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post #11 of 28
Quote:
Originally Posted by DuckieHo View Post

Quote:
Originally Posted by Tunechi View Post

Dam, second time my hopes were crushed that Shadowrun for PC and Xbox 360 was returning. The greatest FPS ever if you ask me, a lot of innovative properties and a pretty big learning curve.

...like handicapping PC players because KB+M was too good...


No, because the company wouldn't have been able to afford to create a separate PC game. They went under since the game didn't do that well, they didn't have much publicity. Nobody I know has heard of it, and the only reason I heard of it was because a friend gave me it for free since he didn't play it anymore. Also, the demo kept a lot of people from buying full game since you could do most of the stuff in the game in the demo that people did in the regular game. Besides that, the game is playable with kb+m, but it just isn't plausible because of how you move in the game. I aim a lot better with kb+m in Shadowrun, but it's awkward to move around because of the nature of the game's fast-paced movements.

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post #12 of 28
The Shadowrun FPS was Shadowrun name only, and wasn't a very good FPS. It was also artificially restricted to Vista even though it was DX9 and worked fine on XP with modification, and that's one of the main reasons the game did so poorly (the market was overwhelmingly XP in 2007).

Also, FASA effectively ceased to exist in 2001 and FASA interactive was doomed the moment it was acquired by MS.

Anyway, I'm interested to see what this new incarnation brings. It sounds pretty promising so far. However, since the kickstarter goal has already been reached, I'll probably wait until the game is released before I decide to buy it or not.
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post #13 of 28
450

Best Shadowrun Game ever!
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post #14 of 28
Quote:
Originally Posted by Roonie View Post

I hope enough people donate and this happens. Shadowrun for Sega Genesis was awesome back in the day.
Edit: Looks like its already got the funding according to their site... I might still donate anyway!

You bet your bottox the SEGA version was amazing i still play it to this day.
Quote:
Originally Posted by losttsol View Post

He did say "2D" in the video right? No thanks.

Quote:
Originally Posted by Hellish View Post

Quote:
Originally Posted by Tunechi View Post

Dam, second time my hopes were crushed that Shadowrun for PC and Xbox 360 was returning. The greatest FPS ever if you ask me, a lot of innovative properties and a pretty big learning curve.

as for you 3 i don't believe in god but, if he exists he has a special place for you guys.
Quote:
Originally Posted by Tunechi View Post



No, because the company wouldn't have been able to afford to create a separate PC game. They went under since the game didn't do that well, they didn't have much publicity. Nobody I know has heard of it, and the only reason I heard of it was because a friend gave me it for free since he didn't play it anymore. Also, the demo kept a lot of people from buying full game since you could do most of the stuff in the game in the demo that people did in the regular game. Besides that, the game is playable with kb+m, but it just isn't plausible because of how you move in the game. I aim a lot better with kb+m in Shadowrun, but it's awkward to move around because of the nature of the game's fast-paced movements.

Not sure what you are trying to say but, . . .
Quote:
Originally Posted by mcg75 View Post

Wow.
So in your world, you can sign contracts to do something but if you don't do what you promised, it's still ok? ROFL.
Interplay, due to their own incompetence going public, is the only one to blame here. They would have sold the rights to Fallout to anybody when things got bad.
Bethesda took what was a niche game and made it game of the year. Something Interplay could have never done.
Quote:
Originally Posted by cdoublejj View Post

HORSE'S.... Interplay's Black Isle Studios was BIG KING DADDY you're gonna by my....
They developed and published the following
Fallout (1997)
Fallout 2 (1998)
Planescape: Torment (1999)
Icewind Dale (2000)
Icewind Dale: Heart of Winter (2001)
Icewind Dale: Heart of Winter - Trials of the Luremaster (2001)
Icewind Dale II (2002)
Baldur's Gate: Dark Alliance II (2004)
[edit] Published
Baldur's Gate (1998)
Baldur's Gate: Tales of the Sword Coast (1999)
Baldur's Gate II: Shadows of Amn (2000)
Baldur's Gate II: Throne of Bhaal (2001)
Lionheart: Legacy of the Crusader (2003)

