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[Paradox Interactive] Gettysburg: Armored Warfare-opens up for modders

871 views 6 replies 6 participants last post by  AstralReaper 
#1 ·
Wow I had no idea, there weren't any post about this game here. Got my work cut out for me then....This is going to be a recent news, and introduction mash-up. Don't like it? Tough

Source

Quote:
GDC SAN FRANCISCO - March 9, 2012 - Paradox Interactive and Radioactive Software today announced that it will support the mod community with its forthcoming game, Gettysburg: Armored Warfare through an editor and full toolset to be shared via Steam Workshop. The hybrid multiplayer Third-Person Shooter (TPS)/Real-Time Strategy (RTS) game brings fast paced action to the PC in an alternative reality version of the American Civil War. Developer Danny Green will work to enable the community to utilize the game's tools and Steam Workshop to build and release mods based on the game's powerful Radioactive Engine.

"My producer [Gordon Van **** - Paradox] and I share a strong commitment and love for the modding community, my goal is to make Gettysburg: Armored Warfare a great platform to create gamers dream add-ons and scenarios," said CEO & Lead Programmer Danny Green. "I'm excited to see how far they can take it", he continued.

Developed by Radioactive Software, Gettysburg: Armored Warfare is scheduled to launch soon, exclusively on Steam.
Now For the formal introduction.

Source
Quote:
Gettysburg: Armored Warfare
Prepare for the Alternate American Civil War

Gettysburg: Armored Warfare is a online Real Time Strategy / First Person Shooter hybrid putting players in the middle of an alternate version of the American Civil War. The game feature persistent army progression allowing players to customize their army according to their taste and playing style.

Description

Large scale battles, customizable armies, unique gameplay set in against a familiar yet futuristic backdrop are the key elements in this re-creation of the American Civil War.

Features

64 players per server
4 maps (9 km x 9 km in size)
Over 1'000 controllable units on the battlefield at once
Play as Union or Confederate
14 unit types (infantry, cavalry, tanks, ships, zeppelins and more)
Persistent Point/XP system and Statistics Tracking
Steam Achievements
Army Builder with Steam Cloud support for saving your armies
Multiple gameplay modes including Army Skirmish, and Deathmatch
Integrated World Editor for creating your own battlefields
Full toolset for creating and sharing modifications via Steam Workshop
Most recent interview at GDC San Fransisco



Game has also been been added to the steam library recently:

Steam Page

BTW If you want an interesting read, and a more personal in-depth view on how the game got started. Please please visit my thread

Here

This ain't your average overnight Dev story
 
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#5 ·
i'd drop some cash for that
 
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