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[Rock, Paper, Shotgun] $10,000,000 Given To Kickstarter Games Since March - Page 3

post #21 of 34
Yeap. I'm all for this for mod makers, and small Indie studios, but everyone else should be banned.
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post #22 of 34
Quote:
Originally Posted by vikingsteve View Post

In fact, I'm starting to hate Kickstarter now. When we buy a game from a publisher, we just buy the game, nothing else. When we donate, or fund, or whatever word you want to use, to Kickstarter, not only do we pay for the development, but also the game when it actually comes out. Unless I get the game for free, which obviously I won't since the devs will want to make money too.
It's basically like charity for video games... which is just dumb.

Most of the projects that you can donate to give the game away to donators that give over a set amount of money. Take a look at Police Warfare, if you donate $15 then you get the final game. Anything above that gives you physical copies of the game, additional classes and other stuff. This game looks like it could be amazing if we could get it going.
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post #23 of 34
So you can literally pay to win in Police Warfare.

No interest in it anymore.

So many of these perks are going to make the game stupid.

"Pay 8,000$ and add your own quest to the game"

"Pay 4,000$ and add a boss character you design!'

Ect

So many are like this...it's...it's just going to make all the games lame.

There should be no benefits beyond tags like "Supporter" and your name in the credits under "Special Thanks"
Edited by Mkilbride - 4/19/12 at 10:24pm
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post #24 of 34
Quote:
Originally Posted by Mkilbride View Post

So you can literally pay to win in Police Warfare.
No interest in it anymore.
So many of these perks are going to make the game stupid.
"Pay 8,000$ and add your own quest to the game"
"Pay 4,000$ and add a boss character you design!'
Ect
So many are like this...it's...it's just going to make all the games lame.
There should be no benefits beyond tags like "Supporter" and your name in the credits under "Special Thanks"

You can only unlock 1 additional class, which can be good or bad (no one knows until its made). Otherwise its just hard copies and special editions of the game.
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post #25 of 34
Quote:
Originally Posted by Mkilbride View Post

Yeap. I'm all for this for mod makers, and small Indie studios, but everyone else should be banned.

Well, my stance isn't that aggressive on this. It just makes me wonder where the incentive is to invest other than just supporting the developers and getting the game.
Quote:
Originally Posted by Shozzking View Post

Most of the projects that you can donate to give the game away to donators that give over a set amount of money. Take a look at Police Warfare, if you donate $15 then you get the final game. Anything above that gives you physical copies of the game, additional classes and other stuff. This game looks like it could be amazing if we could get it going.

Mmm... I suppose that's nice. That should be required for everything though. I realize you said most, but most is not all.
Quote:
Originally Posted by Mkilbride View Post

So you can literally pay to win in Police Warfare.
No interest in it anymore.
So many of these perks are going to make the game stupid.
"Pay 8,000$ and add your own quest to the game"
"Pay 4,000$ and add a boss character you design!'
Ect
So many are like this...it's...it's just going to make all the games lame.
There should be no benefits beyond tags like "Supporter" and your name in the credits under "Special Thanks"

I get where you're coming from, but I think you're going to the extreme to prove your point. That's usually not a good idea when you're trying to convince someone.
post #26 of 34
A lot of the legitimate looking projects all have $15 as a funding level which almost always includes the game. Anything else is just icing on the cake.

I personally supported DFA for $100 because I would love to have the boxed copy, poster to put on the wall since I love DF's portfolio, the T-shirt I figure mentally can cost $20 from a store or website, plus the documentary, soundtrack, and art book. There was no one holding a gun to my head, so I chose to help fund a project that I know I will enjoy, and DF has plenty of games, so you know they're going to get this game done, but I can see how some of the less legit projects can worry people.
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post #27 of 34
Quote:
Originally Posted by vikingsteve View Post

Well, my stance isn't that aggressive on this. It just makes me wonder where the incentive is to invest other than just supporting the developers and getting the game.
Mmm... I suppose that's nice. That should be required for everything though. I realize you said most, but most is not all.
I get where you're coming from, but I think you're going to the extreme to prove your point. That's usually not a good idea when you're trying to convince someone.

Extreme?

No, it's real, look:

http://www.kickstarter.com/projects/crateentertainment/grim-dawn?ref=card

In 1 day. Disgusting. It's a total joke that they get that much money considering they had the game already nearly done. You can read info where they suddenly claim they have no publisher and weren't able to pay their employees.

A load, that is. They had massive funds from previous games in the series, and several of the Employees of the "small indie company" are quite well off. The fact they made 128,000$ in one day for doing absolutely no more work than they had to do...

I find disgusting.

People are going to make developers lazy with Kickstarter. This is going to drastically reduce the quality of games.
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post #28 of 34
Kickstarter addresses many of the problems us "old gamers" have with gaming today. In many ways, its exactly what we have wanted for years. The actual game creators, making games, without bean counters involved.


I'm not going to single anyone out, but some of the critics in here, your complaints are so absurd If I didn't know any better, I would think you were just trolls.



Edit: on the subject of bad projects. Some panhandlers in the city make hundreds a day, if they are good at it. The church has been conning billions out of people for years. Craigslist, ebay, wherever you go, you will find stupid people being separated from their money by cons.


