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post #551 of 920
Yeah, sylverant seems to focus on the early versions of PSO (DC, GC, and PC), while schtack and edenserv work with BB. All the servers I've seen say you can get into a lobby with Ep III but that's about it. When I got Ep III I was under the impression it contained episodes I and II for some reason, but apparently that's not the case. Its kind of funny actually that if you poke around the sylverant forums they keep saying Ep III support will come "eventually"--and that was 4-5 years ago. tongue.gif (so yeah, it'll probably never happen.)

I've heard that Demul is the only DC emu you can get working online, but I had enough trouble getting it to run any DC game at all, so I've given up on it without even trying netplay with it. rolleyes.gif Seems like most of the support is in Russian anyways.

As for a DC-PC server, I've got a 56k modem on a PCI card, do you think that will work? I also have an old P4 machine I was thinking of putting Win98 on anyways, so I'll probably try that when I get my DC back. My first attempt was with my laptop and Linux. Apparently the 56k modem in that shares its PCB with the sound card. All I was able to achieve there was losing sound playback. rolleyes.gif


You might've mentioned this before, but did you try PSO2? And have you heard any more news lately about localization? Last I heard is that Sega was going to release it in western territories in 2013... and seeing how it is currently 2014 and I haven't heard any thing since then...

smile.gif
post #552 of 920
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Quote:
Originally Posted by jetpak12 View Post

Yeah, sylverant seems to focus on the early versions of PSO (DC, GC, and PC), while schtack and edenserv work with BB. All the servers I've seen say you can get into a lobby with Ep III but that's about it. When I got Ep III I was under the impression it contained episodes I and II for some reason, but apparently that's not the case. Its kind of funny actually that if you poke around the sylverant forums they keep saying Ep III support will come "eventually"--and that was 4-5 years ago. tongue.gif (so yeah, it'll probably never happen.)

I've heard that Demul is the only DC emu you can get working online, but I had enough trouble getting it to run any DC game at all, so I've given up on it without even trying netplay with it. rolleyes.gif Seems like most of the support is in Russian anyways.

As for a DC-PC server, I've got a 56k modem on a PCI card, do you think that will work? I also have an old P4 machine I was thinking of putting Win98 on anyways, so I'll probably try that when I get my DC back. My first attempt was with my laptop and Linux. Apparently the 56k modem in that shares its PCB with the sound card. All I was able to achieve there was losing sound playback. rolleyes.gif


You might've mentioned this before, but did you try PSO2? And have you heard any more news lately about localization? Last I heard is that Sega was going to release it in western territories in 2013... and seeing how it is currently 2014 and I haven't heard any thing since then...

smile.gif

Whew. Alright jetpak. This is a lot of stuff to cover.
Neurotix' professional PSO Rundown (Click to show)
Phantasy Star Online came out first for Dreamcast. This is known as Version 1. In Version 1, the max level was 100, and the highest difficulty was Very Hard. About a year later, they came out with PSO Version 2. This version had the same four stages as the first game (Forest, Caves, Mines, Ruins) but they increased the max level to 200, added many more quests, and added a ton more rare weapons. It added a new difficulty, Ultimate, where the best gear is found. All of the monsters in Ultimate are completely different, they're huge, they hit very hard, and the stages look different (the Forest is at sunset instead of daytime). So PSO V2 is like an expansion pack. PSO V2 was also released for PC. This is the same as the Dreamcast V2 and the two games can talk to each other, meaning there is cross platform play. The big problem with V2 and why many servers don't support it, is that PSO has a VERY long and storied history of cheating. People figured out that you can use a Gameshark to directly modify your inventory and player statistics on the SEGA servers. SEGA did nothing about this, because well, they couldn't. When they made the game, they decided to store all the player inventory and stats data on the memory card. Additionally, there is no seperation of offline and online characters, which they would do later. You could make a character offline, use your Gameshark and twink your character out, then take that character online to grief other people (if you ever had a level 10 Hunter with a SPREAD NEEDLE join your legit game and run through every stage killing everything before anyone can hit anything, you'd realize how much this sucks). Even for the PC V2, it is insanely easy to hack and get the best items in the game. This ruined the SEGA servers almost completely, look into Broomop and InfamousNugz. This is what gave Schtserv such a bad reputation: Schtserv was the first PSO private server, but most of the players played on the PC version and hacked. It was even possible to get your character "NOLed", which turned you into a level 5 Female Newman named "NOL" and deleted your inventory completely. As far as Sylverant, I've never played there and I don't know enough about them to know whether they allow hacking or not. It might not be a concern. I know the dreamcast-talk.net servers don't allow cheating, though.

