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[TH] Intel: Higher Resolution Displays Coming 2013 - Page 7

post #61 of 133
Quote:
Originally Posted by navynuke499 View Post

I like the sound of that. I wouldn't mind 24" at 4800x2700

If you're actually talking about all-in-1 desktops, good luck to you then. But if you're talking about desktop monitors being 24" and 4800x2700.........

the last place this scheme will reach is desktop monitors. Did you not read your own quote? In that one sentence, mobile phones placed first, tablets placed second, netbooks / small-sized notebook placed third, regular notebooks placed fourth, even all-in-1 desktop place fifth.

What we should think about is : are desktop monitors placed sixth? or are there actually no plans for it?

Quote:
Originally Posted by Onions View Post

and all curent gpus arent strong enough for a single display... kinda useless

Don't you worry about that. I'm sure they have on the table as many cards facing down as they have cards facing up. They are just flipping them 1 by 1 so they could milk more money from us.
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post #62 of 133
how about those OLED they never seem to want to be sold.
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post #63 of 133
Quote:
Originally Posted by RayvinAzn View Post

I'll take a 1600x1200 120Hz panel with 8-bit colors and functionally infinite contrast ratio over 12302183021810380123 x 1029831038011230 resolution with 6-bit color, backlight bleed, and color shift that is visible at all angles, thanks.

I think it's more important that the main push be for higher resolution right now. We've been running with the same maximum resolution for a long time (or near enough to it, I had a 1600x1200 monitor twelve years ago). It takes a lot of people to come together and agree with each other to increase the industry standard screen resolution. Monitor manufacturers can't just go and release a bunch of super high resolution monitors for no reason, you need a lot of other hardware to improve with it.
On the other hand, improvements to panel technology don't rely on anything else. You can get upgrade response time, black levels, viewing angles (color and refresh rate to a certain extent) and it can be put to use instantly on virtually any device.
I'm going to go out on a limb and say that mass adoption of OLED screens is an inevitability at this point, so you probably won't have to worry about crappy panel quality for too much longer.
post #64 of 133

 

Quote:
Originally Posted by dejanh View Post

Quote:
Originally Posted by Mygaffer View Post

Finally. resolution is very important when it comes to detail and "desktop space" for lack of a better word.
I've been rocking high resolution displays for a while now and you couldn't pay me to go back.
While the statement I put in bold above is in principle true, I actually feel like I have to explain the definitions of high resolution and retina which have unfortunately become somewhat of a misnomer after Apple started marketing its "retina" displays.

Displays ability to render small detail in a very crisp and sharp manner is related to pixel density, or DPI/PPI. This is dependent on two variables, the size of the screen and the resolution of the display. On the other hand, the amount of usable "work space" on the desktop, or as you define it "desktop space" is directly related to the resolution of the screen and it is completely independent of the display size. The combination of the display size, resolution, and DPI/PPI, and the implementation of the UI will determine the amount of "actual usable desktop space". A display that has an extremely high resolution on a proportionally small display size (physical) must scale the UI to a "lower resolution" for it to be usable, however, because of the conversely high pixel density of such a display the content being displayed will look extremely crisp and detailed.

None of the (retina) displays that Intel is proposing here or that Apple is marketing as their retina displays actually have a usable space correlating to the resolution of the screen. In fact, a retina iPad for instance still only operates in the 1024x768 space, but it quadruples the number of pixels to increase density significantly. Therefore, your statement while true in principle does not apply to these displays. They are meant to improve IQ not provide more work space.

 

 

With a higher fidelity monitor, you can now work @ greater resolutions BECAUSE you can see more clearly. The text is much more resolute, therefore at higher resolutions, it still remains clear & legible, etc..

post #65 of 133
Current GPUs already struggle at 2560 resolutions. Seems like a lot of ground to cover to run at playable frame rates at even higher resolutions. Frowns.
    
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post #66 of 133
in 5 years 1080p will be the new 640x480

"i remember when I used to play games in 1080p"
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post #67 of 133
Quote:
Originally Posted by CallsignVega View Post

It will be interesting to see how they plan to drive these super high resolutions with a single cable. As far as I am aware there is nothing that can run 4800x2700@60Hz.



I think the newest Display port version can.
post #68 of 133
Quote:
Originally Posted by jacobrjett View Post

in 5 years 1080p will be the new 640x480
"i remember when I used to play games in 1080p"

but 1080p is a very high resolution already. I could easily see monitors go higher than 1080p but TV's I do not think so because even at a 4k resolution it is impossible to tell the difference unless you have an imax in your house.
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post #69 of 133
I don't believe this at all. It's wishfull thinking so they can sell more newer products. 1080p is here to stay for a looong time. Not everyone even has a 1080p screen yet.
 
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post #70 of 133
Quote:
Originally Posted by Aesir View Post

Meh I'm still running 1440x900 and running AA on demanding games is still too much for my 560TI at 930 core. Unless games are optimized better, we lose the API's or GPU's get nitrous then I'm not feeling the "resolution revolution" cause I don't have enough money to run triple SLI.

It's better to run the game at higher resolution with no AA than the other way around; AA is very demanding this is why you are struggling.
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