Originally Posted by Psyco Flipside
Source on that, please. If that was true, then... underclocking the CPU would increase the application performance? Just doesn't make sense..HT is a very different thing
. Forcing a core to run two threads instead of "naturally" one, is not the same as increasing the number of instructions per second. 0% gain is perfectly possible and sometimes normal, but negative impact is ridiculous.
In fact, I have multiple friends playing either the standard beta or the PvP-closed beta (yes, it does exist, and GvGs are coming back. thank god, because Conquest Mode sucks) and the ones who overclocked noticed a slightly FPS increase. It's just ANet trying to scare "newbie" overclockers in order not to mix up stability related problems with in game problems.
There are many, many, documented issues of HT having issues with certain games and there are many youtube videos out there showing this.
For example in Metro, HT has little to no effect and in some areas, actually impacts the display of the game ~ The users' video doesn't actually show the frame/frame comparison but, if you did it yourself, you'd know what I mean.
BF3 is a major example of this where, originally, for some users that had HT turned on, couldn't successfully run the game until it was later patched...This was a major discussion on [H], TT + was a massive thread on Dice's forums.
It was also a beta issue for SWTOR...
If you haven't heard of this/encountered this issue at all in the past @6 months, I actually have to ask if you game //at all// because it's been an issue since the 2600k was released and integration hasn't always been perfect.
It's not shocking, in the very least that GW2 is having an issue as well...Everyone else has...The only question is whether or not they actually inform us of it being an issue...*hint* they generally don't.