Anyway, after the Dreamcast died and the Gamecube was out, SEGA made Phantasy Star Online Ep 1&2 for Gamecube. This was less of a small expansion pack like V2 and more like a completely different game, or a major expansion like Warcraft. It added the stages Seaside, Jungle, Temple, Spaceship, Central Control, and Seabed. They added three new playable characters (Hucaseal, Ramarl and Fomar). They added hundreds of new items, changed enemy attributes, added about 50 new quests, and much more. They added custom models for all the old V2 weapons. In V2 high level weaponry only looks different from low level stuff by it's color- for example, the sword "Dragon Slayer" glows red and purple and alternates but looks like every other low level sword. In Episode 1&2 this weapon looks totally different and has a unique model (it's a purple sword with a red gem on it and has an actual metal blade instead of being photon-based). This game has the stages from the original PSO but it also has the additional new ones I listed. There was also an Xbox version of this game, you have a softmodded Xbox right? I have it for mine, we won't be able to play online together though anyway since Xbox Live for Xbox 1 was shut down. It was still possible to hack in this game, and people often did from what I know.

A few years later, they came out with Episode III: Card Revolution. I've never played it (and I don't have a Gamecube) so I have really no idea what it's about other than I've heard it's similar to something like Triple Triad from Final Fantasy VIII. This is episode 3.

A year or two after that, SEGA came out with Phantasy Star Online Blue Burst for Windows PCs. This game again has hundreds of new items, enemies are easier (except for Episode 4), the level you need to get to to unlock difficulties is different, and so on. They added 3 new stages, Crater, Crater Interior and Subterranean Desert, all with very difficult and annoying enemies. They added a lot of quests, including one that lets you get rare items for free, minus any kind of percentage damage bonus (better believe I spent hundreds of hours doing this). They added a bunch of new mags. This was the first game that stopped any kind of hacking, most private servers don't allow it, and all the character data is saved server-side so if you attempt to modify your inventory with a hex editor the server detects it and will usually instantly ban you. Unlike DC and Gamecube this game is online-only. You can't play offline. You can, however, do the story mode offline quests while online if you make a one-person game at the guild counter. (You would get different quests while offline and online on the older versions, most quests were offline or online exclusive and you had to be in the right mode to get a certain quest.)

So, PSO DC and PC v2 = Episode 1, PSO Episode 1&2 Gamecube = Episode 2, PSO Blue Burst = Episode 4. The later versions have all the content from the previous versions, so you can play Episode 1 in Blue Burst, but you can't play Episode 4 on Dreamcast. The card game thing doesn't even really count. I've heard it was very popular in Japan but did poorly here.

By the end of it all, the game had changed immensely and was quite different from what it was initially, I have a feeling this might be why NoobBuilder doesn't want to play Blue Burst, or it could just be he really wants to use his Dreamcast. Or maybe he doesn't want to start over, or be unable to play offline.

Dreamcast emulator isn't worth your guys time. You might as well just get PSO V2 for PC.

A 56k PC modem might work. It depends on if the modem produces line voltage or not. From my understanding, and this is quite hacky, the Dreamcast 56k modems need to have line voltage and a dial tone to be able to operate. If there is no line voltage, the Dreamcast modem will not even be able to initialize. I am unsure about the specifics, but I also recall that Dreamcast "A" type modems need line voltage while "B" type modems do not. There was a way to look at the serial number on your modem and figure which one you have. Additionally, if your computer does not have a modem with line voltage, there is a way to construct a line voltage inducer using a resistor, a battery, some wires and some other stuff you can get at Radio Shack for a few bucks. I was considering doing this at one point but never pursued it. I got a nice deal on a Dreamcast keyboard a few years ago with the intentions of setting it up to play PSO online, however I never got around to it. Also, it requires soldering and a PCB and I don't have the necessary tools or the know how to do it (I can't solder).