ALL
Were high scoring and well received with critics with the exception of lionhart. Niche my buttox. It was a cRPG series which they TOOK from RPG fans and made for the FPS fans. I remember when Fo3 was in development and was constantly in the NMA news feed, i remember some one from Bethesda COMPLAINING about people asking for an isometric game soo much that he just said in the interview for people to stop asking.
That there tells me the fan base was there even then long before the wasteland 2 kickstarter. a paying fan base since W2 kick starter just broke 2 million not very recently. for those of you BORN in the late 90s, fallout was the spiritual successor to waste;and because they didn't have the rights to a wasteland 2 back then.
Interplay in the this day and age couldn't make good game like that but, InXile and Obsidian COULD and are if wasteland 2 breaks 2.1 mill.
So don't give me that load of crap. they could made some brother hood of steel FPS instead on FO3 and NewVegas, which WAS actually done before.
EDIT: Your precious Fallout Of Duty wouldn't exist if it wasn't for Dungeon and Dragons aka Pen and Paper. Same for your beloved Shadow Run FPS from 07'.

Edited by cdoublejj - 4/6/12 at 3:24am
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post #15 of 28
Quote:
Originally Posted by Tunechi View Post



No, because the company wouldn't have been able to afford to create a separate PC game. They went under since the game didn't do that well, they didn't have much publicity. Nobody I know has heard of it, and the only reason I heard of it was because a friend gave me it for free since he didn't play it anymore. Also, the demo kept a lot of people from buying full game since you could do most of the stuff in the game in the demo that people did in the regular game. Besides that, the game is playable with kb+m, but it just isn't plausible because of how you move in the game. I aim a lot better with kb+m in Shadowrun, but it's awkward to move around because of the nature of the game's fast-paced movements.

No... the developers stated themselves that they had to handicap PC players.

1) Tthe company from the beginning was creating a cross-platform game. They easily could have created a separate PC game... because they already did it. There is an XBox and PC version. Only the network traffic had to be shared between the two platforms.
2) They went under because MS stifled them.
3) FASA was pretty well known.

IT was not a true Shadowrun game.... if you know what Shadowrun was, you would realize....
Once again...
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Once again...
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post #16 of 28
I played the Demo on the xbox 360 and enjoyed it a lot. Game had potential but nothing really happened. To say it was a crappy game is kinda going little to far. I can see its not a game for everyone, but It was enjoyable to me and many other who got to play.
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post #17 of 28
2D? ...Fine.


Tactical? ...Great!



Turn based? ...Oooh, look at the time. I have to go do that thing that I got to do ...because I've got to do it ...that thing ...um, yeah ...so, bye.
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post #18 of 28
Learn from gamings past, turn based games can definitely hold their own. I will not accept another failure of an FPS in the current over crowded FPS market.
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post #19 of 28
I remember getting Shadowrun when it came out. I was totally pumped for it, mainly because I'd played endless hours of the original RPG dice game as a child.

I was disappoint.
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post #20 of 28
Awesome.

Turn-based, 2D isometric's are some of the best games ever made. Even the Baldur's Gate series would have been better if it was entirely turn-based.

250px-Pool_of_Radiance_Coverart.png 215k .png file 250px-Shadowrun_(1994)_Coverart.png 187k .png file 256px-Master_of_Magic_boxcover.jpg 28k .jpg file 256px-Shadowrun_SNES_cover.png 91k .png file Ad&d_pools_of_darkness.png 185k .png file Arcanum_cover_copy.jpg 40k .jpg file Champions_of_Krynn_Coverart.png 196k .png file Death_Knights_of_Krynn_Coverart.png 194k .png file Neverwinter_Nights_(1991)_Coverart.png 191k .png file The_Dark_Queen_of_Krynn_Coverart.png 203k .png file
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