Originally Posted by jetpak12
Yeah, sylverant seems to focus on the early versions of PSO (DC, GC, and PC), while schtack and edenserv work with BB. All the servers I've seen say you can get into a lobby with Ep III but that's about it. When I got Ep III I was under the impression it contained episodes I and II for some reason, but apparently that's not the case. Its kind of funny actually that if you poke around the sylverant forums they keep saying Ep III support will come "eventually"--and that was 4-5 years ago.
(so yeah, it'll probably never happen.)
I've heard that Demul is the only DC emu you can get working online, but I had enough trouble getting it to run any DC game at all, so I've given up on it without even trying netplay with it.
Seems like most of the support is in Russian anyways.
As for a DC-PC server, I've got a 56k modem on a PCI card, do you think that will work? I also have an old P4 machine I was thinking of putting Win98 on anyways, so I'll probably try that when I get my DC back. My first attempt was with my laptop and Linux. Apparently the 56k modem in that shares its PCB with the sound card. All I was able to achieve there was losing sound playback.
You might've mentioned this before, but did you try PSO2? And have you heard any more news lately about localization? Last I heard is that Sega was going to release it in western territories in 2013... and seeing how it is currently 2014 and I haven't heard any thing since then...
Whew. Alright jetpak. This is a lot of stuff to cover.Neurotix' professional PSO Rundown (Click to show)
Phantasy Star Online came out first for Dreamcast. This is known as Version 1. In Version 1, the max level was 100, and the highest difficulty was Very Hard. About a year later, they came out with PSO Version 2. This version had the same four stages as the first game (Forest, Caves, Mines, Ruins) but they increased the max level to 200, added many more quests, and added a ton more rare weapons. It added a new difficulty, Ultimate, where the best gear is found. All of the monsters in Ultimate are completely different, they're huge, they hit very hard, and the stages look different (the Forest is at sunset instead of daytime). So PSO V2 is like an expansion pack. PSO V2 was also released for PC. This is the same as the Dreamcast V2 and the two games can talk to each other, meaning there is cross platform play. The big problem with V2 and why many servers don't support it, is that PSO has a VERY long and storied history of cheating. People figured out that you can use a Gameshark to directly modify your inventory and player statistics on the SEGA servers. SEGA did nothing about this, because well, they couldn't. When they made the game, they decided to store all the player inventory and stats data on the memory card. Additionally, there is no seperation of offline and online characters, which they would do later. You could make a character offline, use your Gameshark and twink your character out, then take that character online to grief other people (if you ever had a level 10 Hunter with a SPREAD NEEDLE join your legit game and run through every stage killing everything before anyone can hit anything, you'd realize how much this sucks). Even for the PC V2, it is insanely easy to hack and get the best items in the game. This ruined the SEGA servers almost completely, look into Broomop and InfamousNugz. This is what gave Schtserv such a bad reputation: Schtserv was the first PSO private server, but most of the players played on the PC version and hacked. It was even possible to get your character "NOLed", which turned you into a level 5 Female Newman named "NOL" and deleted your inventory completely. As far as Sylverant, I've never played there and I don't know enough about them to know whether they allow hacking or not. It might not be a concern. I know the dreamcast-talk.net servers don't allow cheating, though.
Anyway, after the Dreamcast died and the Gamecube was out, SEGA made Phantasy Star Online Ep 1&2 for Gamecube. This was less of a small expansion pack like V2 and more like a completely different game, or a major expansion like Warcraft. It added the stages Seaside, Jungle, Temple, Spaceship, Central Control, and Seabed. They added three new playable characters (Hucaseal, Ramarl and Fomar). They added hundreds of new items, changed enemy attributes, added about 50 new quests, and much more. They added custom models for all the old V2 weapons. In V2 high level weaponry only looks different from low level stuff by it's color- for example, the sword "Dragon Slayer" glows red and purple and alternates but looks like every other low level sword. In Episode 1&2 this weapon looks totally different and has a unique model (it's a purple sword with a red gem on it and has an actual metal blade instead of being photon-based). This game has the stages from the original PSO but it also has the additional new ones I listed. There was also an Xbox version of this game, you have a softmodded Xbox right? I have it for mine, we won't be able to play online together though anyway since Xbox Live for Xbox 1 was shut down. It was still possible to hack in this game, and people often did from what I know.
A few years later, they came out with Episode III: Card Revolution. I've never played it (and I don't have a Gamecube) so I have really no idea what it's about other than I've heard it's similar to something like Triple Triad from Final Fantasy VIII. This is episode 3.
A year or two after that, SEGA came out with Phantasy Star Online Blue Burst for Windows PCs. This game again has hundreds of new items, enemies are easier (except for Episode 4), the level you need to get to to unlock difficulties is different, and so on. They added 3 new stages, Crater, Crater Interior and Subterranean Desert, all with very difficult and annoying enemies. They added a lot of quests, including one that lets you get rare items for free, minus any kind of percentage damage bonus (better believe I spent hundreds of hours doing this). They added a bunch of new mags. This was the first game that stopped any kind of hacking, most private servers don't allow it, and all the character data is saved server-side so if you attempt to modify your inventory with a hex editor the server detects it and will usually instantly ban you. Unlike DC and Gamecube this game is online-only. You can't play offline. You can, however, do the story mode offline quests while online if you make a one-person game at the guild counter. (You would get different quests while offline and online on the older versions, most quests were offline or online exclusive and you had to be in the right mode to get a certain quest.)
