i racing has done small visual updates but the heart of iracing is not at its graphics but the level of racing and physics. this game does look incredible tho. shift 2 looks really good i just didnt like the way the cars felt.
Same here tbh.
When I got my G27 I was really excited to start playing Shift 2, but the cars felt like their back ends were made of jelly.
They actually had this same problem with the earlier builds of project CARS, but the force feedback model at the time was most likely just place holder from Shift 2 and it's gone now.
Originally Posted by fashric
What is your username on their forum so I can use you as a referrer GrizzleBoy?
Do they actually have a referrer? Probably too late now anyway, I doubt you waited ten hours for this reply lol.
Originally Posted by di inferi
They added the Zonda R in this weeks build. It is absolutely gorgeous and the interior modeling is second to none. The audio is descent; but is merely a place holder until their recording session. It drives extremely well.
I am really looking forward to the Cinque Roadster. That cars exhaust note is in my top 5 so I am excited to see what they do with it. It is EXCELLENT in Forza 4. I can only expect better in pCARS.
pCARS has the best car models period. Nothing comes close. And this is still in pre-ALPHA stage.
The Zonda is definately nice. Very easy to drive and it gives you a lot of forgiving throttle based over steer that you can use for swinging it round tight corners.
I really cant wait till they start focusing on the audio for the cars though. I cant stand the way most sims disregard audio and how it adds to immersion, but given how much effort they're putting into most of the other areas to get it how we are telling them we want it, I'm going to trust them to do well.
I actually had a bit of a lengthy, hard but respectful rant on the audio section of the forum about the "Formula A" (F1) sounds and one of the devs that handle audio responded and assured me that the sounds are just what they have for now. Even invited me to the studio. I chickened out of course.
But yes, I don't think there is a sim out there that rivals the car models. Being able to see exactly how I bent the rear axle of my car is a pretty unique experience
Originally Posted by Crooksy
This looks fantastic and I am definitely looking into buying access, probably only a junior level though.
I loved LFS and am now looking for an upgrade, in terms of physics, graphics and sound... This looks to be the one!
Lets hope! Graphics and sound are at least a given and they're constantly tweaking the physics and force feedback according to our feedback so hopefully we'll end up with something truly excellent.
I'm really looking for a racing game. I've been playing the living hell out of TrackMania 2, DiRT 3, and TDU2, but they just don't give the real racing feel I'm looking for. I'm looking for fairly long races with numerous people on actual tracks. Running at 200mph doing flips and also drifting around snow tracks is fun, but it's not REAL racing.
I don't know much about Project C.A.R.S and iRacing, but what would you guys recommend? It looks like CARS has more features and types of racing in general, but I know it's not complete and I really don't like paying for an incomplete game. How does multiplayer work in these games though? Do they just have a server browser, you choose what model you want to race and just join a server and the race starts when they have like 30 people or something?
Project CARS doesn't have mutliplayer yet. Its coming soon, but I'm not sure anyone really knows how its going to be structured. Since the devs are shooting for a mainstream appeal, I'm sure pickup racing is going to suck just like most other racing games.
iRacing uses a different approach. They have a license and ratings system based both on your finishing position and safety in races. If you crash into everyone, you'll never advance through the license levels and you also can be suspended or banned from the service if you do it on purpose enough. The cost also keeps a lot of the trash out.
iRacing is web based, so you sign up for races through the iRacing member website. The races are held at set times. For example, the MX-5 Cup runs at the top of every hour. Once the time comes, the software takes everyone signed up and splits them into groups based on skill level. If you're looking for competitive and clean pickup racing, there's nothing out there that holds a candle to iRacing.