Originally Posted by mercino
From Software are bros in my book. Yea they are doing a quick port over to PC. it is something they weren't planning on doing, but they heard a plea from PC folks and are making it happen with additional content. Damn I'm excited about this because I LOVE Dark Souls.
You guys crack me up, you folks are so uptight and can't enjoy the good things in life because of Games for Windows Live. First world problems and I couldn't muster an ounce of sympathy for any of you. I suggest pulling your balls out of your purses and maning up a bit next time you play your vidya rofl.
I am glad to OCN remains a place where enthusiasts with similar interests can meet to discuss and debate the latest happenings in the world of tech with civility and humility. You are a credit to the boards sir, and I am honored to quote your eloquent words.
Anyway, it seems there is some confusion as to how the free market works. Gamers are a consumer participating in a market, the games market. They are looking to purchase "x" amount of gaming enjoyment for "y" dollars.
So what determines "x"? "X" is determined by how good the game is, perhaps how long the game is, does it have a lot of bugs/glitches, is it easy to play or is there onerous DRM, etc. All those things factor into how much enjoyment, otherwise known to economists as "utility", a given game has for a given consumer.
Now games are a highly elastic good, there are many alternatives that exist both to individual games and
for your entertainment dollars in general. A company that is trying to sell a game will want to increase "x", or the utility of their game, without spending too much on production. The greater the "x" value is, the more people will purchase a game at a certain "y", which is whatever price they have decided to launch the game at.
For many gamers, not you obviously, but for many the inclusion of GFWL reduces
that "x" value. Meaning less people willing to buy the game at a given price, which means less money overall for the publisher/developer. If it is relatively cheap and easy to switch from GFWL to another service, they have just made a move that makes their game not only more popular with core gamers, they have directly increased their bottom line.
You don't get 30,000+ signatures on a petition to remove Steamworks from games, you don't get 30,000+ petitions to get a game off
of GOG.com. You only get that kind of outcry over something people really don't like. In fact it is a great tool for the publishers to get some direct feedback from their potential customers so they can make the decisions that not only make their customers happy, but also improve their bottom line.
In the end it is only indirectly about the consumer. Their tastes drive sales, which drives the decisions made by the publisher/developer.
/I am not an economist, but I did stay at a Holiday Inn Express last nightEdited by Mygaffer - 4/21/12 at 2:53pm