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[Official] SEGA AGES - The OCN Sega Fan Club - Page 14

post #131 of 920
Quote:
Originally Posted by jetpak12 View Post


The same arcade also had a Star Wars Starfighter cab with a movable seat that looked fun, but the controls weren't inverted. kookoo.gif I had some trouble getting very far in that one too. frown.gif

Yea I had my share of issues with arcades too. Mostly Daytona USA. I remember 3 different cabs in 3 different locations that had some major issue of either garbled graphics, a no start, or dead pedals mad.gif

The only one that I could trust with my quarters was at some wicked cool Pizza shop we had by me.
Good times thumb.gif
     
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post #132 of 920
I just updated the 2nd post with a few upcoming releases.

Is there anything you guys are looking forward to?
post #133 of 920
Quote:
Originally Posted by jetpak12 View Post

I just updated the 2nd post with a few upcoming releases.
Is there anything you guys are looking forward to?

PSO Depending on the payment model and Yakuza 5
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post #134 of 920
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Hey guys!

I figured I would post my impressions of Phantasy Star Online 2 as well as some screenshots of it I've taken. For those who don't know, I am a huge Phantasy Star freak. I loved the original series during the 16 bit era and I loved PSO on Dreamcast. I've played it since about 2003, when I got my DC. I played PSO:BB and PSU on the Sega servers before they shut down. I played Phantasy Star Portable 2 on my psp as well until I got above level 150 and got bored.

I play the original PSO at edenserv.net (I'm lvl 157, so pretty dedicated and not a scrub) and a lot of the players there managed to get into the closed beta of PSO2. Yes, it's Japanese only, and you need an invite code to get in. However, there's a partial English patch for it already. So, considering I was curious I got in touch with someone in the shoutbox and they helped me get set up with an invite.

First, the pictures, all taken on my sig rig.

pso20120427_205531_000.jpg

pso20120427_205536_001.jpg

pso20120427_205545_002.jpg

pso20120427_211936_003.jpg

pso20120427_214100_004.jpg

pso20120427_214332_005.jpg

pso20120427_214554_006.jpg

pso20120427_214640_007.jpg

pso20120427_232044_000.jpg

pso20120427_232259_001.jpg

pso20120427_232730_002.jpg

pso20120428_014408_000.jpg

Now, my thoughts:

Graphics I'll give a 7 out of 10. Phantasy Star Universe had roughly the same graphics years ago. Looks like a DX9 game (It wouldn't surprise me if it is). There doesn't seem to be any options in the settings panel for DX10 or 11, Tessellation, bloom, etc. It looks better than PSU and has a bit more bloom.

Music is very generic. I'm most dissappointed about this so far. It's all semi orchestral ambient type stuff that sounds like something from WoW or Aion. There is no real outstanding melody in any of it. It does not provide a great, techy atmosphere like PSO and it's not even as good as PSU's music (and some of that stuff was bad).

Character design and world design are very good to excellent. Running around the lobby/spaceship is nothing short of amazing and very immersive. You do feel like you're a kickass anime guy/girl/robot in a futuristic world. The only downside of course, is that the lobbies are small. Not as small as the cities in PSU and not nearly as small as Pioneer 2 in PSO. It is still a central quest hub/shop area and not much else. Sadly, I've always wished SEGA would make a literal futuristic city complete with random buildings to explore, apartment buildings with player housing, a large mall area with multiple shops, something the size of Orgrimmar or Stormwind in Warcraft but futuristic. Doesn't look like anything of that scale will happen.

Combat is a mixed bag. I made my character a Hunter, so I play melee combat. You have a weapon palette where you can equip 3 weapons at once, and assign special moves to them, but that's it. If you want to equip a different weapon to one of these 3 temporary spots you must open and navigate a bunch of stuff in the main menu (can't really do that in combat). For Hunters, it seems like there's only a few weapon types: sword, partisan, gunslash, chain whip. Sword is big, slow, but hits the hardest. Partisan is surprisingly fast (about the speed of a saber in PSO) and small compared to the spears in the other games. Gunslash is a saber you can toggle between being a saber and a handgun with a button. The special moves for this thing are cool, slash something up into the air and then shoot it multiple times before it lands. Chain Whip is kind of ranged- it looks like a katar (middle eastern dagger/claw style weapon) but it functions like a chain-whip-blade (think God of War). It does very low damage per hit, though it is fast and has range. Overall I like the Partisan best.

Combat includes blocking, a dash, jumping, and spamming X endlessly. Instead of there being a normal, heavy, and extra attack like in PSO, you simply have a button to attack and a button to do a special move. You can press the attack button and your character will attack endlessly every time you press it (similar to Dynasty Warriors 6). Instead of being limited to a 3 hit combo, you can just swing. The dash can be used after a jump but you can only jump once so it's useless. The dash does not cover much ground, though it is adequate to dodge enemy attacks with. Also, the normal attack you can use also doubles as a charge attack: if you delay the button press so you attack again as your previous animation finishes you get a flash effect and the same sound you would when you do a heavy attack in PSO.

The enemy AI is pathetic and very easy. The only thing that makes it tough is the absurd amount of HP some bosses and minibosses have. The enemies aren't very aggressive and telegraph their moves so it's easy to dodge when they attack. Enemies will also do things such as try and sidestep your attack but your attacks have such range that they'll get hit anyway. So what gthe game comes down to sometimes is just run up to an enemy and press the same button over and over, attacking indefinitely until the enemy dies (oftentimes you can do this to a whole group of them without even taking damage.... they are that wimpy AI wise).

