Quote:
Originally Posted by
G3RG 
If it's like any of the others... it's totally worth $60. The others may have been console ports but they were very well done.
I wouldn't say ALL of them were well done. Assassinations accounted for a tiny 5-10% of the total gameplay, meaning that Bioware had no clue what actually made the game fun. Countless time was wasted in
unskippable dialoges/cutscenes or being forced to fight waves of guards (which involved waiting to counterattack).
God forbid the next installment be about actual ASSASSINATIONS - the planning a route, hiding in plain sight, waiting for the right moment, taking out the target and then vanishing off never to be seen again. That's what made the series fun, but those moments were so rare it was frustrating. The game kept putting me in the middle of 5-10 enemies with a huge arrow above my head saying "I AM AN ASSASSIN" and forcing me to fight them with no option to run away.
This time I hope Bioware has actually figured that out what was FUN in Assasins Creed.