DC - PC server.... once you have the stuff, THIS is the exact guide I used years ago to set it up under Windows 98. If you set up an old machine with W98 and the PCI modem, just try with a phone cord and follow that guide and see if the Dreamcast can dial in or not.

A more modern guide is HERE and that might be what you tried before. It has the instructions on how to make a line voltage inducer. Additionally, Dreamcast Talk also has guides and might have a different way of making a line voltage inducer. Look through their forums, I recall at one point seeing a thread with a list of USB modems that work with the Dreamcast.

Yeah, I did all the research on this years ago and tried to get the stuff I needed but gave up because it's a bit too complicated and I'm not a networking or Linux expert.

Phantasy Star Online 2? http://kotaku.com/segas-long-silence-on-missing-game-disrespects-their-b-1555363407

They had a playable demo of an English version at PAX East in 2012 I believe. Personally, I think the game has basically been canned. I don't think they'll release it here because the Japanese version is still being made and new content is coming out all the time. In July the game will be two years old, which is a VERY long time for an MMO. Two years of content to translate and bring over is a lot. Additionally, the game is basically a cash shop pay-to-play model which isn't popular in America, especially for such a big name title. Essentially, you make no in game money (meseta) by just playing the game, and you cannot trade or sell items to other players without having a premium subscription, which costs money to get. So, if you just want to play for free, the game isn't very fun at all because everything you can buy from player shops costs millions of meseta but you can only make about 20000 meseta an hour by just playing. Then there's the scratch system. You pay 300 yen for a scratch card (think lottery scratch) and pick a box. No matter what, you get an item. Some of these items are worth nothing, but most of them are worth a few hundred thousand to multiple millions of meseta each. These are stat boosting items but the biggest offender here is costumes, they sell costumes for your character to wear and 90% of these are female costumes. rolleyes.gif So, you pay about $15 a month to have a shop and trade and more money to get scratch items to sell for meseta. And. Its. The. Only. Way. to. Make. Money. Seriously, I spent about $300 on that game. The entire time I played (over one thousand hours) I got ONE single rare weapon that was worth anything. You could play for literally days (I should know, I played 18 hours a day for months) and never see a rare weapon. I got a sword worth 10 million once and that was it. Everything else I got from drops was worth nothing and most of it, I couldn't even use. I stopped playing last summer and never looked back, I got rid of all my meseta to make sure I couldn't play anymore. I even have a 30 day premium ticket in my storage that I'll never use, since I deleted the game.

If you want more info on PSO2 check out PSUBlog which is the primary resource for English speaking players who play the Japanese servers. For more about the problems with the game, check out My review and This guy's really good review. His really sums it up well.

Keep in mind, I had over a thousand hours on my character and at the time I was a level 60 Fighter, level 60 Hunter subclass (at the time, the max level) with the best gear in the game, in a very large active team with some of the best English players. If I sold all the stuff on my account ingame I could probably make over 200 million meseta. If I'm saying it's a bad game, and you aren't missing anything, trust me. For all the problems it has I highly doubt it will ever come here, and the development team is xenophobic and ignores it's English players and fanbase.

That was a LOT to write. If it takes you a while to reply, I understand.
Edited by neurotix - 4/11/14 at 11:01pm
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post #553 of 920
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So, I figured I'd post some videos of PSO2 from when I was actually playing so you guys can see what the game is like at a high level.

This one's pretty old.

This one is my costume stash, when I quit playing I had every male costume in the entire game and some were very expensive.

This is me with my team fighting a super boss. I'm not the person playing but you can see me running around fighting, I'm "Hellsent". You can see me at 1:30 wearing a scarf and I'm on fire. =P

This is the time we got abducted and cloned. See, if you're a good enough player, a very high level and you do hundreds of Time Attack missions, there's a random chance that the campship gets attacked by Darkers. You get taken to a hidden stage and have to fight your way out, it's fairly difficult because you can't telepipe out to heal. Regardless of whether you survive or not, you get cloned, and other players will randomly get attacked by your clone and other clones and they'll have to kill you. This is the closest thing this game has to pvp rolleyes.gif

This is my absolute favorite music from the game.

