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[LR] NVIDIA GeForce GTX 680 Surround Gaming Tested - Page 9

post #81 of 155

You look on HWbot and the 7970 average OC on air is 1203mhz , not 1300 easy... but that's what were told huh...

 

http://hwbot.org/hardware/videocard/radeon_hd_7970/

 

So there we are, it's not 1300, it's not 1250, it's 1203.

***

 

I just think if people are going to say in a very casual manner  things like " 680s don't overclock very good at all to compete with reference 7970s" and no one is going to say a word, I can say the opposite like all the reviews on the net have already proven, and no one should say a word either, huh.

But that's not what happens.

The 680 wins, but we can only say the 680 can't compete in overclocking... not the other way around, which is what we've really seen in this very thread.

 

So I will do what those who are "interpreting" the collection of the evidence do. I used the words I keep hearing and applied them correctly to the actual results instead of applying the opposite to the words after viewing the results.

 I mean that's okay isn't it ? Can't we make our words actually match the charts and tests, instead of viewing them, counting games, then saying the opposite because we made an "interpretation" that ignores even a simple game win loss tie count ?

 

So when people stop typing in "the 680 can't compete in overclocking" and the like, I'll stop saying the opposite, which very definitely is actually what benchmarks have already shown. No I take that back, I won't stop saying it. They need to stop saying it. They aren't saying it right.

 

We were also told the 2G Vram is not enough, and a bunch of statements were shared that were incorrect along those lines so proof was brought in to settle the matter, and it was settled. Right after that, someone chimed in the exact opposite ignoring all evidence. Ok. Fine.

 

Now we're still being treated to this other claim that has been proven to be a major stretch in amd's favor, ignoring all evidence or at the very least worded improperly for effect or because we ignore evidence given already, or because we just say it because we can....

So I'll say it again.

 

We just saw a non reference 7970 lightning with added vrm power and overclockability unable to beat the reference overclocked GTX680.

So the special version 7970 is unable to compete with the reference 680.

A non reference 680 will trump the 7970 lightning easily. The 7970 is "unable to compete".

 

http://www.obr-hardware.com/2012/03/best-oced-radeon-hd-7970-lightning-vs.html

 

Oh my look at that.

 

680 oc vs 7970 oc.png

 

 

We've been over this before... and I'm new, we just went over this. I guess various machinations of the data must be going on.

 

Look at the pretty chart - Batman is not a tie because you leave PhysX on the NV and off the amd. ( in the higher rez click the link)

So who really is unable to compete ?

If anyone is going to say unable to compete, unable to overclock well, unable blah blah blah  in comparison - better mention the OC'ing leaves the 7970 LOSING and the 680 WINNING, right ?

 

 http://www.hardwareheaven.com/reviews/1455/pg21/asus-geforce-gtx-680-oc-vs-r7970-oc-vs-gtx-580-oc-performance-review-conclusion.html

 

How about " I think I can overclock the 7970 core a greater percentage than I can the 680 ". OH... okay.

Oh, okay.

Okay.

 

 

 

post #82 of 155
" metalhead "

metalhead "LOL. The 680s SLI scaling is HORRIBLE compared to the 7970. Idk where you're getting your information from."
Scaling means when you OC things the same amount, percentage increases are checked against each other. But you forget the DEFINITION of scaling to LOL. Thank you for that, but I'll keep the definition of the words used in mind, and use them, instead of not using them.
I'll also keep this in mind. Even after a much more expensive special edition 7970 (USA) is said to "scale and overclock so much better" - 7970 LOSES overall benching to the "bad overclocking reference 680 WINNER" that "doesn't scale well". Yes, I'll keep that in mind.                                                                                                  


metalhead "The 680 also on average is a horrible overclocker. Don't believe me? Check the 680 overclocking thread, then check the 7970 overclocking thread."
I see you have black edition 7970's in your profile, and we've been treated to other special edition Lightnings in the OC benches, so you wouldn't mind if you had to say "special edition 7970's are overclocking well vs reference 680's, would you ?" I guess you can forget the Black Edition part and the Lightning part, and the definition of the word Scaling, and just say it the way you say it, right ?

metalhead "Btw, I've owned FIVE 7970s. Only ONE of them wouldn't hit 1300, and would only do 1250."
I guess that's 5 special editions 7970's, some black, some lightning, and zero reference only 680's ?



