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[FB] Stalker 2 cancelled for good, new game being worked on instead - Page 4

post #31 of 60
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Quote:
Originally Posted by jtom320 View Post

Oh by the way Bethesda now owns the STALKER IP.
Original Source: http://stalker-gsc.ru/news/s_t_a_l_k...012-04-25-1764
Source: http://www.ps3trophies.com/forums/pc...-k-e-r-ip.html
Quote:
I understand that this conception will be not interesting for many gamers. I decided to remove all the work. Announcement will not be shown instead, all that the team managed to do without me. STALKER brand into the hands of Bethesda games. I'm leaving the game development - fed up with ...
Everyone on GAF is freaking out about it but as far as I'm concerned this is a good thing. STALKER made Skyrim look smooth.

As much as I loved Skyrim, I do not want a bethesda stalker game. Bethesda games are super easy and the skies are always blue. frown.gif
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post #32 of 60
It's good if the last memories you have for stalker are fond memories. There's no time for grief, Lost Alpha (Q3 2012) and a new release for Stalker Soup await.
post #33 of 60
Quote:
Originally Posted by jtom320 View Post

Oh by the way Bethesda now owns the STALKER IP.
Original Source: http://stalker-gsc.ru/news/s_t_a_l_k...012-04-25-1764
Source: http://www.ps3trophies.com/forums/pc...-k-e-r-ip.html
Quote:
I understand that this conception will be not interesting for many gamers. I decided to remove all the work. Announcement will not be shown instead, all that the team managed to do without me. STALKER brand into the hands of Bethesda games. I'm leaving the game development - fed up with ...
Everyone on GAF is freaking out about it but as far as I'm concerned this is a good thing. STALKER made Skyrim look smooth.

Pretty sure your information is incorrect

That was a rumour. On the official STALKER FB page Joe confirmed that this was NOT the case. I just tried finding the link but thanks to this new timeline crap I can't find it again.

However Joe confirmed that Sergei Grigorovich still owns the IP.

Not to mention it doesn't make any sense for Bethesda to take on the IP since it has a small cult following in a niche PC market. Yes it sold pretty well for a PC only titles (4.5m over the 3 games) however it just doesn't make any economic sense for Bethsoft to buy the IP. STALKER polarised the community. You either love it or hate it. There are very few people in the middle ground. Not to mention that most of Bethsofts games have sold 5m+ copies EACH. Consolising STALKER will never work, which was one of the issues why GSC ended up being shut down, since they wanted to can the console version and the investors insisted they pushed on, which caused the whole issue in the beginning.

So I can't possibly see any reason why Bethesda would take on the STALKER IP. Not to mention I genuinely hope they don't, they will find a way to screw it up, just like Fallout 3.
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post #34 of 60
frown.gif

Well, I guess, the only good thing is it might be saved from the console-cruddiness we seem to be stuck with right now. I am truely sad tho, like my eyes welled up. STALKER is one of my all time favorite game series...

I look forward to Survarium, whatever may come of it...
post #35 of 60
Quote:
Originally Posted by Chimeracaust View Post

As much as I loved Skyrim, I do not want a bethesda stalker game. Bethesda games are super easy and the skies are always blue. frown.gif

Agreed 100%. Bethesda games are always WAY too easy and "streamlined".

They would **** up a STALKER game so badly.

Best just leave it to its grave.

/sad
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post #36 of 60
I think of all the PC game franchises that were dumbed down, streamlined, bastardized and just plain ruined over the years and I'm just glad Stalker will never join them.
post #37 of 60
Quote:
Originally Posted by Vengeance47 View Post

Pretty sure your information is incorrect
That was a rumour. On the official STALKER FB page Joe confirmed that this was NOT the case. I just tried finding the link but thanks to this new timeline crap I can't find it again.
However Joe confirmed that Sergei Grigorovich still owns the IP.
Not to mention it doesn't make any sense for Bethesda to take on the IP since it has a small cult following in a niche PC market. Yes it sold pretty well for a PC only titles (4.5m over the 3 games) however it just doesn't make any economic sense for Bethsoft to buy the IP. STALKER polarised the community. You either love it or hate it. There are very few people in the middle ground. Not to mention that most of Bethsofts games have sold 5m+ copies EACH. Consolising STALKER will never work, which was one of the issues why GSC ended up being shut down, since they wanted to can the console version and the investors insisted they pushed on, which caused the whole issue in the beginning.
So I can't possibly see any reason why Bethesda would take on the STALKER IP. Not to mention I genuinely hope they don't, they will find a way to screw it up, just like Fallout 3.