I have good memories of this game but I'm done with it... you'd probably have a lot more fun with Phantasy Star Portable 2 on PSP if you want a new-school Phantasy Star game. I enjoyed my time with PSO2 but I'm done with it, in the end the faults were just too numerous to continue investing time in it.
Edited by neurotix - 4/11/14 at 10:55pm
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post #554 of 920
PSOv2 on PC is full of minor bugs though. Sorting issues, crashes after many hours of continuous game-play, sound volume issues...

If the PAL Dreamcast version is available and you can setup your Dreamcast for online usage, it's the better choice.
post #555 of 920
Wow, thank you neurotix for the highly informative post. Just spent some time reading it and those reviews. thumb.gif+rep
Quote:
Originally Posted by neurotix View Post

Whew. Alright jetpak. This is a lot of stuff to cover.
Neurotix' professional PSO Rundown (Click to show)
Phantasy Star Online came out first for Dreamcast. This is known as Version 1. In Version 1, the max level was 100, and the highest difficulty was Very Hard. About a year later, they came out with PSO Version 2. This version had the same four stages as the first game (Forest, Caves, Mines, Ruins) but they increased the max level to 200, added many more quests, and added a ton more rare weapons. It added a new difficulty, Ultimate, where the best gear is found. All of the monsters in Ultimate are completely different, they're huge, they hit very hard, and the stages look different (the Forest is at sunset instead of daytime). So PSO V2 is like an expansion pack. PSO V2 was also released for PC. This is the same as the Dreamcast V2 and the two games can talk to each other, meaning there is cross platform play. The big problem with V2 and why many servers don't support it, is that PSO has a VERY long and storied history of cheating. People figured out that you can use a Gameshark to directly modify your inventory and player statistics on the SEGA servers. SEGA did nothing about this, because well, they couldn't. When they made the game, they decided to store all the player inventory and stats data on the memory card. Additionally, there is no seperation of offline and online characters, which they would do later. You could make a character offline, use your Gameshark and twink your character out, then take that character online to grief other people (if you ever had a level 10 Hunter with a SPREAD NEEDLE join your legit game and run through every stage killing everything before anyone can hit anything, you'd realize how much this sucks). Even for the PC V2, it is insanely easy to hack and get the best items in the game. This ruined the SEGA servers almost completely, look into Broomop and InfamousNugz. This is what gave Schtserv such a bad reputation: Schtserv was the first PSO private server, but most of the players played on the PC version and hacked. It was even possible to get your character "NOLed", which turned you into a level 5 Female Newman named "NOL" and deleted your inventory completely. As far as Sylverant, I've never played there and I don't know enough about them to know whether they allow hacking or not. It might not be a concern. I know the dreamcast-talk.net servers don't allow cheating, though.

Anyway, after the Dreamcast died and the Gamecube was out, SEGA made Phantasy Star Online Ep 1&2 for Gamecube. This was less of a small expansion pack like V2 and more like a completely different game, or a major expansion like Warcraft. It added the stages Seaside, Jungle, Temple, Spaceship, Central Control, and Seabed. They added three new playable characters (Hucaseal, Ramarl and Fomar). They added hundreds of new items, changed enemy attributes, added about 50 new quests, and much more. They added custom models for all the old V2 weapons. In V2 high level weaponry only looks different from low level stuff by it's color- for example, the sword "Dragon Slayer" glows red and purple and alternates but looks like every other low level sword. In Episode 1&2 this weapon looks totally different and has a unique model (it's a purple sword with a red gem on it and has an actual metal blade instead of being photon-based). This game has the stages from the original PSO but it also has the additional new ones I listed. There was also an Xbox version of this game, you have a softmodded Xbox right? I have it for mine, we won't be able to play online together though anyway since Xbox Live for Xbox 1 was shut down. It was still possible to hack in this game, and people often did from what I know.

A few years later, they came out with Episode III: Card Revolution. I've never played it (and I don't have a Gamecube) so I have really no idea what it's about other than I've heard it's similar to something like Triple Triad from Final Fantasy VIII. This is episode 3.

