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Uncapping CoD's FPS Cap

post #1 of 12
Thread Starter 
So I noticed that I only get 90FPS max in MW2 and Black Ops. Turns out CoD has an FPS cap. Anyone know how to turn the cap off or increase the FPS cap?
Edited by Osea23 - 3/25/12 at 12:27am
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post #2 of 12
unless you're using a 120Hz monitor there should be no issue with 90fps. i know the engine has a command line you can use to change the cap to like 250 but imo its pointless, you'd just be wasting more power on your gpu.
post #3 of 12
Quote:
Originally Posted by Nemesis158 View Post

unless you're using a 120Hz monitor there should be no issue with 90fps. i know the engine has a command line you can use to change the cap to like 250 but imo its pointless, you'd just be wasting more power on your gpu.

actually I believe I heard somewhere that the engine performs better when set to different fps values I think 125, and 250 (assuming you can get that much fps of course. even at 91 cod feels choppy

For MW2 the command I believe is

/seta com_maxfps XXX

Never could figure out how to in MW3.
     
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post #4 of 12
I have Black Ops and I never have a problem running at 120fps and I didn't change a thing. But I also run at 120Hz...
post #5 of 12
Quote:
Originally Posted by Nemesis158 View Post

unless you're using a 120Hz monitor there should be no issue with 90fps. i know the engine has a command line you can use to change the cap to like 250 but imo its pointless, you'd just be wasting more power on your gpu.

Negative, it's not pointless at all.

There's a distinct advantage running at 125, and 333 frames per second. The same goes for any other game that runs off a variant of the Quake 3 engine.

/com_maxfps should work fine in Black Ops. Won't work in MW2 though as it was completely locked down on one of the early patches.
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post #6 of 12
Quote:
Originally Posted by dmasteR View Post

Negative, it's not pointless at all.
There's a distinct advantage running at 125, and 333 frames per second. The same goes for any other game that runs off a variant of the Quake 3 engine.
/com_maxfps should work fine in Black Ops. Won't work in MW2 though as it was completely locked down on one of the early patches.

I thought that was just in MW3, could have sworn you could still change MW2's fps cap. Maybe not
     
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post #7 of 12
Thread Starter 
Quote:
Originally Posted by dmasteR View Post

Negative, it's not pointless at all.
There's a distinct advantage running at 125, and 333 frames per second. The same goes for any other game that runs off a variant of the Quake 3 engine.
/com_maxfps should work fine in Black Ops. Won't work in MW2 though as it was completely locked down on one of the early patches.
So I just enter "/com_maxfps" with the underscore in the command line?
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post #8 of 12
Quote:
Originally Posted by Osea23 View Post

So I just enter "/com_maxfps" with the underscore in the command line?

Correct. /com_maxfps 125 or whatever value you intend on using in the console. 125 and 333 give you the best results though as long as you're able to maintain a constant FPS of either.
Edited by dmasteR - 3/25/12 at 11:15am
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post #9 of 12
Thread Starter 
Heh, I set it to 1000. I'll change it back to 125. But why 125?
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post #10 of 12
Quake3 based games have a rounding issue that affects movement speed when jumping. Setting your fps to 43, 76, 125 or 333 gives the best exploitation of that issue.
    
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