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BF3: 1920x1080 4xAA vs 2560x1440 0xAA - Page 2

post #11 of 61
Quote:
Originally Posted by JMCB View Post

You're not seeing any extra. Both resolutions are 16:9, so in game they are going to appear the same as the POV is the same.

aspect ratio has nothing to do with resolution... by your logic, a 640x480 resolution shows the same amount of data as a 1600x1200 resolution.... higher resolution generally results in better looking and more immersive gaming experience. i'd be happy to give up 4xAA for a higher resolution because AA matters less at such high resolutions.
post #12 of 61
Yeah it does. It's showing more data, true, but he's not going to be 'seeing' more things ingame. It's going to look about the same.
post #13 of 61
I went from 1920x1200 ASUS VW266H to a 2560x1440 Shimian IPS.

Night and day difference in terms of color, sharpness, etc....you name it. Arguably the best $390 i've spent on PC hardware in the last 2-3 years. You can even get my monitor for like $340 now...so there's no question it's worth it.

That said, expect a single 680 to run Ultra w/ 0xAA @ 2560x1440 at between 40-50FPS average. I get about 57-58 avg. on my OC'd GTX 590 w/ 2xAA. 4xAA instantly kills my card, because the VRAM wall is hit so fat at times, mostly on the huge, outdoor maps.

Make the upgrade, and sit back and be amazed at how awesome it is to step to beyond 1080/1200p - you won't even be able to look at lower res monitors anymore.....I know my 3x 1080p's at work make me sick, lol... thumb.gif
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post #14 of 61
Quote:
Originally Posted by jcde7ago View Post

I went from 1920x1200 ASUS VW266H to a 2560x1440 Shimian IPS.
Night and day difference in terms of color, sharpness, etc....you name it. Arguably the best $390 i've spent on PC hardware in the last 2-3 years. You can even get my monitor for like $340 now...so there's no question it's worth it.
That said, expect a single 680 to run Ultra w/ 0xAA @ 2560x1440 at between 40-50FPS average. I get about 57-58 avg. on my OC'd GTX 590 w/ 2xAA. 4xAA instantly kills my card, because the VRAM wall is hit so fat at times, mostly on the huge, outdoor maps.
Make the upgrade, and sit back and be amazed at how awesome it is to step to beyond 1080/1200p - you won't even be able to look at lower res monitors anymore.....I know my 3x 1080p's at work make me sick, lol... thumb.gif

This, this, and this.

Best pc related purchase I have ever made, and that says a lot considering how much money I've poured into this hobby.
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post #15 of 61
"Seeing More" ... one is talking about seeing more detail where as another is talking about 'not' seeing more playing area. You're on different pages in that conversation.
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post #16 of 61
I went from an Acer H233H (1920x1080) to a Dell U2711 and to be honest, it was the best purchase I have ever done for my computer. I'd take playing 2560x1440 on Ultra with no AA rather than 1920x1080 with MSAAx4 any day. wink.gif

You should expect a ~40% performance hit, sometimes a bit less. With everything on Ultra but some things disabled (Motion Blur and AA Deferred "MSAA") you should be almost on a constant +60fps. I played for 3 days at that resolution and settings on a single GTX680 until I was able to buy the 2nd GTX680 and I was above 60fps most of the times, with some minor drops to ~50fps which were not noticeable and gameplay was still smooth as butter. thumb.gif

Settings I were using were: 2560x1440 @ All detailes Ultra; AA Post HIGH; AA Deferred OFF; Motion Blur OFF; AFx16; HBAO ON.

@jcde7ago A GTX680 is almost on par with a GTX590 in many ocassions, so he should expect +60fps 99% of the time by just disabling MSAA and Motion Blur.
    
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post #17 of 61
yea i have 2 30 inch 3007wfp-hc and i love them itd be hard to go back to something smaller...need one more for surround..i got lucky found both on craigslist for 400 and 300:D id def choose 1440 with no aa over 1080 with 4aa easily
Edited by brdnhigh - 4/28/12 at 12:31pm
post #18 of 61
What would a GTX 680 Stock at 2560x1440 run BF3 at? Right now on 1920x1200 I can run everything set to HIGH No differed AA but High Post AA and SSAO and I get 55-60 on every map. Would a 680 handle that at 2560x1440?
post #19 of 61
I dropped $380 on my catleap 1440p monitor a while ago, and i havent looked back. You'll be so much happier with a high res monitor than 1080p
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post #20 of 61
Quote:
Originally Posted by falcon26 View Post

What would a GTX 680 Stock at 2560x1440 run BF3 at? Right now on 1920x1200 I can run everything set to HIGH No differed AA but High Post AA and SSAO and I get 55-60 on every map. Would a 680 handle that at 2560x1440?

I ran BF3 on a GTX 590 @ 2560x1440p Ultra, 2xAA,16xAF and it ran above 50FPS the majority of the time...so I would say your 680 should be fairly close to that, especially on High.
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