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confused about my gma

post #1 of 3
Thread Starter 
i knw that gma 3100 doesnt support sm 3.0.but 496 acc to this it does??????????
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post #2 of 3
Either you, or GPUz, is confused between GMA 3000, GMA X3000 and GMA X3100 smile.gif
Quote:
GMA 3000

The 946GZ, Q965, and Q963 chipsets use the GMA 3000 chip.[5][6] The GMA 3000 3D core is very different from the X3000, despite their similar names. It is based more directly on the previous generation GMA 900 and GMA 950 graphics, and belonging to the same "i915" family with them. It has pixel and vertex shaders which only support Shader Model 2.0b features[citation needed], and the vertex shaders are still only software-emulated. In addition, hardware video acceleration such as hardware-based iDCT computation, ProcAmp (video stream independent color correction), and VC-1 decoding are not implemented in hardware. Of the GMA 3000-equipped chipsets, only the Q965 retains dual independent display support. The core speed is rated at 400 MHz with 1.6 Gpixel/s fill rate in datasheets, but was listed as 667 MHz core in the white paper.[7]

The memory controller can now address a maximum of 256 MB of system memory, and the integrated serial DVO ports have increased top speed to 270Mpixel/s.

[edit] GMA X3000

The GMA X3000 for desktop was "substantially redesigned" when compared to previous GMA iterations[8] and it is used in the Intel G965 north bridge controller.[9] The GMA X3000 was launched in July 2006.[10] X3000's underlying 3D rendering hardware is organized as a unified shader processor consisting of 8 scalar execution units. Each pipeline can process video, vertex, or texture operations. A central scheduler dynamically dispatches threads to pipeline resources, to maximize rendering throughput (and decrease the impact of individual pipeline stalls.) However, due to the scalar nature of the execution units, they can only process data on a single pixel component at a time.[11] The GMA X3000 supports DirectX 9.0 with vertex and pixel Shader Model 3.0 features.

The processor consists of different clock domains, meaning that the entire chip does not operate the same clock speed. This causes some difficulty when measuring peak throughput of its various functions. Further adding to the confusion, it is listed as 667 MHz in Intel G965 white paper, but listed as 400 MHz in Intel G965 datasheet. There are various rules that define the IGP's processing capabilities.[11]

Memory controller can now address maximum 384 MB memory according to white paper, but only 256 MB in datasheet.

[edit] GMA X3100

The GMA X3100 is the mobile version of the GMA X3000 used in the Intel GL960/GM965 chipsets and also in the GS965 chipset. The X3100 supports hardware transform and lighting, up to 128 programmable shader units, and up to 384 MB memory. Its display cores can run up to 333 MHz on GM965 and 320 MHz on GL960. Its render cores can run up to 500 MHz on GM965 and 400 MHz on GL960. The X3100 display unit includes a 300 MHz RAMDAC, two 25–112 MHz LVDS transmitters, 2 DVO encoders, and a TV encoder. In addition, the hardware supports DirectX 10.0,[3] Shader Model 3.0 and OpenGL 1.5.[12]
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Ex-wife's Rig
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Core i5 4460 AsRock H81M-DG4 Sapphire Rx470 Platinum KVR 1600 16Gb 
Hard DriveHard DriveCoolingOS
2x Seagate 3Tb Samsung 850 EVO 120 Scythe Ninja 3 Rev.B Windows 10 Pro 
MonitorKeyboardPowerCase
Fujitsu Siemens A17-2A Logitech K280e SuperFlower SF-550K12XP Thermaltake Versa H25 
MouseAudio
Logitech G402 Sony MDR XD150 
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Athlon 750K 4.0Ghz AsRock FM2A75 Pro4+ Sapphire R9 270X Dual-X Kingston 2x4Gb 1600 
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Samsung 850 EVO 120  Western Digital 320Gb LiteON DVD-RW CoolerMaster Hyper Z600 
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post #3 of 3
Thread Starter 
Thnx man! Gpuz is confused.
silent
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silent
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