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[BFO]PC Patch Announced for Tomorrow notes to come - Page 8

post #71 of 76
Quote:
Originally Posted by Junkboy View Post

I already got my refund from EA for two copies and I don't appreciate being a guinea pig/beta tester when paying 60 bucks for a game, though I hope they fix it for those of you who still play. Good luck out there thumb.gif

kookoo.gif
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post #72 of 76
Quote:
Originally Posted by ESP View Post

I'd have to agree, I bought the game 2 weeks ago, and I already have stopped playing it. Simple things like not having the point's labeled on the mini map, no voice chat with people on your team. This game is still in BETA, and I can't believe I payed money for it. I would have maybe expected this from a game that released at $30 from an indy dev, and only had 50,000 copies sold.
No way in hell they will be getting me to buy the DLC. After this, it would take a LOT for EA to get me to buy anything from them ever again.

that's being extremely hard on the game. Its not really that bad, come on now.

I've played almost 100H on BF3, and have very little to complain about. In fact, I don't really understand most peoples complaints with this game. Sure, there are a few unbalanced guns (looking at you USAS). Hit detection is a little wacked sometimes, but for the most part the game is quite good.
post #73 of 76
Hit detection: client side.

That's the biggest issue out of all of it. Change it to server side and the game becomes a great one.
    
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post #74 of 76
Quote:
Originally Posted by Bacheezi View Post

that's being extremely hard on the game. Its not really that bad, come on now.
I've played almost 100H on BF3, and have very little to complain about. In fact, I don't really understand most peoples complaints with this game. Sure, there are a few unbalanced guns (looking at you USAS). Hit detection is a little wacked sometimes, but for the most part the game is quite good.



Collision is horrible. Some things are waist high and you can vault over no problem. Others are simply hit-or-miss. Others will be ankle-high and you can't vault over them at all (blown-out building walls are horrible about this). There are lots of semi-invisible obstacles that are miniscule but still require the whole stupid hurdling animation too, like the concrete pile at the south end of the Grand Bazaar.
Not just hit detection is wonky, but damage assignment as well, and the hitboxes for specific body parts definitely don't line up. Want a headshot with an assault rifle or LMG? Aim for the legs and hope the rifle kicks left. Completely random headshot award!
Crosshairs still randomly disappear and reappear. Doesn't bother me much since I often play hardcore and don't put much stock in hip-spray, but it can still be an annoying issue.
Sound design is still absurdly broken. Footsteps are completely inaudible, even your own cut out from time to time even if there's not much going on. I've even heard a lot of ghost sounds from players that aren't there.
Animations are also stupid, seen too many guys in the middle of a reload animation up and start firing.

Edit for misrepresenting the quote source.
Edited by RayvinAzn - 3/29/12 at 12:18am
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post #75 of 76
Quote:
Originally Posted by RayvinAzn View Post

Quote:
Originally Posted by GanjaSMK View Post

that's being extremely hard on the game. Its not really that bad, come on now.
I've played almost 100H on BF3, and have very little to complain about. In fact, I don't really understand most peoples complaints with this game. Sure, there are a few unbalanced guns (looking at you USAS). Hit detection is a little wacked sometimes, but for the most part the game is quite good.

Collision is horrible. Some things are waist high and you can vault over no problem. Others are simply hit-or-miss. Others will be ankle-high and you can't vault over them at all (blown-out building walls are horrible about this). There are lots of semi-invisible obstacles that are miniscule but still require the whole stupid hurdling animation too, like the concrete pile at the south end of the Grand Bazaar.
Not just hit detection is wonky, but damage assignment as well, and the hitboxes for specific body parts definitely don't line up. Want a headshot with an assault rifle or LMG? Aim for the legs and hope the rifle kicks left. Completely random headshot award!
Crosshairs still randomly disappear and reappear. Doesn't bother me much since I often play hardcore and don't put much stock in hip-spray, but it can still be an annoying issue.
Sound design is still absurdly broken. Footsteps are completely inaudible, even your own cut out from time to time even if there's not much going on. I've even heard a lot of ghost sounds from players that aren't there.
Animations are also stupid, seen too many guys in the middle of a reload animation up and start firing.

LOL, wasn't my quote! tongue.gif
    
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post #76 of 76
Quote:
Originally Posted by GanjaSMK View Post

LOL, wasn't my quote! tongue.gif

Sorry fella, fixed.
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