This is not KS's fault, and the crazy restrictions some are talking about, would generally kill the site. Its up to people to decide what is worth money. As much as I may not like it, I can't stop people from wasting money on bad companies. (looking at you MPAA)
Edited by DrSmoke - 4/20/12 at 12:52am
post #29 of 34
Quote:
Originally Posted by vikingsteve View Post

you know, that's a really good point
Well that's kind of naive then. It's all well and good to support people you like, but unless they're family, I don't think I'd just fork over my cash without some kind of reimbursement. So what if the game gets made? If I donated over $60 then I'm in the hole already.
In fact, I'm starting to hate Kickstarter now. When we buy a game from a publisher, we just buy the game, nothing else. When we donate, or fund, or whatever word you want to use, to Kickstarter, not only do we pay for the development, but also the game when it actually comes out. Unless I get the game for free, which obviously I won't since the devs will want to make money too.
It's basically like charity for video games... which is just dumb.

Hum you DO get the game for free if you pledged on kickstarter. That's the point, no way I'm going to "invest" if there is no return on investment...

Quote:
Originally Posted by Tunechi View Post

I agree to a degree, a game like police warfare deserves to be backed since it's a potential triple A title with good graphics and gameplay that would be pretty expensive to create. All these 2D games with decent graphics and gameplay that aren't even expensive to make are just getting money wasted by either keeping it for themselves or throwing it into useless stuff. Modders should definitely get kickstarter support since they're the ones doing stuff without any profits and are using their free time

And that's where you are wrong...

"Crappy 2D games" done by industry genious/veterans Tim Schaffer or Brian Fargo with reasonable money expectations and a good team behind : good idea to invest

Unknown team doing another CoD copy ( Police Warfare, lawsuit pending ) with an unrealistic amount of money asked ($325,000 seriously? No way they can make a DECENT FPS under 2.5 Million dollars, so they HAVE to ask for 3Million to cover taxes and all ... ) and with strange ideas and team... ( A Battlefield like game based on police in LA? Does it even make sense? It's LA not Mexico, there are NO battlefields... And look at the team : it's an FPS for god sake and there is only ONE animator)

I want to believe in all these concepts but they MUST treat us as REAL INVESTORS and most of them do not seem serious enough to be trusted with our money.

( When I see projects like Peeble so well funded I'm perplex: their watch has so much potential but without real manual or videos it can very well suck too, the only project I've funded for the moment is Wasteland 2 because even if InXile didn't delivered AAA games these last year they at least have Brian Fargo who has made so many MASTERPIECES this man should be cryoed and put in a museum. And with Avellone in the team, at least I'm going to have a very nice backstory to read if the project fail )
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post #30 of 34
Quote:
Originally Posted by Mkilbride View Post

So you can literally pay to win in Police Warfare.

No interest in it anymore.

So many of these perks are going to make the game stupid.

"Pay 8,000$ and add your own quest to the game"

"Pay 4,000$ and add a boss character you design!'

Ect

So many are like this...it's...it's just going to make all the games lame.

Can agree with this , most of the rewards can be done without as , to the other users , just seems like a live "ad" that someone paid $1000 for , the only thing you should get(above the content of a regular box of the witcher 2 goodies) is the satisfaction that you've provided funding for your favorite developer to let them continue making games.If nothing else kickstarter just double the prices of getting a boxed copy even though there isn't any relative increase in cost for them to contract the printing press themselves instead of letting the publishers do that.
Quote:
Originally Posted by Mkilbride View Post

Quote:
Originally Posted by vikingsteve View Post

Well, my stance isn't that aggressive on this. It just makes me wonder where the incentive is to invest other than just supporting the developers and getting the game.
Mmm... I suppose that's nice. That should be required for everything though. I realize you said most, but most is not all.
I get where you're coming from, but I think you're going to the extreme to prove your point. That's usually not a good idea when you're trying to convince someone.

Extreme?

No, it's real, look:

http://www.kickstarter.com/projects/crateentertainment/grim-dawn?ref=card

In 1 day. Disgusting. It's a total joke that they get that much money considering they had the game already nearly done. You can read info where they suddenly claim they have no publisher and weren't able to pay their employees.

A load, that is. They had massive funds from previous games in the series, and several of the Employees of the "small indie company" are quite well off. The fact they made 128,000$ in one day for doing absolutely no more work than they had to do...

I find disgusting.

People are going to make developers lazy with Kickstarter. This is going to drastically reduce the quality of games.

Grim dawn was never nearly complete if you ever bothered to look at their progress log.Nearly 60% of the game needed to be done or are incomplete with the other 40% needing some polish.I can't judge how some of them can be self supportive , but i do know that for the last 3 or so years , none of them had gotten a monthly salary for developing this game so what do you have to prove? They've told us that they don't have the capital to make things go faster which i don't have any reason not to believe because of the snail pace of the game's progress OR ELSE THEY WOULD HAVE FINISHED DEVELOPING THE GAME ALREADY.It doesn't even make any logical sense if they had the capability to do it.

Infact , i would be surprised if they had done more , given the manpower and resources.The only PROFIT they are going to get are from those who paid more than $18 for the game WILLINGLY to see the game get finished so what are you snickering about?
    
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