So, PSO DC and PC v2 = Episode 1, PSO Episode 1&2 Gamecube = Episode 2, PSO Blue Burst = Episode 4. The later versions have all the content from the previous versions, so you can play Episode 1 in Blue Burst, but you can't play Episode 4 on Dreamcast. The card game thing doesn't even really count. I've heard it was very popular in Japan but did poorly here.
By the end of it all, the game had changed immensely and was quite different from what it was initially, I have a feeling this might be why NoobBuilder doesn't want to play Blue Burst, or it could just be he really wants to use his Dreamcast. Or maybe he doesn't want to start over, or be unable to play offline.
Dreamcast emulator isn't worth your guys time. You might as well just get PSO V2 for PC.
A 56k PC modem might work. It depends on if the modem produces line voltage or not. From my understanding, and this is quite hacky, the Dreamcast 56k modems need to have line voltage and a dial tone to be able to operate. If there is no line voltage, the Dreamcast modem will not even be able to initialize. I am unsure about the specifics, but I also recall that Dreamcast "A" type modems need line voltage while "B" type modems do not. There was a way to look at the serial number on your modem and figure which one you have. Additionally, if your computer does not have a modem with line voltage, there is a way to construct a line voltage inducer using a resistor, a battery, some wires and some other stuff you can get at Radio Shack for a few bucks. I was considering doing this at one point but never pursued it. I got a nice deal on a Dreamcast keyboard a few years ago with the intentions of setting it up to play PSO online, however I never got around to it. Also, it requires soldering and a PCB and I don't have the necessary tools or the know how to do it (I can't solder).
DC - PC server.... once you have the stuff, THIS
is the exact guide I used years ago to set it up under Windows 98. If you set up an old machine with W98 and the PCI modem, just try with a phone cord and follow that guide and see if the Dreamcast can dial in or not.
A more modern guide is HERE
and that might be what you tried before. It has the instructions on how to make a line voltage inducer. Additionally, Dreamcast Talk
also has guides and might have a different way of making a line voltage inducer. Look through their forums, I recall at one point seeing a thread with a list of USB modems that work with the Dreamcast.
Yeah, I did all the research on this years ago and tried to get the stuff I needed but gave up because it's a bit too complicated and I'm not a networking or Linux expert.
Phantasy Star Online 2? http://kotaku.com/segas-long-silence-on-missing-game-disrespects-their-b-1555363407
They had a playable demo of an English version at PAX East in 2012 I believe. Personally, I think the game has basically been canned. I don't think they'll release it here because the Japanese version is still being made and new content is coming out all the time. In July the game will be two years old, which is a VERY long time for an MMO. Two years of content to translate and bring over is a lot. Additionally, the game is basically a cash shop pay-to-play model which isn't popular in America, especially for such a big name title. Essentially, you make no in game money (meseta) by just playing the game, and you cannot trade or sell items to other players without having a premium subscription, which costs money to get. So, if you just want to play for free, the game isn't very fun at all because everything you can buy from player shops costs millions of meseta but you can only make about 20000 meseta an hour by just playing. Then there's the scratch system. You pay 300 yen for a scratch card (think lottery scratch) and pick a box. No matter what, you get an item. Some of these items are worth nothing, but most of them are worth a few hundred thousand to multiple millions of meseta each. These are stat boosting items but the biggest offender here is costumes, they sell costumes for your character to wear and 90% of these are female costumes.
So, you pay about $15 a month to have a shop and trade and more money to get scratch items to sell for meseta. And. Its. The. Only. Way. to. Make. Money. Seriously, I spent about $300 on that game. The entire time I played (over one thousand hours) I got ONE single rare weapon that was worth anything. You could play for literally days (I should know, I played 18 hours a day for months) and never see a rare weapon. I got a sword worth 10 million once and that was it. Everything else I got from drops was worth nothing and most of it, I couldn't even use. I stopped playing last summer and never looked back, I got rid of all my meseta to make sure I couldn't play anymore. I even have a 30 day premium ticket in my storage that I'll never use, since I deleted the game.
If you want more info on PSO2 check out PSUBlog
which is the primary resource for English speaking players who play the Japanese servers. For more about the problems with the game, check out My review
and This guy's really good review
. His really sums it up well.
Keep in mind, I had over a thousand hours on my character and at the time I was a level 60 Fighter, level 60 Hunter subclass (at the time, the max level) with the best gear in the game, in a very large active team with some of the best English players. If I sold all the stuff on my account ingame I could probably make over 200 million meseta. If I'm saying it's a bad game, and you aren't missing anything, trust me.
For all the problems it has I highly doubt it will ever come here, and the development team is xenophobic and ignores it's English players and fanbase.
That was a LOT to write. If it takes you a while to reply, I understand.Edited by neurotix - 4/11/14 at 11:01pm