A year or two after that, SEGA came out with Phantasy Star Online Blue Burst for Windows PCs. This game again has hundreds of new items, enemies are easier (except for Episode 4), the level you need to get to to unlock difficulties is different, and so on. They added 3 new stages, Crater, Crater Interior and Subterranean Desert, all with very difficult and annoying enemies. They added a lot of quests, including one that lets you get rare items for free, minus any kind of percentage damage bonus (better believe I spent hundreds of hours doing this). They added a bunch of new mags. This was the first game that stopped any kind of hacking, most private servers don't allow it, and all the character data is saved server-side so if you attempt to modify your inventory with a hex editor the server detects it and will usually instantly ban you. Unlike DC and Gamecube this game is online-only. You can't play offline. You can, however, do the story mode offline quests while online if you make a one-person game at the guild counter. (You would get different quests while offline and online on the older versions, most quests were offline or online exclusive and you had to be in the right mode to get a certain quest.)

So, PSO DC and PC v2 = Episode 1, PSO Episode 1&2 Gamecube = Episode 2, PSO Blue Burst = Episode 4. The later versions have all the content from the previous versions, so you can play Episode 1 in Blue Burst, but you can't play Episode 4 on Dreamcast. The card game thing doesn't even really count. I've heard it was very popular in Japan but did poorly here.

By the end of it all, the game had changed immensely and was quite different from what it was initially, I have a feeling this might be why NoobBuilder doesn't want to play Blue Burst, or it could just be he really wants to use his Dreamcast. Or maybe he doesn't want to start over, or be unable to play offline.

Thanks for all your input here. I get the impression from browsing the various server forums that there are almost too "camps" of PSO players: those that like the original PSO v1/v2 and those that prefer PSO:BB.
Quote:
Dreamcast emulator isn't worth your guys time. You might as well just get PSO V2 for PC.

Yep, spent about 15 minutes with the emu just trying to get it play Crazy Taxi, and it seemed rather poorly optimized anyway (ran slowly, etc). Not bothering with it anymore.
Quote:
A 56k PC modem might work. It depends on if the modem produces line voltage or not. From my understanding, and this is quite hacky, the Dreamcast 56k modems need to have line voltage and a dial tone to be able to operate. If there is no line voltage, the Dreamcast modem will not even be able to initialize. I am unsure about the specifics, but I also recall that Dreamcast "A" type modems need line voltage while "B" type modems do not. There was a way to look at the serial number on your modem and figure which one you have. Additionally, if your computer does not have a modem with line voltage, there is a way to construct a line voltage inducer using a resistor, a battery, some wires and some other stuff you can get at Radio Shack for a few bucks. I was considering doing this at one point but never pursued it. I got a nice deal on a Dreamcast keyboard a few years ago with the intentions of setting it up to play PSO online, however I never got around to it. Also, it requires soldering and a PCB and I don't have the necessary tools or the know how to do it (I can't solder).

Now that you mention it, I remember the different versions of modem, and checking and finding that I have the "B" model. I'm just going to give a shot some day with the stuff I have to see if it will work. If it works, great; if not, not a big deal. I'm not going to spend a bunch of time and money on it, but I do enjoy tinkering with old stuff to make it work in unintended ways. So, if I spend a Saturday, get it to work, and never play the game online ever again, I'd still be happy. wink.gif
Quote:
DC - PC server.... once you have the stuff, THIS is the exact guide I used years ago to set it up under Windows 98. If you set up an old machine with W98 and the PCI modem, just try with a phone cord and follow that guide and see if the Dreamcast can dial in or not.

A more modern guide is HERE and that might be what you tried before. It has the instructions on how to make a line voltage inducer. Additionally, Dreamcast Talk also has guides and might have a different way of making a line voltage inducer. Look through their forums, I recall at one point seeing a thread with a list of USB modems that work with the Dreamcast.

Yeah, I did all the research on this years ago and tried to get the stuff I needed but gave up because it's a bit too complicated and I'm not a networking or Linux expert.

That more modern Linux guide is what I used with my laptop. It should have worked fine but I think the Linux drivers just don't work right with its built-in modem, so I gave up with that route. This is the guide I found that I'll probably try at some point, but I'll also check out the other guide too.
Quote:
PSO2 (Click to show)
Phantasy Star Online 2? http://kotaku.com/segas-long-silence-on-missing-game-disrespects-their-b-1555363407

