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[CVG] Next Xbox 'to boast ridiculously powerful 16-core CPU' - Page 15

post #141 of 303
Quote:
Originally Posted by Warmonger View Post

Are you sure? I know of a 50+ core machine with each core clocked at 50mhz that can level all of today's desktop machines in terms of performance. More cores is ultimately better, the problem is most developers don't know how to utilize all of them yet. Most struggle coding something that will support dual core.

I'm going to assume you really believe what you just posted and that you're not trolling.

Can't you see you're contradicting yourself? Amdahl's Law has already been mentioned at least three times in this thread, are you going to continue to ignore facts and replace them with your own opinions? We haven't even touched the overhead of synchronization.

Developers aren't struggling to code for more than 2 cores. If you've coded something to use 2 cores, making it use more threads is usually comparatively simple. The fact that you see a lot of dual threaded applications is because of design choices, not "struggling to code".
post #142 of 303
And we will call it the XBOX LIQUID, because the amount of heat it produces will melt the whole freakin console.
the Xbox 360 runs an IBM PowerPC tricore at 3.2Ghz with an ATI Gpu. the problem is that the damn games are not optimized for multi threads. if burned up 2 of the cores (and alot of them did) you didnt notice a change.except for when you ran music as you played a game.

if the cores could be threaded so the game ran on one, the graphics on another and peripherals on the 3rd than you would have a faster system. not the CPU divvying up the whole workload over the 3 cores, because when there is an error or a bug, the whole thing has to dump and repile.
You do not need a 3.6G tricore to run a 720p game using the unreal engine. or havok or whatever.
its been proven that that a 1ghz celphone can do that though you need 2Ghz to make it smooth.
like its been said the only thing to ever make the Xenon work hard was the Kinect.
The Xbox 720 would be just fine using the same damn CPU. if microsoft would just work a little better on the handler. and the OS.
post #143 of 303
Quote:
Originally Posted by erosmagnum View Post

And we will call it the XBOX LIQUID, because the amount of heat it produces will melt the whole freakin console.
the Xbox 360 runs an IBM PowerPC tricore at 3.2Ghz with an ATI Gpu. the problem is that the damn games are not optimized for multi threads. if burned up 2 of the cores (and alot of them did) you didnt notice a change.except for when you ran music as you played a game.
if the cores could be threaded so the game ran on one, the graphics on another and peripherals on the 3rd than you would have a faster system. not the CPU divvying up the whole workload over the 3 cores, because when there is an error or a bug, the whole thing has to dump and repile.
You do not need a 3.6G tricore to run a 720p game using the unreal engine. or havok or whatever.
its been proven that that a 1ghz celphone can do that though you need 2Ghz to make it smooth.
like its been said the only thing to ever make the Xenon work hard was the Kinect.
The Xbox 720 would be just fine using the same damn CPU. if microsoft would just work a little better on the handler. and the OS.

I was thinking perhaps calling it the Xbox fire, (with real fire) and replacing the RROD with some more fire coming out the top.
    
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post #144 of 303
Man I don't get how they can get away with over hyping a product. When it comes out I really hope it can live up to what they say. Till then I'm skeptical as hell.
    
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post #145 of 303
Just going to address the rumor as if it were true.

AMD has a 16c 100w 2.2ghz CPU and a 16c 65w 1.6ghz CPU. So feasibly they could put one in an xbox and keep within a launch parameter system power draw.
post #146 of 303
Quote:
Originally Posted by Caz View Post

Quote:
Originally Posted by Coach Mcguirk View Post

This is what I was thinking.
When I first heard the Xbox 360 had 3 CPU cores, I thought it was just another retarded rumor.
Sent from my SAMSUNG Galaxy S.

Yeah, my thoughts exactly.

The two biggest things people oversee here is that when a company is going to sell 50million+ units, they are able to buy things in major bulk for a sick price cut. Generally it is like 25% the MSRP price (which is different than the regular prices you see for things). The second, is that they need to somewhat future proof these things. Think about it...back in 2005-08, console gaming was actually a very affordable, reasonable, and high quality (in terms of performance) option. Now, it is obviously obsolete to PC gaming. But I bet that when the next gen consoles come out, they will be just as the Xbox 1st gens were and Xbox 2nd gens were for a few years.

There is a lot of buzz going around about how they might release a Xbox Lite, and then a next generation Xbox...

This is the first reply about $$$$ that actually makes sense. They aren't buying them retail, they buy a plant and build them by the million, they also do not buy a gfx card in a box they buy the gpus by the million. They cost infinitely less than what we pay in stores.

Also what happened to all the "I can build a 500 dollar pc that will run anything" ? All of a sudden consoles need to be 600 dollars or more? Ms and sony sell them under cost because they make an enormous amount of money with licenses and gamesales.

The hate is too big in console threads. Way too big and largely uneducated. Which is sad. If anyone pc gamers should be glad. This means easy porting and upgrading for pcs. No more crappy ports hooray!
 
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post #147 of 303
16 cores? Won't happen, too expensive and not too much of a benefit to use.... And would take an age to die shrink...Better off getting a faster GPU in there instead.
post #148 of 303
LOL, most current games have trouble utilizing 4 cores. This is just stupidity.

Microsoft should stick to software (not windows 8). They are obviously not hardware people.
post #149 of 303
Quote:
Originally Posted by The-Beast View Post

Just going to address the rumor as if it were true.

AMD has a 16c 100w 2.2ghz CPU and a 16c 65w 1.6ghz CPU. So feasibly they could put one in an xbox and keep within a launch parameter system power draw.
Are you expecting ms to use a non-fanless CPU there? I doubt that they will put anything that uses more power than Intels 17w ulvs.
post #150 of 303
Quote:
Originally Posted by rdasch3 View Post

LOL, most current games have trouble utilizing 4 cores. This is just stupidity.
Microsoft should stick to software (not windows 8). They are obviously not hardware people.

They don't have trouble utilizing 4 cores most of them just can't because they are not coded to do that. And thats probably because consoles don't have 4 cores. So more cores for consoles mean in general games will start utilizing more cores. Atleast thats what i hope tongue.gif

But other than that i don't believe they will use 16 cores.... who comes up with these rumours lol O.o
    
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