 Okay. I guess that's where just in part I'm getting my information.

 

If you OC your 7970  let's say ( as you say) 450 mhz, vs 150mhz for the 680, that's a bit over 3X the percentage increase, so in order for the 7970 to be scaling better, it's frame rates should be improving 300%+ more than the 680's.

 Is that what you claim to have verified ? I'll will be very glad to see that proven.

 

What I see is the 7970 trying to catch up, but not at 300% plus the rate... so it looks like the 7970 does NOT scale as well. It needs a higher percentage overclock on the core to gain the same percentage...

 


Edited by SeanA - 4/4/12 at 12:11pm
post #83 of 155
Quote:
Originally Posted by m3t4lh34d View Post

LOL. The 680s SLI scaling is HORRIBLE compared to the 7970. Idk where you're getting your information from.
The 680 also on average is a horrible overclocker. Don't believe me? Check the 680 overclocking thread, then check the 7970 overclocking thread.
150mhz max overclocks, vs 450mhz max overclocks... hmm wonder who wins that battle?
lol
Btw, I've owned FIVE 7970s. Only ONE of them wouldn't hit 1300, and would only do 1250.

Random AMD fanboi alert.

580vs6802560x1600.jpg


In my testing SLI scaling has been just fine (over 90% on average). This is also only at 8x/8x PCI-E 2.0.

The average GTX 680 overclock is around 1200MHz or about a +120 overclock offset, that is more than +150MHz. The average 7970 overclock is around 1250MHz, far far away from your claimed 1375MHz overclocks. There is probably only a handful of 7970's reaching 1375. I should know, I've owned three of them and I follow both overclocking threads.
Edited by CallsignVega - 4/4/12 at 12:14pm
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post #84 of 155

Ok, well I wasn't talking about SLI or CF scaling. We were talking about Oc'ing, and the fps increases in benches from that, but I do see there was some confusion.

 

I said: " The 680 scales more than the 7970 so long as you remember to OC it's memory. "

 

That reflects my post back to Metalhead who did change it to SLI scaling, likewise I missed that change until reading CallSignVega's post. Ok, so I'll try to be clearer and pay attention more closely.


Edited by SeanA - 4/4/12 at 12:39pm
post #85 of 155
For AMD fans, sorry, but a 1300MHz Core Clock at 1300mV's on a HD 7970 is a great overclock. Anything higher than that is a rarity. 1150MHz Core Clock at stock voltage is about average.
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post #86 of 155
Quote:
Originally Posted by CallsignVega View Post


In my testing SLI scaling has been just fine (over 90% on average). This is also only at 8x/8x PCI-E 2.0.
The average GTX 680 overclock is around 1200MHz or about a +120 overclock offset, that is more than +150MHz. The average 7970 overclock is around 1250MHz, far far away from your claimed 1375MHz overclocks. There is probably only a handful of 7970's reaching 1375. I should know, I've owned three of them and I follow both overclocking threads.

Yeah, the 680 scales pretty well except in crysis , crysis 2 and metro 2033. Actually those games are slower on the 680 than 7970 on single GPU as well from my testing, although I was comparing to a heavily overclocked 7970. Anyway, those games either have scaling or driver issues on the 680 - but other than that, bf3 scales great.
post #87 of 155
Quote:
Originally Posted by SeanA View Post




 Okay. I guess that's where just in part I'm getting my information.

If you OC your 7970  let's say ( as you say) 450 mhz, vs 150mhz for the 680, that's a bit over 3X the percentage increase, so in order for the 7970 to be scaling better, it's frame rates should be improving 300%+ more than the 680's.
 Is that what you claim to have verified ? I'll will be very glad to see that proven.