There really isn't any rhythm to the combat and no variety with so few weapon choices. It doesn't seem hunters can use really any guns aside from the gunblade thing. PSO had sabers, swords, partisans, slicers, daggers, twin sabers, mechguns, spreads, the list goes on. Any class, especially melee Hunters could use like 10 different weapons. They had their drawbacks, and they were all mostly limited to a 3 hit combo animation, and a recovery period. Hence, rhythm. With particularly strong enemies you had to be smart and only attack twice before moving out of the way to dodge, lest you get knocked down (or one hit killed on Ult). In PSO2, you just mash x forever and everything dies.

So, that's my opinion of the game so far. Yes, I understand it's a beta, I also understand that likely everyone responsible for the original PSO probably has nothing to do with PSO2. Overall it's a solid game but like many newer games it pales in comparison to that which it tries to emulate from 10 years ago.

Hope you guys liked my post smile.gif
Edited by neurotix - 4/28/12 at 12:44am
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post #135 of 920
Quote:
Originally Posted by MaxFTW View Post

PSO Depending on the payment model and Yakuza 5

The Yakuza games look like a lot of fun, but I've never played them before. Has Yakuza 5 been announced outside Japan? I can't find much information on it.


@ neurotix

Thanks for the write up on PSO2! I was wondering what the game was like, and had heard it was in closed beta in Japan. Would you say its closer to the feel of PSU, PSO, or neither?
post #136 of 920
Thread Starter 
Quote:
Originally Posted by jetpak12 View Post

The Yakuza games look like a lot of fun, but I've never played them before. Has Yakuza 5 been announced outside Japan? I can't find much information on it.
@ neurotix
Thanks for the write up on PSO2! I was wondering what the game was like, and had heard it was in closed beta in Japan. Would you say its closer to the feel of PSU, PSO, or neither?

I would say it's closer to PSU/PS Portable with more of an MMO feel to it. There's skill trees for each class (which I like). However, the areas are very small, and you go through the same one over and over. Also, it takes a long time to level up...In PSO if you did one good forest run and killed the Dragon you'd get to level 4 or so, and going through Caves afterward would get you to level 10. This would take maybe 3 hours, less with a good party. In PSO2 however I played all night last night (about 8 hours) and only got to level 6. I'd say it feels most like an unfinished PSU variant. If the combat required more skill and the enemies were more direct, it would be more compelling to play. I don't understand also why my normal attack does 50 damage but my special moves do half that. There's also no chaining system like in psp2.

Overall it seems to be a decent game with a lot of promise, and it is a beta, but it's definitely more like PSU than PSO.
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post #137 of 920
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Gameplay video with yours truly. Watch in 720p fullscreen.
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post #138 of 920
Quote:
Originally Posted by jetpak12 View Post

The Yakuza games look like a lot of fun, but I've never played them before. Has Yakuza 5 been announced outside Japan? I can't find much information on it.

The yakuza games are pretty much the spiritual successor to the shenmue games plus there one of the best story telling games on PS3, I have not played the first 2 as i could never get hold of them but im hoping they get remade in HD.

There was a translated video i saw just after yakuza dead souls had been released in japan that said yakuza 5 is in development, Not to mention there currently looking for Japanese porn stars like the previous games to put in as hostesses in the new one.
Edited by MaxFTW - 4/29/12 at 11:17am
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post #139 of 920
Hi guys

I'm new in here.. and I don't own my Dreamcast anymore.. miss it tho.

for years, people have wondered about a Dreamcast 2, people have spend hours and hours, making mockups concepts, speculating on forums and even creating mock real (PC) Dreamcast 2's.
they all seem to want it, and they all think new Sega hardware is the answer,..but today the answer hit me..

why do we need new hardware from Sega? why not modify an existing emulator and give it a Sega themed GUI? with all the pluses of modern tech, ...but this is perhaps a hard idea to translate into words...erm..

What If?.. What If Sega had made a console, what would the GUI be like in a post 2010 era? I think (and remember i'm just wittering on lol)

1. An updated immersive GUI that has both ease of use and pleasant looks. Xbox meets PS3 but with a full Sega flavour.

2. A global sign in, like with MS and Xbox, all of your account is linked to the rest of the GUI environment.

3. An online shop connected to Sega's online 'e-shop'. purchase's would be made with your Sega account.

4. A YouTube 'best of' gallery previewing new games, but also game reviews of old games by Sega reviewers, who do this on YouTube anyway.

5. a 'guide' button aka 'home' button, to bring up a mini menu, with music sound video settings, messaging options etc.


all this is very ambitious.. but i thought i would say something..

the problem was never the hardware.. we just needed the software to run the games in an immersive environment.

fyi I can't code a line, so this'll prolly never happen, but it's a nice 'Dream'

peace

Dava
Edited by dava4444 - 5/6/12 at 10:15pm
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@ MaxFTW

Sounds interesting, I'll have to check it out sometime. I don't have a PS3 though, so I might see if I can find a good price on the PS2 versions, and if I do I'll let everyone know how they are. smile.gif


@ dava4444
Welcome to the club. cheers.gif I'll add you as a former DC owner. wink.gif

And as for your proposed Sega console, are you suggesting that Sega make an all-in-one PC that is built to look like a console that runs SEGA games via emulation? That does sound interesting, especially your comments about the GUI: that would be neat to see. But I'm not sure they'll do anything like that, since Sega games are re-appearing on other platforms, such as Genesis games on Steam, Dreamcast games on XBLA and PSN, and there are now Game Gear games on the 3DS Virtual Console.
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