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[kotaku] PlayStation 4 Ditching The Cell Processor - Page 11

post #101 of 137
Quote:
Originally Posted by Thebreezybb View Post

I would simply not buy a PC in a closed BOX!

Doesn''t anyone feel this way?

I mean if all consoles are going to use AMD cpus and gpus they're basically small PCs with old hardware.

The Cell processor is one of the things that made the PS3 special at launch. A bluray drive, a special processor, not common in other consoles or PCs.
 
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post #102 of 137
Quote:
Originally Posted by geoxile View Post

A hobbyist team developed an emulator that is capable of properly emulating a majority of popular PS2 games WITHOUT documentation. Sony could probably do it with ease. The hardware is ready.

You do realize this is Sony you are talking about? tongue.gif They will get the emulator 90% there, than manage to screw up the last 10% utterly.


Though the PSP emulator in the Vita is so close, it even has the same exploits eek.gif
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post #103 of 137
Quote:
Originally Posted by Hukkel View Post

Doesn''t anyone feel this way?
I mean if all consoles are going to use AMD cpus and gpus they're basically small PCs with old hardware.
The Cell processor is one of the things that made the PS3 special at launch. A bluray drive, a special processor, not common in other consoles or PCs.

Yeah but console games can be coded to take full advantage of the hardware, PC games can't.
    
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post #104 of 137
Quote:
Originally Posted by andrews2547 View Post

Yeah but console games can be coded to take full advantage of the hardware, PC games can't.

It's going to be one narrow gap, however. No matter how powerful the APU, it will be limited by AMD's dev resources, TSMC/GloFos fab process, and raw cost. So whatever it is, will not likely be extremely powerful, even at launch. I just don't see the age of MS and Sony (well, not Sony, come to think about it...) getting tech before it normally launches from AMD and nVidia anymore. AMD is a lot more constrained, now, and IBM seems to have lost any and all interest in the market. Maybe (sounds silly), MS is going Cell, since Toshiba and Sony still seem to be working on it. Might as well get in, since the Chartered (GloFo Singapore) fab is mostly to IBM spec, still. Though, as noted, Cell has it's deficiencies.
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post #105 of 137
I agree, but still. The PS3 was something different. Something fresh, even compared to PC cpus it was kind of special and fast for its use. I would rather see them use an evolution of the cell processor, making that one a bit easier to develop on but still be something different from the main. Other than that they just need to add a bunch of RAM and a decent GPU and consoles will be ready for another 10 years. Untill TVs are generally higher resolution that is.
 
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post #106 of 137
Quote:
Originally Posted by Hukkel View Post

I agree, but still. The PS3 was something different. Something fresh, even compared to PC cpus it was kind of special and fast for its use. I would rather see them use an evolution of the cell processor, making that one a bit easier to develop on but still be something different from the main. Other than that they just need to add a bunch of RAM and a decent GPU and consoles will be ready for another 10 years. Untill TVs are generally higher resolution that is.

Which is actually happening really soon eek.gif 4k & QuadHD are already just about the corner.
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post #107 of 137
Quote:
Originally Posted by ablearcher View Post

Which is actually happening really soon eek.gif 4k & QuadHD are already just about the corner.

I thought 4K is QuadHD confused.gif
    
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post #108 of 137
Quote:
Originally Posted by Hukkel View Post

I agree, but still. The PS3 was something different. Something fresh, even compared to PC cpus it was kind of special and fast for its use. I would rather see them use an evolution of the cell processor, making that one a bit easier to develop on but still be something different from the main. Other than that they just need to add a bunch of RAM and a decent GPU and consoles will be ready for another 10 years. Untill TVs are generally higher resolution that is.


 

Your wish just came true, SONY PLAYSTATION is going APU...

 

 

 

 

post #109 of 137
so much facepalm. These guys seem to be showing their ignorance. They know games, but not underlying hardware.

AMD may well indeed supply the GPU, but they don't make the right kind of processors to supply the CPU. Plain and simple. Sony learned the hardway about making significant architectural changes and what impact that has on developer enthusiasm, costs, etc. x86 architecture chips (the kind of CPU's Intel and AMD make) are very different animals than PowerPC architecture (The kind that Cell, Xenon - the xbox 360 processor, and the processors you'd find in most consoles in the past decade have been based on, save the PS2, which was a sony-toshiba venture) chips. That argument that "but since PC's run on x86 and many games come out on PC and console they wouldn't have to change much" line is crap. It'd be a totally new paradigm, again, because consoles don't come loaded with windows/linux and all of the pipelines, drivers, api's etc etc they bring with them. Those would be hand crafted, again. so you couldn't just copy paste the PC version over to the PS4 or vice versa. It wouldn't work. It'd be developer hell all over again

And another thing, all this talk about "CELL is hard to develop for" is about half a decade out of date. First of all, Cell was launched back when multi-threaded processing was a relatively new thing. Sure, x86 and PPC both had multi-core architectures before, but they were built and used with the understanding that single threaded performance was the primary focus, and that the bulk of the software running on it would be explicitly single threaded, with the OS splitting the load across the cores. This meant you could design a piece of software for a single core, and it'd run just fine on a multi-core chip, albiet running on only one of it's cores. The OS/chip would coordinate one which single-threaded process would be assigned to which core, but that's basically (oversimplified, and not explicitly true, but generally speaking) how it worked. That's not how CELL works. It was explicitly Multi-core only. You couldn't just have 8 seperate things divided any which way across the cores. It wasn't built liek that, not all cores were created equal. You HAD to design it for multi-threading, and THAT was a fairly new concept to game developers. The fact that it was also a different architecture than the previous playstation, didn't help. however, after a developer had made a game or 2 for the PS3/ a few years in, it was no harder to develop for than an Xbox or PC. The games were all the same building, the PS3 just had a unique foundation.

Cell helped usher in the age and mindset of true multithreaded programming. as opposed to the previous status quo of several single threaded apps being juggled about multiple cores.

Sony and Toshiba will most likely develop Emotion Engine 2, or continue their co-op development with IBM and use a PowerPC derivative of some sort. PowerPC has long been a staple in the console gaming market, and was the foundation of CELL itself, and the newest PowerPC implements a lot of what IBM learned from the cell project into it, but has a much wider user/developer/information base than Cell did, so it's a logical progression. but it will NOT be an AMD x86 processor.
Edited by TheSprunk - 3/2/12 at 2:13am
    
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post #110 of 137
Quote:
Originally Posted by Hukkel View Post

Doesn''t anyone feel this way?
I mean if all consoles are going to use AMD cpus and gpus they're basically small PCs with old hardware.
The Cell processor is one of the things that made the PS3 special at launch. A bluray drive, a special processor, not common in other consoles or PCs.

In special, you mean really slow? Or, not good for games?
    
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