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[AOL] Fragmentation: iOS -vs- Android - Page 4

post #31 of 51
Quote:
Originally Posted by Stealth Pyros View Post

^ Absolutely correct. The "fragmentation" doesn't have much to do with the varying versions of Android itself. Android is Android, much like Windows 7 is Windows XP. There are changes, but there is good backwards-compatibility with all existing software for the most part. The issue comes in when you have all different kinds of hardware specs. Different resolutions, processors, GPUs, cameras, etc. Windows is no different. The tremendous variation in hardware is what makes it difficult to develop software that performs consistently across all the hardware that is out there.

Huh? What does this mean?
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post #32 of 51
Quote:
Originally Posted by formula m View Post

Eclair was on phones only 17 months ago.. why have we had 4 major revisions to the Android OS, yet nearly none of the devices are updated..? It is because the whole feel of ownership is fragmentation and is a piecemeal solutions.

Umm... Eclair was released 27 months ago, as in 2.5 years, and the majority of devices are running 2.3, which is the last major update before ICS, since Honeycomb only targets tablets.

Quote:
Originally Posted by guyladouche View Post

Oh, I thought they said that it was due to verification of their DRM working properly with the various devices--I didn't realize it was just a licensing thing?

Its the same thing really. Netflix's content providers won't let them show content on devices unless they are 100% sure its secure, so they have to test each device. Its not that it won't work, they just need to show that they've tested it for legal purposes.
    
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post #33 of 51
the problem with android atleast from a gaming perspective is that the market wants to treat every phone and tablet as the same, if your game lags on one phone you get a bad review, if it doesn't fit on a very small resolution - you get a bad review, etc.. to overcome this user should only be able to see reviews and ratings only from people with the same device by default.
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post #34 of 51
The problem with Android is that the carriers have too much control. They can load up phones with crapware and whatever other "enchancements" they'd like which screw them up, whereas Apple keeps iOS clean. It's the same problem with OEM PC manufacturers and Windows. Google lacks the ability to create a uniformly good user experience across Android phones.
 
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post #35 of 51
Quote:
Originally Posted by Hydroplane View Post

The problem with Android is that the carriers have too much control. They can load up phones with crapware and whatever other "enchancements" they'd like which screw them up, whereas Apple keeps iOS clean. It's the same problem with OEM PC manufacturers and Windows. Google lacks the ability to create a uniformly good user experience across Android phones.

That problems is also one of it strengths tho. Android is open, and that why carrier can do this., but that also means it is open for the mod community to make changes. That's why Android has a huge Developer following.

We remove the carrier crap using the same openness that they use to put it in.
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post #36 of 51
Quote:
Originally Posted by newphase View Post

Quote:
Originally Posted by Stealth Pyros View Post

^ Absolutely correct. The "fragmentation" doesn't have much to do with the varying versions of Android itself. Android is Android, much like Windows 7 is Windows XP. There are changes, but there is good backwards-compatibility with all existing software for the most part. The issue comes in when you have all different kinds of hardware specs. Different resolutions, processors, GPUs, cameras, etc. Windows is no different. The tremendous variation in hardware is what makes it difficult to develop software that performs consistently across all the hardware that is out there.

Huh? What does this mean?

By that, I meant "Windows is Windows." A program that was made on Windows XP will generally run on Windows 7 without issues. There's not much of a fragmentation between versions of an OS. It's not the fact that there are so many different versions of Android that's causing fragmentation, it's that there is so much different hardware.
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post #37 of 51
Quote:
Originally Posted by Schoat333 View Post

That problems is also one of it strengths tho. Android is open, and that why carrier can do this., but that also means it is open for the mod community to make changes. That's why Android has a huge Developer following.
We remove the carrier crap using the same openness that they use to put it in.

Couldn't google do something to stop the carriers from loading the phones with crap? I don't see why it would limit the openness of Android and modding. The carriers wouldn't be happy since they make a lot of money that way but it would drastically improve the user experience for the majority of users who don't mod/root their phones. Google could also take control of updates so that we don't have new phones being sold with versions of Android OS years apart. I don't know, I'm not really a "phone" type of guy, I'm just not a fan of my Droid X.
 
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post #38 of 51
Quote:
Originally Posted by Hydroplane View Post

Couldn't google do something to stop the carriers from loading the phones with crap? I don't see why it would limit the openness of Android and modding. The carriers wouldn't be happy since they make a lot of money that way but it would drastically improve the user experience for the majority of users who don't mod/root their phones. Google could also take control of updates so that we don't have new phones being sold with versions of Android OS years apart. I don't know, I'm not really a "phone" type of guy, I'm just not a fan of my Droid X.

They sort of did with ICS. You can now Disable bloat apps. It doesn't 100% uninstall them, but it does remove them from your app drawer, and stop them from running.
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post #39 of 51
Quote:
Originally Posted by BizzareRide View Post

How does that mean Android is less fragmented? Do you even know what that means?
  • Eclair - 6%
  • Froyo - 23%
  • Gingerbread - 63%
  • Honeycomb - 6%
  • ICS - 2%
That's OS penetration, i.e, those with Android handsets. Within the first week of iOS5's release, 1/3rd of all eligible users had the update. Same for WP7.


I know that is OS penetration. The problem is the article implied the definition of fragmentation to be related to OS, which it isn't.

The hardware fragmentation of android is a strength and weakness. It puts android into more hands, but some apps don't work. I would imagine this is slightly better than buying an iphone 1 and not having many basic functions most phones at the time it was released had, and not ever getting another update, and not being able to run a majority of apps.

The way the article defines fragmentation, android has 6% less. 86% use some form of android 2 vs 80% using ios5. The point here is the article is incorrectly using fragmentation to talk about what versions of each OS people are using.

So when we discuss fragmentation in this thread, we need to do it in context of the article, and talk about the OS, OR differentiate between the two when you change your term.

Apologies for the confusion, I was just speaking in regards to the article.
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post #40 of 51
Thread Starter 
Quote:
Originally Posted by jjsoviet View Post

I still don't quite understand why you treat Android as a "compartmentalized," "piecemeal" platform compared to iOS and WP7. Cite some irrefutable proof of this, I insist.


BECAUSE... nothing is the same from phone to phone, nor app to app..  nothing is standardize.

 

What is remarkable & what I don't understand, is why you need proof, or are even questioning me. Android's lack of full service is a known entity in the industry (hence the article) and the reason so many people don't accept Android. Does Android even support the real internet yet, or are 94% of those user still not on ICS ..?

 

It is, as if..   Android is ur first phone and you don't know any better/different..? 

 

 

 

Android doesn't even come with a word processor..  it is not standard, thus you must "App it".

That^ is proof enough that you have to build an Android OS using Apps, instead of getting a professional OS. But don't put the burden on me...    don't be afraid to ask uerself the same question(s). If you didn't have an "App store" would Android even matter to you..? Be viable for you..?

 

What do you use a phone for...    most likely for entertainment, in which case a Kindle Fire & app store is as valid as your phone. (Poor kid).

 

 

 

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