They had a playable demo of an English version at PAX East in 2012 I believe. Personally, I think the game has basically been canned. I don't think they'll release it here because the Japanese version is still being made and new content is coming out all the time. In July the game will be two years old, which is a VERY long time for an MMO. Two years of content to translate and bring over is a lot. Additionally, the game is basically a cash shop pay-to-play model which isn't popular in America, especially for such a big name title. Essentially, you make no in game money (meseta) by just playing the game, and you cannot trade or sell items to other players without having a premium subscription, which costs money to get. So, if you just want to play for free, the game isn't very fun at all because everything you can buy from player shops costs millions of meseta but you can only make about 20000 meseta an hour by just playing. Then there's the scratch system. You pay 300 yen for a scratch card (think lottery scratch) and pick a box. No matter what, you get an item. Some of these items are worth nothing, but most of them are worth a few hundred thousand to multiple millions of meseta each. These are stat boosting items but the biggest offender here is costumes, they sell costumes for your character to wear and 90% of these are female costumes. rolleyes.gif So, you pay about $15 a month to have a shop and trade and more money to get scratch items to sell for meseta. And. Its. The. Only. Way. to. Make. Money. Seriously, I spent about $300 on that game. The entire time I played (over one thousand hours) I got ONE single rare weapon that was worth anything. You could play for literally days (I should know, I played 18 hours a day for months) and never see a rare weapon. I got a sword worth 10 million once and that was it. Everything else I got from drops was worth nothing and most of it, I couldn't even use. I stopped playing last summer and never looked back, I got rid of all my meseta to make sure I couldn't play anymore. I even have a 30 day premium ticket in my storage that I'll never use, since I deleted the game.

If you want more info on PSO2 check out PSUBlog which is the primary resource for English speaking players who play the Japanese servers. For more about the problems with the game, check out My review and This guy's really good review. His really sums it up well.

Keep in mind, I had over a thousand hours on my character and at the time I was a level 60 Fighter, level 60 Hunter subclass (at the time, the max level) with the best gear in the game, in a very large active team with some of the best English players. If I sold all the stuff on my account ingame I could probably make over 200 million meseta. If I'm saying it's a bad game, and you aren't missing anything, trust me. For all the problems it has I highly doubt it will ever come here, and the development team is xenophobic and ignores it's English players and fanbase.

Wow, sounds pretty bad honestly. This has made me decide I'm not going to bother with trying to get into the JP servers, and since it'll very likely never be localized I'll probably never play it. The whole micro-transaction system is a big turn-off for me, and also sounds like it'd be a difficulty in making the game successful here in the West.

Additionally, Sega has been rather disappointing with its lack of localization effort in general for a quite some time now...
Quote:
That was a LOT to write. If it takes you a while to reply, I understand.

Thanks again. smile.gif I watched a couple of your videos as well, and check out some more later.


@PsyM4n

Thanks for the info. I'll probably try anyway PSOv2 PC just for fun. I'm not sure how much time I'm going to put into the game anyway. Is there any particular reason to go for the PAL DC version over the NA version? And I forget, but the DC is region-free, right?
post #556 of 920
I reallt want to use my Dreamcast. I'm paying 4.95/month for dial up. Hell, I'm gonna use it!
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post #557 of 920
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Thanks for the info. I'll probably try anyway PSOv2 PC just for fun. I'm not sure how much time I'm going to put into the game anyway. Is there any particular reason to go for the PAL DC version over the NA version? And I forget, but the DC is region-free, right?

I think the reason for this is that PAL PSO V2 has a modified guild card system that allows you to patch it and connect to private servers. PSO V2 NTSC is made in such a way that it cannot connect to private servers, I think it has something to do with the old SEGA US servers and the proprietary way they connect with the Hunters License. I'm pretty sure a few private servers have put out their own versions of PSO V2 PAL with the connect codes already modified, so all you have to do is download and burn the CD-R, pop it in and connect.

The Dreamcast is NOT region free. http://www.dreamcast-scene.com/guides/how-to-play-dreamcast-games-from-another-region/ If you have a legit disc from another region you have to use a boot disc or a modchip. However, games that you get from the internet that boot using the MIL-CD exploit (pretty much all of them) will work regardless of region.

Be prepared, not many people play Dreamcast PSO anymore. Even if you do get it to connect, you will likely find the lobbies are empty. Sylverant, DC-talk etc are all pretty much dead servers. Most people would rather play PSO:BB because of all the added content, and most players play on Schthack. Even the server I played only ever has about 5 players on and they usually play in locked games. A lot of people have played this game for a long time and either got tired of it or moved on. You probably don't want to play Schtserv though because of the terrible PD economy. Tbh, you might just want to play the game on your Dreamcast alone because even if you connect to Sylverant it will be dead.

