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[IGN]Sources detail the Playstation 4's Processing specs - Page 13

post #121 of 147
Quote:
Originally Posted by chronostorm View Post

I agree that the whole point of control points being focused together is to focus the action onto a small portion of the level to keep the game more exciting.
However, I would like to say that the interface, notably the squad menu, seems to be designed with consoles in mind and that the PC version interface would be a port of the console one.

I agree about that, and DICE has even stated that they are working on a new UI for PC, so, "keep your thumbers crossed" tongue.gif

As for the specs about the PS4, I'm taking this with a huge grain of salt...
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post #122 of 147
As long as the next gen consoles don't support used games...then I will not be buying one....

And dont give me the well you cant usually sell PC games, because PC games drop in price a lot sooner than console games...
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post #123 of 147
Quote:
Originally Posted by illli View Post

how does one 'detail' specs for a system that probably won't be out for another 2 years, if not longer
don't playstations usually have a 10+ year cycle? ps3 came out in nov 2006.

First, a console's hardware is chosen. Then you build it and give it to game developers. They then learn to code for it and make games. Games usually take 1-2 years to develop, assuming an existing game engine can be used/upgraded. The console absolutely needs some games on launch to attract buyers. So, you're looking at, at the very least, 1 year between choosing the hardware and actually releasing the console. It's more likely 2-3 years, however. Logically, a console releasing in 2013 would already have complete specs in 2012.

Yes and no. Consoles have a 10+ year life cycle, but they're released more often than that. A console lives on/stays in production after it's successor has been released so they have longer life cycles than release cycles. A new PlayStation has been released every 6 years until now. PS4 should've been released this year to keep the trend going, so PS4 is actually late.
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post #124 of 147
Quote:
Originally Posted by jtom320 View Post

If devs spent three years optimizing for even something like a 480GTX and Q9550 can you imagine what that game would look like?

You are actially one of the few people here that seems to understand this. Even with a gtx460 they could make pigs fly.

The general public doesn't seem to understand how hardware works for a pc compared to a console or even a phone.

I personally hope they bring a bit more to the table than a 7670 but these are just rumours. I somehow have a feeling the combining of a dedicated gpu with an igpu will be the future for both consoles and pcs.

Edit: to the last reply: the ps2 still sells like crazy because Sony completely focusses it at 2nd world countries. Because they have sold a few million and hardware is very old the consoles are supercheap to produce and sell. This will be the trend for the future. Did you know the VW Beetle was still being produced new in Mexico untill a few years ago? I mean the original. Ms should hop on this bandwagon with the xbox imo.
Edited by Hukkel - 4/9/12 at 6:46am
 
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post #125 of 147
Quote:
Originally Posted by WC_EEND View Post

That's why I put it in the rumours section. However, I think this is much closer to the truth than that rumour from a couple of days ago which said the PS4 won't take second hand games anymore.

Actually the no used games thing is probably the most truthful of all the rumors. Used games "hurt" the industry more than piracy.
post #126 of 147
Thread Starter 
Quote:
Originally Posted by OwnedINC View Post

Actually the no used games thing is probably the most truthful of all the rumors. Used games "hurt" the industry more than piracy.

I'll believe that when I see it, because the exact same thing was said about the PS3 and it did not happen.
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post #127 of 147
Quote:
Originally Posted by Hukkel View Post

Edit: to the last reply: the ps2 still sells like crazy because Sony completely focusses it at 2nd world countries. Because they have sold a few million and hardware is very old the consoles are supercheap to produce and sell. This will be the trend for the future. Did you know the VW Beetle was still being produced new in Mexico untill a few years ago? I mean the original. Ms should hop on this bandwagon with the xbox imo.

Unfortunately IIRC the original Xbox hardware never broke even, and would probably cost more to produce now than it did back then due to how outdated the processes are for those ancient chips.
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post #128 of 147
Quote:
Originally Posted by Hukkel View Post

You are actially one of the few people here that seems to understand this. Even with a gtx460 they could make pigs fly.
The general public doesn't seem to understand how hardware works for a pc compared to a console or even a phone.

I personally hope they bring a bit more to the table than a 7670 but these are just rumours. I somehow have a feeling the combining of a dedicated gpu with an igpu will be the future for both consoles and pcs.

Yea, a 460 or 480 with a proper, desktop, quad-core would be AMAZING. Really, on a console you can optimize a game to an insane degree - down to the clock cycle. Their only real limitation would be RAM and VRAM, which cant really be optimized around (simply because its a fixed size, and you need X amount of RAM/VRAM for Y amount of stuff at a decent quality). Im HOPING that the next console series will be running AT LEAST 768mb of dedicated VRAM (hopefully 1gb) and 2-4gb of RAM. That alone would easily allow for some amazing games.

Also native mouse + keyboard support would be awesome. While I usually hate consoles, being a PC gamer means I rarely get to play with friends online (they all use consoles). And while I do have a PS3 (really just a blu-ray player right now), the controls are simply terrible compared to the M+K.
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post #129 of 147
Quote:
Originally Posted by doomlord52 View Post

Yea, a 460 or 480 with a proper, desktop, quad-core would be AMAZING. Really, on a console you can optimize a game to an insane degree - down to the clock cycle. Their only real limitation would be RAM and VRAM, which cant really be optimized around (simply because its a fixed size, and you need X amount of RAM/VRAM for Y amount of stuff at a decent quality). Im HOPING that the next console series will be running AT LEAST 768mb of dedicated VRAM (hopefully 1gb) and 2-4gb of RAM. That alone would easily allow for some amazing games.
Also native mouse + keyboard support would be awesome. While I usually hate consoles, being a PC gamer means I rarely get to play with friends online (they all use consoles). And while I do have a PS3 (really just a blu-ray player right now), the controls are simply terrible compared to the M+K.

I'm just hoping for two gigs of GDDR5. Sony splitting VRAM and system RAM was a disaster for the PS3 and only first party devs really leveraged it right. That's why 360 versions of games usually look a lot better.
    
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post #130 of 147

I don't care how much better it is over current console architecture, releasing non-top of the line / custom internals is going to suck even worse 5 years from now for console-to-PC ports.  Anybody who doesn't realize this are just over eager for new consoles.

 

Longevity and relevance are going to be the most important aspect of the consoles, starting with mediocre PC GPUs is a little out of touch / pace.

 

If power usage is a concern then they will most likely go custom route, utilizing machine specific arch with optimizations for power.

 

Would not be surprised to see mobile GPUs in these machines.

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