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[DSO Gaming]Legend of Grimrock turns a profit in three days - Page 2

post #11 of 72
It's probably worth keeping in mind that it's much, much easier for these guys (and most other indie devs) to turn a profit. The company is smaller, the time invested is (possibly) smaller, the game itself is smaller than most AAA's. I'm at work so I can't bring up any info on Almost Human, but I'm betting they're a smaller shop and Grimrock probably spent a relatively short amount of time in the oven.

It's a hell of a lot easier to turn a profit on something with a small overhead, vs. something with a large one.
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post #12 of 72
I find myself playing indie games much more than "big company" games.

D3 and GW2 are the only non-indie games I plan on playing in the near future.
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post #13 of 72
Quote:
Originally Posted by Murlocke View Post

I find myself playing indie games much more than "big company" games.
D3 and GW2 are the only non-indie games I plan on playing in the near future.

Same here (but replace GW2 with BL2). Indie developers put a lot of love into their games and it shows.
post #14 of 72
Legend of Grimrock is a very good game. There are no voice actors but that's fine with me.

I bought it on steam for only $13.50
If you like "dungeons & dragons" type games, then there is no reason to not buy this game.
I play in 3D with headphones in a dark room at night. It's a classic D&D type computer game with challenging puzzles,obstacles, enemies, and lots of hidden/secret areas.

The only thing I miss is collecting and selling weapons/armor from slain monsters. You can pick up and use enemy weapons/armor/items but you can not sell or exhange them for better equipment because there are no stores in the game.
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post #15 of 72
Quote:
Originally Posted by tout View Post

Quote:
Originally Posted by Hexa View Post

Does DRM itself really make a difference in terms of sells though, or is it just the games them self?
I say this b/c honestly I have never once in my entire life (I'm 29) had my choice to buy a game be affected by the DRM that did or did not come on a game.
Maybe I am in the minority but seriously I simply do not care in the least.
*snip*

I can honestly tell you that the form of DRM directly affects whether I purchase games or not at this point in time. I did not buy Skyrim because it requires Steam. Did not buy Starcraft II because of the periodic online checks. I refuse to support these companies. If it's not a simple disk check with no limitations on installs... I reinstall Windows at least 3 times a year... then it does not get my money anymore.

I buy from GoG.com, Amazon downloads or the like. Where I can download the installation files to my backup drive and run it from there. I prefer physical game copies but most companies are limiting installs from the disk now.

I do care, I don't want 10 accounts on websites/services just to play my games. I don't want to have to keep track of all the different user names and passwords just to install and play games I purchased. The people who pirate games don't have to worry about it at all, so why should I, as a paying customer, have to?
Just curious, why do you re-install Windows 3 times a year??
I can understand a little where you're coming from when you say you dislike Steam, I've actually had trouble getting some games to work in Steam (never was able to get Fallout New Vegas or Red Faction Guerrilla to work, and I've had to configure other games to get them to work properly)
Edited by whitingnick - 4/16/12 at 8:09am
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post #16 of 72
Thread Starter 
Quote:
Originally Posted by whitingnick View Post

Just curious, why do you re-install Windows 3 times a year??
I can understand a little where you're coming from when you say you dislike Steam, I've actually had trouble getting some games to work in Steam (never was able to get Fallout New Vegas or Red Faction Guerrilla to work, and I've had to configure other games to get them to work properly)

Same reason a lot of us do, fresh system always runs better, dvds after months if use...installing uninstalling stuff trends to get bogged down
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post #17 of 72
Thread Starter 
Quote:
Originally Posted by Hexa View Post

Does DRM itself really make a difference in terms of sells though, or is it just the games them self?
I say this b/c honestly I have never once in my entire life (I'm 29) had my choice to buy a game be affected by the DRM that did or did not come on a game.
Maybe I am in the minority but seriously I simply do not care in the least.
Take the latest Modern Warfare, I didn't buy it b/c I simply didn't want to play the latest shooter that's the exact same as every other military shooter I already own. Now take Mass Effect 3 for example and I would have bought the game if they told me I could only install it once, have to stay online 24/7 and even press like a hundred times on Facebook before it unlocked.
Seriously I think drm, piracy, console ports and everything is completely over blown on both sides of the fence. I think they are just cop outs and for the most part I believe the majority of gamers make their choices based on the game itself and whether or not they want to play the thing.
Indie devs imo are selling so well b/c they are making original and thought provoking games that are more different and not as "cookie cutter" as most AAA titles coming out lately. Has nothing to do with drm. This is just my opinion not saying anyone is wrong or right smile.gif

To a lot of PC gamers yes, I've bought countless games based on the DRM they release with. Like Dragon Age, I had no idea what the game was about, nothing about it ever caught my attention so I never follolwed it. Then after a week it was released someone told me it was DRM free other than disk chceck, so I ordered a copy based on that principle alone, and I actually ended up loving it so I bought a copy of the Collector's Edition too. The Witcher 1 released with unrestrictive DRM, I ordered 2 copies. I know people like me who do this are a minority but on the opposite, a lot of people refuse to pay for a game regardless if it 's good or not if it has crappy DRM.

UBIsoft for instance just never learns. They were one of the big users of starforce back when it came out and A LOT of people boycotted them for it. They got the point released a good deal of games without it and now they're back to an even worse DRM.

Now whatever that console game was that's coming to PC eveyone was excited, and it's shipping with Games for Windows Live and there's a big protest against it.

DRM does influence purchases, more now than ever with the bad history it's been having.
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post #18 of 72
I love dungeon crawlers. This game is really scratching an itch that I've had for a while. I really feel that this game doesn't get enough attention.
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post #19 of 72
Quote:
We’ve seen that with Alan Wake

Yeah not terribly difficult since almost all the budget was spent on developing the game for the 360, the budget to port it must be ridiculously tiny compared to the actual developement cost. If the game had been a PC eclusive that'd be a different story. The game has sold more than a million on 360 and was almost considered a sales flop. If we have one game selling more than a million on PC everyone is screaming that it's the biggest success ever.
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post #20 of 72
Legend of Grimrock? I will have to check this out it sounds like.
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