What I see is the 7970 trying to catch up, but not at 300% plus the rate... so it looks like the 7970 does NOT scale as well. It needs a higher percentage overclock on the core to gain the same percentage...

Still trolling hard, keep up the good work thumb.gif
post #88 of 155
Wow, I wish I was able to count all of the (insert synonym of a person who religiously supports a brand here.) in this thread. Seriously.
Quote:
Originally Posted by m3t4lh34d View Post

LOL. The 680s SLI scaling is HORRIBLE compared to the 7970. Idk where you're getting your information from.
The 680 also on average is a horrible overclocker. Don't believe me? Check the 680 overclocking thread, then check the 7970 overclocking thread.
150mhz max overclocks, vs 450mhz max overclocks... hmm wonder who wins that battle?
lol
Btw, I've owned FIVE 7970s. Only ONE of them wouldn't hit 1300, and would only do 1250.

http://hwbot.org/hardware/videocard/radeon_hd_7970/

Wow thats funny, if 1300mhz is so easy to grab, then why is the average 1300? Also, 680 scaling is not bad at all, and when both are overclocked, side by side, the 680 is by far, better.
In multi-monitor setups, it may be a different story, but if you have that kind of money to get either card in cfx/sli and get 3-6 monitors, then you probably have some card chosen by now.
post #89 of 155
Quote:
Originally Posted by CallsignVega View Post

Random AMD fanboi alert.
580vs6802560x1600.jpg
In my testing SLI scaling has been just fine (over 90% on average). This is also only at 8x/8x PCI-E 2.0.
The average GTX 680 overclock is around 1200MHz or about a +120 overclock offset, that is more than +150MHz. The average 7970 overclock is around 1250MHz, far far away from your claimed 1375MHz overclocks. There is probably only a handful of 7970's reaching 1375. I should know, I've owned three of them and I follow both overclocking threads.

Nice, 680 scaling looks good and you're right about 1250 being average OC, rather than some other trolls trying to pass off 1100 as average. He said 1300 though, not 1375.
The 1250 7970 beats the 680 @ 1335 though, which I'm guessing is because of OCP limitations. I think I'll wait to see what non-ref 680s can do with higher OCP limits or when the 685 comes out to upgrade.

AMD has problems with micro-stutter, slower MSAA performance and 4-way bridge bottlenecks. Some other random annoying quirks of AMD drivers include: VNC maxing out VRAM causing Aero to crash and green flash videos.
On 12..3 drivers, in order to enable Unofficial overclcoking in AB, we now get this new black line flickering all over the screen when switching between 2D/3D apps, starting/closing flash videos, applying clockspeed changes, and not supporting Powertune's powersaving features anymore(all because we have to use dlls from 12.1 since AMD purposely removed them).
Edited by PoopaScoopa - 4/6/12 at 12:09am
post #90 of 155
Quote:
Originally Posted by willis888 View Post

I really like that 4 monitor setup, with 3 for a game and 1 for websites and communications (teamspeak, etc...).
Can AMD cards be set up like that, or will they try to run the game on all 1d6 monitors?

This is a solid setup for surround/eyefinity. Almost all last few gens (starting with 5750) of AMD cards can run 4 displays and many models can do up to 6. You can arrange your "eyefinity" array as you like starting from 2 displays side by side or on top of each other all the way to 6x1 landscape (although I personally hate even number display arrays for eyefinity as one of the bezels will be sitting "between your eyes" that way).

3x1 surround option covers majority of people who run that kind of setups offering similar connectivity as majority of AMD cards (i.e., 3x display group + auxiliary display).

The most usable widescreen combinations are 3x1 portrait (a solid 16:10 aspect ratio when using 16:9 screens) and landscape (this one has already fisheye effect on the edges in most game engines) and 5x1 portrait (wider than 16:9 but not as wide as 16:9 3 screen landscape so almost no fish-eye deformations at the edges).

5x1 landscape would break most game engines on the market atm as they cant handle more than 180 degree FOV, not to mention horrific deformations on the side screens.
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