Hey.. I loved Fallout 3! If you look at it comparing it to the older ones, then yeah it's going to look off, but the game itself was pretty fun. I loved New Vegas even more since it was more faithful to the originals.

However, I agree that Bethesda shouldn't be the ones to take over the STALKER series. The only people I want working on STALKER are GSC Game World's developers, but seeing as they had to cancel it and form a new team, I don't want anyone else to try. The only developers I would actually trust to continue the STALKER series is 4A Games. I don't think it will happen, though.

Actually.. that would be kinda cool.. It would be neat to see what STALKER would look like on the 4A Engine. My only worry would be that they would make it too linear.
post #38 of 60
Quote:
Originally Posted by TFL Replica View Post

I think of all the PC game franchises that were dumbed down, streamlined, bastardized and just plain ruined over the years and I'm just glad Stalker will never join them.

Not to mention the MMO will probably be exclusive to PC. I just hope it's nothing like that other game in the STALKER franchise (ONLINE.)

When I first read that there's rumour of the STALKER IP going to Bethesda I thought it meant the engine the team developed and used for some reason :L
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post #39 of 60
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Originally Posted by 45nm View Post

Unfortunately this news is not satisfactory for myself or for other S.T.A.L.K.E.R. fans who were eagerly anticipating the latest revision and addition to the series.

Well, at least the devs themselves have some balls and will continue with the post-apocalyptic trend, which is not that bad, imo.
Quote:
Originally Posted by Mkilbride View Post

Well, the first series was pretty bad and really made it seem like a Indie studio with no budget was producing them.
The first series of games I would have been really impressed with if it was Indie.
But it wasn't.
So it was far from impressive.

The first series was pretty bad? Man, you have no idea what are you talking about.
a) Stalker has a unique IA. It so unique that the world keeps growing around you all the time, wether you are in that exact map or not. This is something that has never been seen in any other game prior to this...and yes, it also caused many headaches because important charachters could die during those sequences...but when modded, its INCREDIBLE.

b) Its true Stalker is lacking if we talk about geometry...but the textures are SUPERB, and once you get into basements those missions are probably second to none. I've played X16 and X18 at least 20 times each and I never get tired of them, and they still give me the creeps. No other game has brought so much replayability, because Stalker is unique.

c) The atmosphear that surrounds the game is also unique. No other game gives you so many choices to make, in an unfriendly environment without showing you the way by the hand. You start, you have no clue wth is going on, and you have to find it for yourself. Its also incredible that feel the game has, the loneliness, the amazing yet lethal wilderness in the game...

So, please, stop talking stuff you don't know. Actually, with the last patch applied, Stalker is a pretty stable game, and so different and so non-commercial that its clearly on any Top 20 for computer games of all time. Its not a perfect game, but its so unique you have to give it a few hours in order to get addicted to it.

Quote:
Originally Posted by Vengeance47 View Post

Pretty sure your information is incorrect
That was a rumour. On the official STALKER FB page Joe confirmed that this was NOT the case. I just tried finding the link but thanks to this new timeline crap I can't find it again.
However Joe confirmed that Sergei Grigorovich still owns the IP.
Not to mention it doesn't make any sense for Bethesda to take on the IP since it has a small cult following in a niche PC market. Yes it sold pretty well for a PC only titles (4.5m over the 3 games) however it just doesn't make any economic sense for Bethsoft to buy the IP. STALKER polarised the community. You either love it or hate it. There are very few people in the middle ground. Not to mention that most of Bethsofts games have sold 5m+ copies EACH. Consolising STALKER will never work, which was one of the issues why GSC ended up being shut down, since they wanted to can the console version and the investors insisted they pushed on, which caused the whole issue in the beginning.
So I can't possibly see any reason why Bethesda would take on the STALKER IP. Not to mention I genuinely hope they don't, they will find a way to screw it up, just like Fallout 3.

