Quote:
The move to offer more online and multiplayer content with every game purchase is great when a new game is released, but it’s easy to forget that online isn’t forever, and ceases to be a feature as soon as the publisher turns off the server for a specific title.
EA is well-known for this practice. It regularly reviews the games running on its servers, and if they have dropped below a certain threshold of popularity (typically 1% of peak players), they switch off access. The problem is, with the introduction of EA’s Online Pass some gamers are spending $10 on a used game only to find their online access is set to disappear in a few months.
Server Shutdown: March 31, 2012
Battlefield 3: Aftershock
Fantasy Safari
Ghost Harvest
Server Shutdown: April 13, 2012
Boom Blox
Burnout Revenge
EA Create
EA Sports Active 2.0
EA Sports Active NFL Training
EA Sports MMA
FIFA 10
The Godfather
Need for Speed ProStreet
The Saboteur
Spare Parts
EA is well-known for this practice. It regularly reviews the games running on its servers, and if they have dropped below a certain threshold of popularity (typically 1% of peak players), they switch off access. The problem is, with the introduction of EA’s Online Pass some gamers are spending $10 on a used game only to find their online access is set to disappear in a few months.
Server Shutdown: March 31, 2012
Battlefield 3: Aftershock
Fantasy Safari
Ghost Harvest
Server Shutdown: April 13, 2012
Boom Blox
Burnout Revenge
EA Create
EA Sports Active 2.0
EA Sports Active NFL Training
EA Sports MMA
FIFA 10
The Godfather
Need for Speed ProStreet
The Saboteur
Spare Parts
Source
Man that blows!













