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Same. Turning shadows from Ultra to Low made the biggest difference in FPS for me. All you lose is shadows on fence posts and the like. You still get static shadows on buildings and landscape. Worth the tradeoff on this unoptimized client. It's quite obvious that the game is CPU-bound. Hopefully their optimizers get to work over the coming months.
I'm enjoying the game so far. Playing a Necromancer. This combat feels a little like a spam fest, but I'm playing with an open-mind. I think the reason why some people are hating it is because it is foreign to them. I'm gonna give it an honest try before I dismiss playing it anymore until release.
Edit: I think our overclocks may have something to do with the low performance as well. I'll try stock and HT turned off later tonight and see if that helps.








