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[GeForce] NVIDIA GeForce 301.24 Beta Drivers Add Major Gaming Features & Boost Skyrim Performance By Up To 20% - Page 10

post #91 of 134
Those were a complete failure for me , first strange black artifacts flashing in BF3 than weird blur in |Risen and finally screwed up scaling in CoH first GPU at 99% load and second at 24% resulting in horrible stutter.
It's back to 296.10 for me , those definitely need some more work, worst beta drivers in a while for me.
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post #92 of 134
Btw. where do i activate dynamic vsync ? Theres 5 options for me Enabled via 3d app Automatic Automatic Automatic 1 Automatic 2 Oo wich of the 5 Profiles is the correct ?
post #93 of 134
Quote:
Originally Posted by Deagle50ae View Post

read the source???
Or the title???
worst question ever all things considered

rolleyes.gif

I read the source and I even read all the release notes.

I was asking whether people had first-hand experience of any Skyrim improvements. Nvidia may say "20% increase", but I was wanting to know what the real-world difference really was.

Some people here really are idiots.
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post #94 of 134
Well I'll throw my input into here since I've had the drivers for a day now.

Primary games I've played with it:
BF3 (blurrfield 3)
JC2

Seems with FXaA enabled in Just cause 2 that there's alot of skipping going on. IT does looks a bit "blurrier" with 2xMSAA it seems the game looks great for just low AA. However, I just can't get around the game literally like almost skipping if you try to turn around quick. I think FXAA will have to wait for this game.

Adaptive vSync, for BF3 I haven't noticed a huge difference in frames. Here's what I have noticed, ready? I can now play with HBAO on and I get about a 10fps gain on the low end of frames. Before without HBAO I'd get drops down to ~48fps. That's with a 75hz refresh rate with Vsync on. Now with adaptive Vsync I'll get drops WITH HBAO on to around 55-58fps. It's nice being able to turn up the graphics a little and I did notice there was quite a difference in responsiveness with the mouse with adaptive vsync. Although, one thing I will mention. When its around 60-70fps I'll get some screen taring which is unfortunate, but when its upto 75fps and the GPU usage drops, screen taring disappears, as it should.

I'm quite happy now with the drivers. It took quite some work though to get them to work properly with my desktop and the 580. As for mobile, I'm still sticking with the previous version drivers. Not risking BSOD's on startup with my brand new win7 and SSD.
post #95 of 134
excellent drivers. adaptive vsync is very useful for games like metro 2033 where there are scenes that run at 110 fps and others run at 29 fps. (for my system). also, FXAA helps with that game as well.
input lag is still there when vsync is on so i'm still not using vsync for any MP.
overall very good drivers. smoother performance/less fps drop in bf3, greatly reduced stuttering compared to 295.73. also got about 60 points boost in unigine heaven 3.0
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post #96 of 134
Instead of using adaptive Vsync, wouldn't it be better to use frame rate targeting via Afterburner or Precision? That way you would turn off vsync, and not have to worry about tearing when going over 60 or input lag. Just my guess.
post #97 of 134
Quote:
Originally Posted by sticks435 View Post

Instead of using adaptive Vsync, wouldn't it be better to use frame rate targeting via Afterburner or Precision? That way you would turn off vsync, and not have to worry about tearing when going over 60 or input lag. Just my guess.

You will still get tearing when using an fps limiter. You need vysnc. In some games, the tearing is just eye castrating.
post #98 of 134
Quote:
Originally Posted by TFL Replica View Post

You will still get tearing when using an fps limiter. You need vysnc. In some games, the tearing is just eye castrating.

Really? That's unfortunate, I was going to try that next. Why would you still get tearing with a fps limiter? I thought tearing occurred when your fps went above your monitors refresh rate. So you're saying, for my monitor with a 60hz refresh rate, if I limited my fps to 59 or 60 I'd still get tearing?
post #99 of 134
Quote:
Originally Posted by TFL Replica View Post

You will still get tearing when using an fps limiter. You need vysnc. In some games, the tearing is just eye castrating.

Doesn't really bother me. I haven't been using vsync for years. Maybe I've just gotten used to it.
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post #100 of 134
Quote:
Originally Posted by venomblade View Post

Really? That's unfortunate, I was going to try that next. Why would you still get tearing with a fps limiter? I thought tearing occurred when your fps went above your monitors refresh rate. So you're saying, for my monitor with a 60hz refresh rate, if I limited my fps to 59 or 60 I'd still get tearing?

There's two ways of solving that. You can either use vsync with d3doverrider or try vsync + fps limiter at 59fps. If you just use a framerate limiter at 60fps you'll get mad tearing.
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