are only seeing 12 frames at most for that full 180 degree spin. 12 frames to cover all of that area is not going to look fluid in the least. With 120Hz you could see 24 frames for that full 180 degree spin. While 24 frames is still not great, it's twice as fluid as 12 frames.
That is one example. I could make a post that would take you an hour to read. You need to learn more about something before you try to bash it.

And I can also make a 1-hour-long post as to why that "choppiness" you're describing in a .200-second time-span is completely imperceptible to most and entirely subjective to all. You need to assume less about something before you try to bash someone. But keep living in your dream world where 120hz actually increases visual fidelity and where frames rendered in a .200-second time-span on a 60hz monitor is "choppy." rolleyes.gif
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post #49 of 110
Quote:
Originally Posted by Phantom_Dave View Post

Wrong. The choppiness I'm describing is directly related to the framerate. It has nothing to do with tearing.
If you spin around and look behind you in .200 seconds, then you are only seeing 12 frames at most for that full 180 degree spin. 12 frames to cover all of that area is not going to look fluid in the least. With 120Hz you could see 24 frames for that full 180 degree spin. While 24 frames is still not great, it's twice as fluid as 12 frames.
That is one example. I could make a post that would take you an hour to read. You need to learn more about something before you try to bash it.

Also dont forget that to get 120fps you need CF and SLI which have higher frame time.
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post #50 of 110
To answer your question, 120hz is much smoother and feels unanaturally smooth at first, but once you're used to it, it is much more pleasing to look at than 60hz and you cant go back. It does give you a competitive advantage. When firing at a moving target, accuracy is much improved. Based on my experience, my k/d ratio increased and I found myself reacting much more quickly when in a one on one fight, more often putting rounds on my target much quicker and killing them before or as they let off their first burst of fire. This is in BF3 online. When flying in a jet I am able to spot and aquire targets while in a turning engagement and on ground targets much quicker and miss them less often. Accuracy when firing gun bursts in a turning fight are much more accurate as well. My 2 cents from experience.

@ above, What is frame time?
Edited by stryker7314 - 2/29/12 at 7:59pm
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