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[MMORPG-Italy] Diablo 3 Release Date Potentially Leaked! - Page 10

post #91 of 100
Posted this in the Diablo III thread but I'll post it here too in case you guys didn't see it. Don't hold your breath on getting a release date soon.
Quote:
Jay Wilson replied to a bunch of tweets tonight with some info about his travel plans and they’re bad news for anyone still hoping for an imminent release date announcement.

Looking forward to #ME3. Unfortunately I’m off to GDC tomorrow. No, not to announce anything, and not sign of release.
There were some very promising signs and hints a week and a half ago, but plans change all the time, especially when tumultuous events intercede, and for all the the rumors flying, I don’t have any confidence we’ll get that magical announcement any time soon.

Check your calendar to be depressed; Q2 doesn’t begin for weeks yet, and over the years Blizzard has shown a strong preference for the later portions of release date windows. I don’t keep making “June 32nd” jokes on the podcast for nothing, you know. Thanks to Signal and Lorderan for the twitter tip.



Update: Azzure and others in comments point out that Jay only said no D3 release date announcement from GDC: this doesn’t rule out an announcement via their normal Bliz Irvine PR channels, and that could happen any day. Personally, I’m not holding my breath, but you guys certainly can if you think it’ll help.

Update #2: Amazon Italy has removed the April 17th date for Diablo 3 they had posted until news of it broke widely yesterday. (They now say simply “2012″) Were they contacted by Activision/Blizzard and asked to remove it? Note that we’ve seen fake release dates for years that Blizzard has never bothered to tell retailers to correct.

http://diablo.incgamers.com/
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post #92 of 100
They've got to spend all the time it takes to make sure it works perfectly on consoles. They've probably been done with the PC version for quite a while.
    
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post #93 of 100
Thread Starter 
Quote:
Originally Posted by ESP View Post

They've got to spend all the time it takes to make sure it works perfectly on consoles. They've probably been done with the PC version for quite a while.

Unfortunately, I'm starting to think this too.
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post #94 of 100
Quote:
Originally Posted by Bobotheklown View Post

Unfortunately, I'm starting to think this too.

To be honest I'm a little bit surprised that XBL and PSN will let them do a real money micro transaction system. Seems like it was be a bunch of extra load on their networks with all the secure connections.
    
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post #95 of 100
if XBL and PSN were to do that micro money management that would be crazy and epic gameplay but seriously why release it for console. it should be mainly for PC as millions of users would say.

i need to RMA my laptop and get it back but it sounds like the release date isn'y 4/17/2012 anymore more like 7/12/2012 T_T
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post #96 of 100
Quote:
Originally Posted by k0rnh0li0 View Post

if XBL and PSN were to do that micro money management that would be crazy and epic gameplay but seriously why release it for console. it should be mainly for PC as millions of users would say.
i need to RMA my laptop and get it back but it sounds like the release date isn'y 4/17/2012 anymore more like 7/12/2012 T_T

I think the better question is why not release it for console?

Edit - The only reason that I can think of as to why they shouldn't release it on consoles is because of the controls. They've alleviated that problem with the skill system though, I'd imagine you can just bind spells to a b x y etc. It should be even easy to run around the world with your char with the analog sticks etc.
Edited by Zulli85 - 3/6/12 at 12:11pm
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post #97 of 100
You would think it would be easy to translate to controllers. The bulk of the time will be getting it to integrate with the multiplayer over XBL and PSN.
    
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post #98 of 100
I am in the beta and I can say there needs to be some optimization, my gtx 560ti 448 core stutters sometimes in-game when explosions and stuff happen. Kinda annoying when I play at max @ 120fps vsynced and that happens. Besides that issue it has been fun, they need to balance the classes more, the Monk is insanely OP as far as rushing goes. Wizard is powerful, I 1shot anything with light gear in act 1. (besides uber mobs) I see April as a possible release date, just hope they fix the nvidia issues, I hear other people with AMD have more luck. thumb.gif
 
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post #99 of 100
Quote:
Originally Posted by Xyphyr View Post

I am in the beta and I can say there needs to be some optimization, my gtx 560ti 448 core stutters sometimes in-game when explosions and stuff happen. Kinda annoying when I play at max @ 120fps vsynced and that happens. Besides that issue it has been fun, they need to balance the classes more, the Monk is insanely OP as far as rushing goes. Wizard is powerful, I 1shot anything with light gear in act 1. (besides uber mobs) I see April as a possible release date, just hope they fix the nvidia issues, I hear other people with AMD have more luck. thumb.gif

Keep in mind you're playing on normal difficulty, lots of stuff can 1 shot monsters. They also doubled the damage on the monsters from levels 1-13, dunno if that change has been applied to the current beta though.
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post #100 of 100
Thread Starter 
Quote:
Originally Posted by Zulli85 View Post

Keep in mind you're playing on normal difficulty, lots of stuff can 1 shot monsters. They also doubled the damage on the monsters from levels 1-13, dunno if that change has been applied to the current beta though.

It hasn't. Jay said in his tweet that it will potentially be in the next beta patch if they decide to keep the adjustment in place.

I would like to try out the increased difficulty for sure smile.gif
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