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Intel Q6600 quad pricing here. - Page 4

post #31 of 34
Quote:
Originally Posted by OCZedd
Why would a cpu (epsically an OC'ed C2D) not be able to handle R600, I bet it could handle 2 in XFire easily, cpu has little effect on most games at semi-high res (1280x1024+)

It was stated that an 8800 would get about 12k (this is by the INQ, so....yeah....) with a kentsfield (and decent drivers). However, a C2D 6800 would get about 10.5K in '06. Thats a huge difference, only caused by a change in the processor. This leads me to believe that C2D wont be able to handle the R600 in all its glory (for those of you at 1280 and less).

However, yes, when resolutions rise to 1600 and above, the GPU is doing the vast majority of the processing. Still, you can see the problem of CPU bottlenecking in my system, and I think that the R600 and 8800 (SLI) are powerful enough to even make the C2D architecture strain.

However, again, this is all speculation....
    
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post #32 of 34
Thread Starter 
Yes but an overclocked C2D (3.5Ghz) I think will be able to keep up, GPU does most of the work in games. I bet the diference at 1280x1024 would be like 100fps or 120fps, u couldnt even tell the difference and you might as well wack up the res to 1680x1050+ and then I bet the fps will be almost equal regardless of which C2D you have.
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post #33 of 34
Quote:
Originally Posted by killnine
It was stated that an 8800 would get about 12k (this is by the INQ, so....yeah....) with a kentsfield (and decent drivers). However, a C2D 6800 would get about 10.5K in '06. Thats a huge difference, only caused by a change in the processor. This leads me to believe that C2D wont be able to handle the R600 in all its glory (for those of you at 1280 and less).
Im not too concerned...
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post #34 of 34
i think you will find that jump in performance is purely down to a better CPU and hence a better score, i wouldnt worry about the c2d handling a r600, even my cpu will be able to cope im sure
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