Originally Posted by l No l FeaR l
Yea yea yea all you're doing is saying that it was better for business to go consoles first....and I've never denied that. The problem is that DICE said they were developing a PC game and then modifying that and cutting that down to work for consoles when in reality they actually made a console game and just copy+pasted it over to PC. Why can't you understand that? We did not get a true PC game and I really don't think this game deserves the title of Battlefield 3.
I pre-ordered BF3 pretty much as soon as I heard news that it was being developed and pre-orders were being taken thinking that DICE was going to follow through on their promises and create a true BF2 successor. I won't make that mistake again when BF4 comes around.
I'm not saying this is a bad game. I do like this game. I just expected so much more from it based on what they said they were doing with it.
The fact that this game didn't ship with in-game VOIP and still hasn't been patched with it is LUDICROUS. How is this supposed to be a team oriented game when you can't even TALK to your team?? If I need to inform my team of something, I have to stop where I'm at and take time to type out what I want to say plus I'm constantly having to look at the chat window to see what people are saying which also distracts from focusing on the main screen. Playing a game like BF3 and never hearing another person's voice is depressing.
Wrong. They did indeed develop it for the PC and cut it down to the consoles. From the time it was announced to be in development, to the time they said that consoles were now the "lead platform" there wasn't enough time to start over and create the game again.
Here's how it most likely went (and any PROGRAMMERS or DESIGNERS, please feel free to correct this):
1) They created the game, the programming and all the assets on PC's.
2) They got the game to a workable state on PC's. That is, the game would compile and run on a PC and they would be able to test out features and settings
3) Once they had enough down to have a solid enough game, they announced the change in lead platform to the consoles (because as I explained, consoles take a bit of optimisation over PC's, plus, they already had a lot already in place for the PC's. The job now was "Functionality Testing" and "Compliance Testing" "Soak Testing" and "Load Testing". Compliance taking much more time as Sony and Microsoft have strict compliance measures.)
4) Beta testing and Network Testing
The point is and was most of the development took place on PC's and generally, for PC's, with consoles coming last. I can't understand what you're saying because it's factually wrong. All games, console exclusive or not, start out life on the a PC. BF3 is no different and the fact that it was "revealed" in Feb 2011, released in Nov 2011 and the announcement that PC was the lead platform was announced around June, before the announcement in November that it had switched "mid-development" to consoles being "lead platform" just says to me "this guy has no idea what he's talking about" and I tend to ignore people like that.
Yeah, it's a decent game and I really enjoy it.