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[BF3Blog] Battlefield 3 Close Quarters: Ziba Tower Trailer - Page 7

post #61 of 259
Cough* MW2 High Rise Cough*.... lol

Looks cool tho. I wouldn't mind a 'faster' pace game. So what if it compares to COD, the point is its giving us more options on gameplay. If we get bored sniping and being tactical, we can mayhem and S&P on a tiny map like the DLC is coming out with... It's fine with me, now price point, I hope they make it cheap.

But yes, they have to fix the game first, I totally agree! Especially with jumping cinema and climbing over things cinematic effects, totally off from where the player actually is and the hitbox is gone basically when you jump over things.

I think Dice had this planned all along. 9 bf3 maps...that's it...really? I expect to see something more like 15-20maps to choose from. They realize the game can certainly be expanded upon and they've got a decent platform to expand upon once they fix alot of stuff.
post #62 of 259
Quote:
Originally Posted by KusH View Post

Use the server filter, it works great. Find a server that restricts m320/rpg/frags and there you go. I know there are several Metro servers that are just like that, I have some on my favorites.

I don't care about M320/rpg/frags abuse on most maps. Its just in Metro and, thus, I don't play metro smile.gif
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post #63 of 259
Quote:
Originally Posted by spice003 View Post

looks like COD no thanx

My thoughts exactly. Looks like I'll be skipping this one.
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post #64 of 259
When I first saw the video of thought of a cheap version of rainbow 6 vegas 2 XD
post #65 of 259
I'm a sucker for infantry-only combat. Hell, even when I play Caspian Border and other open maps, I still prefer to stay on foot. Why? Because I enjoy it.

Vehicles were a novel concept with 1942, but they have become a crutch in a lot of games. BF3 is one of the first games that I don't feel like I'm going to get destroyed simply because I'm not in a vehicle.

I think the draw of this DLC is that I HATE HATE HATE the feel and mechanics present in Modern Warfare games. They feel extremely arcade-ish. BF3 feels more raw, like if you don't bursfire, you won't hit your opponent. I like that element of control present in BF3. That being said, I also really liked Modern Warfare when it came out too.

When it's all said and done, this is a marriage of those worlds: BF3 mechanics and destruction with MW tactics and map styles.

I know most of you guys are die-hard "Battlefield jumbo maps" type fans, but I'm going to really enjoy this DLC. smile.gif
Edited by Mad Pistol - 3/13/12 at 8:21am
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post #66 of 259
At least it a DLC you dont have to get.
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post #67 of 259
Quote:
Originally Posted by GanjaSMK View Post

Fix the game first. Then release DLC.
^ DICE READ THAT PLEASE.

*Some kind of response here letting everyone know ^this*


I want vehicle mayhem DLC >:0
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post #68 of 259
And this isn't like COD at all, really. In COD, can you blow open walls and new pathways to get around a chokepoint?

Answer: No. COD2 was the last good COD, every one after that has just been rehash rehash rehash. This at least opens up some variety, gives some close-quarters mayhem, walls exploding, chokepoints shifting, horizontal and vertical gameplay.

Should be good.
post #69 of 259
How many ppl can fit on that map? I can't imagine 64 ppl spawning in one room lol.
I don't think its capable of being a conquest large map... but itd sure be hilarious if there were 4-5 cap pts in the same room biggrin.gif
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post #70 of 259
Looks like BF3 in COD mode.
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