Fallout wasn't a very well known franchise when Bethesda got it. If you look at the figures, Bethesda got a product that was very good on its own, but wasn't very famous, and sold a crap load of games.
Also, Stalker as it is can't work on consoles at all, because it requires too much ram. Keep in mind that every single living thing in the game has an inventory on itself and, when fully modded, you'd rather have 8GB of ram if you want to play mods like Stalkersoup properly, or you will get crashes on certain areas due to lack of ram.
Quote:
Originally Posted by moocowman View Post

Hey.. I loved Fallout 3! If you look at it comparing it to the older ones, then yeah it's going to look off, but the game itself was pretty fun. I loved New Vegas even more since it was more faithful to the originals.
However, I agree that Bethesda shouldn't be the ones to take over the STALKER series. The only people I want working on STALKER are GSC Game World's developers, but seeing as they had to cancel it and form a new team, I don't want anyone else to try. The only developers I would actually trust to continue the STALKER series is 4A Games. I don't think it will happen, though.
Actually.. that would be kinda cool.. It would be neat to see what STALKER would look like on the 4A Engine. My only worry would be that they would make it too linear.

Nah, the 4A can't be compared at all with X-Ray engine. The global IA in X-Ray is what makes it a unique engine, and the 4A Engine only has good graphics and thats it. There are no big maps in Metro, nor good IA nor nothing. The game was good because the atmosfear was there, and the story wasn't that bad, but there was nothing "stunning" at all, nor game changing like it was on Stalker. IMO, the open world scheme in Stalker, together with the fantastic and unique global IA makes it second to none in those regards.

----

Mmmmm, I'm not sure what to think of Survarium. They mention that it will be a Free 2 play online FPS but...how is that? It makes no sense to me when they have a capital investor from the Ukraine supporting them...

...we will see. I'm sure I'll get the game. After all, I played the Stalker series more than any other game (and probably more than all single player games combined :S ), so they deserve my money for all the good times I had with Stalker.
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post #40 of 60
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Originally Posted by prava View Post

The first series was pretty bad? Man, you have no idea what are you talking about.
a) Stalker has a unique IA. It so unique that the world keeps growing around you all the time, wether you are in that exact map or not. This is something that has never been seen in any other game prior to this...and yes, it also caused many headaches because important charachters could die during those sequences...but when modded, its INCREDIBLE.
b) Its true Stalker is lacking if we talk about geometry...but the textures are SUPERB, and once you get into basements those missions are probably second to none. I've played X16 and X18 at least 20 times each and I never get tired of them, and they still give me the creeps. No other game has brought so much replayability, because Stalker is unique.
c) The atmosphear that surrounds the game is also unique. No other game gives you so many choices to make, in an unfriendly environment without showing you the way by the hand. You start, you have no clue wth is going on, and you have to find it for yourself. Its also incredible that feel the game has, the loneliness, the amazing yet lethal wilderness in the game...
So, please, stop talking stuff you don't know. Actually, with the last patch applied, Stalker is a pretty stable game, and so different and so non-commercial that its clearly on any Top 20 for computer games of all time. Its not a perfect game, but its so unique you have to give it a few hours in order to get addicted to it.

I think you inadvertently agreed with him. Stalker is awesome when modded, but it's also a true testament of hypocrisy. Never have we seen a developer release such a buggy unpolished game and get such a pass for it. Could you imagine if Stalker were made by EA or Ubisoft? Totally different response. You had a game released in 2007 with graphics comparable to games of 2003. What made it even worse was how good the mods were. The showed the potential of the X-Ray Engine - kinda makes you wonder why the developers didn't utilize it more.

You said it yourself, the growing world caused a lot of headaches because of so many broken quests. Did it ever occur to you that's the reason why no one else went in that direction? Maybe other game studios knew the bugs that system would introduce so they opted for polish and functionality over a cutting edge system that didn't work.

As much as I enjoy Stalker, the (vanilla) games are slightly overrated IMO. The gameplay and atmosphere are awesome but they never seem finished because they're so buggy and unpolished. Seriously... they should've wrote a check to the creators of Stalker Complete and L.U.R.K. Just because he (Mkilbride) has a differing opinion than yours doesn't mean "he doesn't know". He bought a game, tried it, and it didn't work. You bought a game, looked for patches and fixes, installed graphical upgrades, and proclaim it to be one of the best ever. You're comparing apples to oranges.
    
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