Though... I'm starting to think I might want to play Edenserv with you anyway just for the hell of it. I just don't want it to be a one time thing again, like I help you get on it and we only ever play together once. That's probably a waste of my time and yours. Still, I think if we played a few nights a week I could do it. We'll have to wait for Edenserv's webpage to come back up so you can register though.
Quote:
Originally Posted by TheN00bBuilder View Post

I reallt want to use my Dreamcast. I'm paying 4.95/month for dial up. Hell, I'm gonna use it!

If I were paying $5 a month for dial up and also however much a month to still have an old land line, I'd be all over it too. I'm starting to think the easiest and simplest way to get online on Dreamcast would just be to pay for a land line. But I'm not doing that for one game that's so old, that I'm burned out on.
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post #558 of 920
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Originally Posted by neurotix View Post

I think the reason for this is that PAL PSO V2 has a modified guild card system that allows you to patch it and connect to private servers. PSO V2 NTSC is made in such a way that it cannot connect to private servers, I think it has something to do with the old SEGA US servers and the proprietary way they connect with the Hunters License. I'm pretty sure a few private servers have put out their own versions of PSO V2 PAL with the connect codes already modified, so all you have to do is download and burn the CD-R, pop it in and connect.

Makes sense then. I found some ISOs at PSO Palace that remove the Hunter License check, among other things, so I'll use that then. I hear the CD-Rs don't work offline though, but that's what legit copies are for. smile.gif
Quote:
The Dreamcast is NOT region free. http://www.dreamcast-scene.com/guides/how-to-play-dreamcast-games-from-another-region/ If you have a legit disc from another region you have to use a boot disc or a modchip. However, games that you get from the internet that boot using the MIL-CD exploit (pretty much all of them) will work regardless of region.

Ah, the MIL-CD exploit is what threw me off then. Thanks.
Quote:
Be prepared, not many people play Dreamcast PSO anymore. Even if you do get it to connect, you will likely find the lobbies are empty. Sylverant, DC-talk etc are all pretty much dead servers. Most people would rather play PSO:BB because of all the added content, and most players play on Schthack. Even the server I played only ever has about 5 players on and they usually play in locked games. A lot of people have played this game for a long time and either got tired of it or moved on. You probably don't want to play Schtserv though because of the terrible PD economy. Tbh, you might just want to play the game on your Dreamcast alone because even if you connect to Sylverant it will be dead.

Though... I'm starting to think I might want to play Edenserv with you anyway just for the hell of it. I just don't want it to be a one time thing again, like I help you get on it and we only ever play together once. That's probably a waste of my time and yours. Still, I think if we played a few nights a week I could do it. We'll have to wait for Edenserv's webpage to come back up so you can register though.

I got onto eden for a short while today to get a feel for the game again. Gained a couple levels, but nothing much (I'm only level 16 wink.gif). There were a few people hanging out in the lobby, but then it again, it was BB.

Its up to you if you want to get back into it, don't feel obligated on my account. I usually play games rather sporadically, so I wouldn't mind playing solo just because I might not want to make a commitment. But, if we agreed on a schedule, I could do that. I could likely only do a couple nights a week though.
Quote:
Quote:
Originally Posted by TheN00bBuilder View Post

I reallt want to use my Dreamcast. I'm paying 4.95/month for dial up. Hell, I'm gonna use it!

If I were paying $5 a month for dial up and also however much a month to still have an old land line, I'd be all over it too. I'm starting to think the easiest and simplest way to get online on Dreamcast would just be to pay for a land line. But I'm not doing that for one game that's so old, that I'm burned out on.

Or drop $100 on a BBA. wink.gif (if you can even find one that cheap...) Pays for itself after about two years! tongue.gif

I'll go ahead and make an account on sylverant tomorrow with PC ver2 and just try it out for an hour or so and see how it runs. Maybe we can catch up together on there sometime N00bBuilder.

cheers.gif
post #559 of 920
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Cool jetpak, I'll play PSOBB Eden with you. Let me know a good time.
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post #560 of 920
Sounds good to me jetpak. What time?
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