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Can you tell the difference? [BF3]

post #1 of 3
Thread Starter 
Which one is running Ultra level textures and which is running High?
http://img33.imageshack.us/img33/691/bf32012040710170843.png
http://img193.imageshack.us/img193/342/bf32012040710152749.png

I'd really like to know what the difference is, because there is almost no visible difference between High and Ultra settings. Ridiculous.

It feels as if DICE cut out some DX11 features. (Tessellation, for one.)

And to nag on the graphics a bit more, it doesn't use dynamic reflections for water/glass and fire reflecting on a surface is just a little match light.
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post #2 of 3
If you notice Dropping from Ultra to High does not give you any extra fps. Also what did you expect? Its a MP game. If they added tessellations only people with $1000 GPUs would be able to play it.
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Ishimura
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post #3 of 3
Thread Starter 
But there's no visible difference between high and ultra, besides mesh quality. (draw distance for objects)
And there's a huge (20-15) framerate drop between high and ultra, sacrificing only performance for no difference in visual quality.
Take crysis 2 for example, DX11/modded graphics.
My 560 Ti runs that at 30-50 fps on max settings, and looks better than BF3 does.
And as for the $1000 gpuvideocard(s) part? Before BF3 was released, they said it'd require 2 580's to max. BS.
All they would need to do is step up ultra settings for BF3, and keep the previous graphical settings the same.
Edited by Zastugueen - 4/7/12 at 9:07am
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